smooth display motion via teleport_duration=1 (no desync)
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@@ -34,6 +34,7 @@ public class PhantomBarrageAttack {
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d.setTransformation(new org.bukkit.util.Transformation(new org.joml.Vector3f(-0.35f,-0.35f,-0.35f),new org.joml.AxisAngle4f(),new org.joml.Vector3f(0.7f,0.7f,0.7f),new org.joml.AxisAngle4f()));
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});
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EntityTracker.mark(orb);
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EntityTracker.smooth(orb);
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new BukkitRunnable() {
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int ticks = 0;
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Location cur = spawn.clone();
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