Commit Graph

7 Commits

Author SHA1 Message Date
Aikar 3d9d0a7227 Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
2018-01-18 01:00:51 -05:00
Zach Brown c93e1ee068 Update upstream B/CB/S 2018-01-10 23:31:19 -06:00
Shane Freeder fe649493e3 Update B/CB 2017-07-28 14:45:16 +01:00
Zach Brown 3f5b488720 Update upstream B/CB 2017-06-25 18:00:32 -05:00
Zach Brown 1c208bf05b Update upstream CB/S 2017-06-18 20:36:55 -05:00
Zach Brown cd7f5199e8 Renumber patches, fix conflicts, update for 1.12 2017-06-11 20:02:57 -05:00
BillyGalbreath 899f4969c1 PlayerPickupItemEvent#setFlyAtPlayer (#683)
* PlayerPickupItemEvent#setFlyAtPlayer
2017-06-11 19:43:59 -05:00