Improve APIs around riptide tridents (#12996)
Co-authored-by: Bjarne Koll <git@lynxplay.dev> Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
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@@ -1540,6 +1540,40 @@
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this.doPush(entity1);
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}
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}
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@@ -2954,16 +_,32 @@
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protected void checkAutoSpinAttack(AABB boundingBoxBeforeSpin, AABB boundingBoxAfterSpin) {
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AABB aabb = boundingBoxBeforeSpin.minmax(boundingBoxAfterSpin);
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List<Entity> entities = this.level().getEntities(this, aabb);
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+ int skippedAttackedEntitiesCounter = 0; // Paper - entity attempt spin attack event / hidden entities - count entities that are retroactively not part of the list
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if (!entities.isEmpty()) {
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for (Entity entity : entities) {
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+ // Paper start - entity attempt spin attack event / hidden entities - skip hidden entities
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+ if (this instanceof final ServerPlayer serverPlayer && !serverPlayer.getBukkitEntity().canSee(entity.getBukkitEntity())) {
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+ ++skippedAttackedEntitiesCounter;
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+ continue;
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+ }
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+ // Paper end - entity attempt spin attack event / hidden entities - skip hidden entities
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if (entity instanceof LivingEntity) {
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+ // Paper start - entity attempt spin attack event / hidden entities - skip hidden entities
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+ if (!new io.papermc.paper.event.entity.EntityAttemptSpinAttackEvent(
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+ getBukkitLivingEntity(),
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+ ((LivingEntity) entity).getBukkitLivingEntity()
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+ ).callEvent()) {
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+ ++skippedAttackedEntitiesCounter;
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+ continue;
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+ }
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+ // Paper end - entity attempt spin attack event / hidden entities - skip hidden entities
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this.doAutoAttackOnTouch((LivingEntity)entity);
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this.autoSpinAttackTicks = 0;
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this.setDeltaMovement(this.getDeltaMovement().scale(-0.2));
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break;
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}
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}
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- } else if (this.horizontalCollision) {
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+ } if (this.horizontalCollision && skippedAttackedEntitiesCounter == entities.size()) { // Paper - entity attempt spin attack event - only check if above list was either empty (size is 0, counter is 0 because of it) or filled completely with skipped entities.
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this.autoSpinAttackTicks = 0;
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}
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@@ -2987,9 +_,16 @@
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@Override
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@@ -46,7 +46,7 @@
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f *= tridentSpinAttackStrength / squareRoot;
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f1 *= tridentSpinAttackStrength / squareRoot;
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f2 *= tridentSpinAttackStrength / squareRoot;
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+ org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerRiptideEvent(player, stack, f, f1, f2); // CraftBukkit
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+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerRiptideEvent(player, stack, f, f1, f2)) return false; // Paper - Add player riptide event
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player.push(f, f1, f2);
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player.startAutoSpinAttack(20, 8.0F, stack);
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if (player.onGround()) {
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@@ -1559,9 +1559,9 @@ public class CraftEventFactory {
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return event;
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}
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public static void callPlayerRiptideEvent(net.minecraft.world.entity.player.Player player, ItemStack tridentItemStack, float velocityX, float velocityY, float velocityZ) {
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public static boolean callPlayerRiptideEvent(net.minecraft.world.entity.player.Player player, ItemStack tridentItemStack, float velocityX, float velocityY, float velocityZ) {
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PlayerRiptideEvent event = new PlayerRiptideEvent((Player) player.getBukkitEntity(), CraftItemStack.asCraftMirror(tridentItemStack), new Vector(velocityX, velocityY, velocityZ));
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player.level().getCraftServer().getPluginManager().callEvent(event);
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return event.callEvent();
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}
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public static BlockShearEntityEvent callBlockShearEntityEvent(Entity animal, org.bukkit.block.Block dispenser, CraftItemStack is, List<ItemStack> drops) { // Paper - custom shear drops
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