package me.sashegdev.blackknife; import net.kyori.adventure.text.Component; import net.kyori.adventure.text.format.NamedTextColor; import org.bukkit.Color; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.Particle; import org.bukkit.Sound; import org.bukkit.entity.BlockDisplay; import org.bukkit.entity.Display; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.persistence.PersistentDataType; import org.bukkit.scheduler.BukkitRunnable; import org.bukkit.util.Vector; public class PhantomBarrageAttack { public static boolean tryUse(Player p, TensionManager tension) { if (tension.getTP(p) < 100f) { p.sendActionBar(Component.text("Need 40% TP").color(NamedTextColor.RED)); return false; } tension.setTP(p, tension.getTP(p) - 100f); Location center = p.getLocation().add(0,1,0); BlackKnifePlugin plugin = BlackKnifePlugin.getPlugin(BlackKnifePlugin.class); p.getWorld().playSound(center, Sound.ENTITY_PHANTOM_AMBIENT, 1f, 0.6f); p.getWorld().playSound(center, Sound.BLOCK_BEACON_ACTIVATE, 1f, 1.4f); for (int i=0;i<5;i++) { double angle = (double)i/5 * Math.PI*2; final double fa = angle; Location spawn = center.clone().add(Math.cos(angle)*2, Math.sin(angle*2)*0.5, Math.sin(angle)*2); BlockDisplay orb = p.getWorld().spawn(spawn, BlockDisplay.class, d -> { d.setBlock(Material.SCULK_CATALYST.createBlockData()); d.setBrightness(new Display.Brightness(15,15)); d.setViewRange(64); d.setTransformation(new org.bukkit.util.Transformation(new org.joml.Vector3f(-0.35f,-0.35f,-0.35f),new org.joml.AxisAngle4f(),new org.joml.Vector3f(0.7f,0.7f,0.7f),new org.joml.AxisAngle4f())); }); EntityTracker.mark(orb); new BukkitRunnable() { int ticks = 0; Location cur = spawn.clone(); Vector dir = new Vector(-Math.sin(fa), 0, Math.cos(fa)).normalize().multiply(0.35); @Override public void run() { if (!orb.isValid() || orb.isDead()) { cancel(); return; } if (ticks < 30) { cur = cur.clone().add(dir); dir = new Vector(-Math.sin(fa + ticks*0.15), 0, Math.cos(fa + ticks*0.15)).normalize().multiply(0.35); orb.teleport(cur); cur.getWorld().spawnParticle(Particle.SCULK_SOUL, cur,1,0.05,0.05,0.05,0); cur.getWorld().spawnParticle(Particle.ASH, cur,1,0,0,0,0); ticks++; return; } if (ticks == 30) { cur.getWorld().playSound(cur, Sound.ENTITY_PHANTOM_FLAP, 1f, 1.2f); } Location target = getGazeTarget(p); if (target == null) target = p.getEyeLocation().add(p.getEyeLocation().getDirection().normalize().multiply(25)); Vector toTarget = target.clone().subtract(cur).toVector().normalize().multiply(1.6); Location nl = cur.clone().add(toTarget); int steps = Math.max(1,(int)Math.ceil(toTarget.length()/0.5)); for(int s=0;s<=steps;s++){ Location check=cur.clone().add(toTarget.clone().multiply((double)s/steps)); if(check.getBlock().isSolid()){orb.remove();cancel();return;} } orb.teleport(nl); cur = nl; nl.getWorld().spawnParticle(Particle.DUST, nl,1,0,0,0,0,new Particle.DustOptions(Color.fromRGB(30,10,50),1.2f)); nl.getWorld().spawnParticle(Particle.SCULK_SOUL, nl,1,0.05,0.05,0.05,0); for(LivingEntity le: nl.getWorld().getNearbyLivingEntities(nl,0.9)){ if(le==p) continue; DamageUtil.apply(p, le, 6.0); le.getWorld().spawnParticle(Particle.CRIT, le.getLocation().add(0,1,0),8,0.3,0.3,0.3,0.1); orb.remove(); cancel(); return; } for(Player pl: nl.getWorld().getNearbyPlayers(nl,0.9)){ if(pl==p) continue; double d2=pl.getLocation().add(0,1,0).distanceSquared(nl); if(d2>0.25 && d2<0.81) plugin.getTension().addTP(pl,2.5f,"DODGE +1%"); } if(cur.distanceSquared(target) < 1 || orb.getTicksLived() > 100){ orb.remove(); cancel(); } ticks++; } }.runTaskTimer(plugin,1L,1L); } return true; } private static Location getGazeTarget(Player p){ var ray = p.getWorld().rayTraceBlocks(p.getEyeLocation(), p.getEyeLocation().getDirection(), 40); if(ray!=null && ray.getHitPosition()!=null) return new Location(p.getWorld(), ray.getHitPosition().getX(), ray.getHitPosition().getY(), ray.getHitPosition().getZ()); return null; } }