LootTable API
Provides API to control what Loot Table an object uses. Also provides an Event to control if a lootable inventory should auto replenish for a player. Provides methods to determine players looted state for an object
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@@ -1,5 +1,6 @@
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package org.bukkit.block;
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import com.destroystokyo.paper.loottable.LootableBlockInventory;
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import org.bukkit.Nameable;
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import org.bukkit.loot.Lootable;
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import org.bukkit.projectiles.BlockProjectileSource;
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@@ -8,7 +9,7 @@ import org.jetbrains.annotations.Nullable;
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/**
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* Represents a captured state of a dispenser.
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*/
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public interface Dispenser extends Container, Nameable, Lootable {
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public interface Dispenser extends Container, Nameable, LootableBlockInventory { // Paper
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/**
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* Gets the BlockProjectileSource object for the dispenser.
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