LootTable API
Provides API to control what Loot Table an object uses. Also provides an Event to control if a lootable inventory should auto replenish for a player. Provides methods to determine players looted state for an object
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@@ -61,4 +61,12 @@ public interface Mob extends LivingEntity, Lootable {
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*/
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@Nullable
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public Sound getAmbientSound();
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// Paper start - LootTable API
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@Override
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default void setLootTable(final @Nullable org.bukkit.loot.LootTable table, final long seed) {
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this.setLootTable(table);
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this.setSeed(seed);
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}
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// Paper end - LootTable API
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}
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