fix multiplayer: remove KNOCKED, swoon softlock, combat checks, dodge TP gate, inv cache, killfeed, threads/leaks
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@@ -57,6 +57,7 @@ public class SwordAttack {
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}
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expl.getWorld().spawnParticle(Particle.CRIT, expl, 6, 0.2, 0.2, 0.2, 0.05);
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expl.getWorld().playSound(expl, Sound.BLOCK_STONE_BREAK, 1f, 0.8f);
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EntityTracker.untrack(marker);
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marker.remove();
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cancel();
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return;
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@@ -84,6 +85,7 @@ public class SwordAttack {
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hit.getWorld().playSound(hit, Sound.ENTITY_PLAYER_ATTACK_CRIT, 1f, 0.9f);
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le.addPotionEffect(new org.bukkit.potion.PotionEffect(org.bukkit.potion.PotionEffectType.SLOWNESS, 40, 1, false, false, true));
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le.addPotionEffect(new org.bukkit.potion.PotionEffect(org.bukkit.potion.PotionEffectType.WEAKNESS, 30, 0, false, false, true));
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EntityTracker.untrack(marker);
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marker.remove();
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cancel();
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return;
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@@ -92,11 +94,13 @@ public class SwordAttack {
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if (pl == p) continue;
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double d = pl.getLocation().add(0, 1, 0).distanceSquared(nl);
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if (d > 0.25 && d < 0.81) {
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BlackKnifePlugin.getPlugin(BlackKnifePlugin.class).getTension().addTP(pl, 2.5f, "DODGE +1%");
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BlackKnifePlugin.getPlugin(BlackKnifePlugin.class).getTension().tryGiveDodge(pl);
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pl.getWorld().spawnParticle(Particle.DUST, pl.getLocation().add(0, 0.25, 0), 25, 0.5, 0.05, 0.5, 0, new Particle.DustOptions(Color.fromRGB(255, 255, 255), 0.15f));
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}
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}
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EntityTracker.untrack(marker);
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if (nl.distanceSquared(p.getEyeLocation()) > 14400) { marker.remove(); cancel(); return; }
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EntityTracker.untrack(marker);
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if (marker.getTicksLived() > 80) { marker.remove(); cancel(); }
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}
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}.runTaskTimer(plugin, 1L, 1L);
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