Missing Entity API

Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: William Blake Galbreath <blake.galbreath@gmail.com>
Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
Co-authored-by: booky10 <boooky10@gmail.com>
Co-authored-by: Amin <amin.haddou@frg.wwschool.de>
Co-authored-by: TrollyLoki <trollyloki@gmail.com>
Co-authored-by: FireInstall <kettnerl@hu-berlin.de>
Co-authored-by: maxcom1 <46265094+maxcom1@users.noreply.github.com>
Co-authored-by: TotalledZebra <Holappa57@gmail.com>
This commit is contained in:
Owen1212055
2021-05-28 21:06:59 -04:00
parent fb8f31e8e3
commit a2a581ba6b
37 changed files with 1089 additions and 7 deletions
@@ -57,21 +57,30 @@ public interface Vex extends Monster {
* Gets the remaining lifespan of this entity.
*
* @return life in ticks
* @deprecated This API duplicates existing API which uses the more
* preferable name due to mirroring internals better
*/
@Deprecated
int getLifeTicks();
/**
* Sets the remaining lifespan of this entity.
*
* @param lifeTicks life in ticks, or negative for unlimited lifepan
* @deprecated This API duplicates existing API which uses the more
* preferable name due to mirroring internals better
*/
@Deprecated
void setLifeTicks(int lifeTicks);
/**
* Gets if the entity has a limited life.
*
* @return true if the entity has limited life
* @deprecated This API duplicates existing API which uses the more
* preferable name due to mirroring internals better
*/
@Deprecated
boolean hasLimitedLife();
// Paper start
@@ -89,5 +98,37 @@ public interface Vex extends Monster {
* @param summoner New summoner
*/
void setSummoner(@Nullable Mob summoner);
/**
* Gets if this vex should start to take damage
* once {@link Vex#getLimitedLifetimeTicks()} is less than or equal to 0.
*
* @return will take damage
*/
boolean hasLimitedLifetime();
/**
* Sets if this vex should start to take damage
* once {@link Vex#getLimitedLifetimeTicks()} is less than or equal to 0.
*
* @param hasLimitedLifetime should take damage
*/
void setLimitedLifetime(boolean hasLimitedLifetime);
/**
* Gets the number of ticks remaining until the vex will start
* to take damage.
*
* @return ticks until the vex will start to take damage
*/
int getLimitedLifetimeTicks();
/**
* Sets the number of ticks remaining until the vex takes damage.
* This number is ticked down only if {@link Vex#hasLimitedLifetime()} is true.
*
* @param ticks ticks remaining
*/
void setLimitedLifetimeTicks(int ticks);
// Paper end
}