Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev>
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
This commit is contained in:
Nassim Jahnke
2025-04-12 17:26:44 +02:00
parent 0767902699
commit f00727c57e
2092 changed files with 50551 additions and 48729 deletions
@@ -67,7 +67,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
void setVoidDamageEnabled(boolean enabled);
/**
* Gets the damage applied to the player when they are in the void in this world.
* Gets the damage applied to the entities when they are in the void in this world.
* Check {@link #isVoidDamageEnabled()} to see if void damage is enabled.
*
* @return amount of damage to apply
@@ -76,7 +76,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
float getVoidDamageAmount();
/**
* Sets the damage applied to the player when they are in the void in this world.
* Sets the damage applied to the entities when they are in the void in this world.
* Check {@link #isVoidDamageEnabled()} to see if void damage is enabled.
*
* @param voidDamageAmount amount of damage to apply
@@ -101,27 +101,27 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
// Paper start
/**
* @return The amount of Entities in this world
* @return The amount of entities in this world
*/
int getEntityCount();
/**
* @return The amount of Tile Entities in this world
* @return The amount of block entities in this world
*/
int getTileEntityCount();
/**
* @return The amount of Tickable Tile Entities in this world
* @return The amount of tickable block entities in this world
*/
int getTickableTileEntityCount();
/**
* @return The amount of Chunks in this world
* @return The amount of chunks in this world
*/
int getChunkCount();
/**
* @return The amount of Players in this world
* @return The amount of players in this world
*/
int getPlayerCount();
// Paper end
@@ -741,7 +741,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
* this method
* @return true if the tree was created successfully, otherwise false
* @see #generateTree(org.bukkit.Location, java.util.Random, org.bukkit.TreeType, java.util.function.Consumer)
* @deprecated this method does not handle tile entities (bee nests)
* @deprecated this method does not handle block entities (bee nests)
*/
@Deprecated(since = "1.17.1")
public boolean generateTree(@NotNull Location loc, @NotNull TreeType type, @NotNull BlockChangeDelegate delegate);