Commit Graph

24 Commits

Author SHA1 Message Date
Automated 6249addbaa [Auto] Update Upstream
Upstream has released updates that appear to apply compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing.

Bukkit Changes:
d2834556 SPIGOT-4219: Event for PigZombies angering.

CraftBukkit Changes:
a9c796f1 SPIGOT-4184: Fix furnaces not matching Vanilla smelt or animations
195f071e SPIGOT-4219: Event for PigZombies angering.
5e3082c7 SPIGOT-4230: Improve legacy block types
2018-08-05 19:46:43 -04:00
Aikar c33b679642 update upstream 2018-07-29 12:42:07 -04:00
Shane Freeder 0c14fc6ee6 Update B/CB/S 2018-07-23 09:39:55 +01:00
Shane Freeder bd34c3623b NOT FINISHED! She compiles, and she... suffers the wrath of chunkgen... 2018-07-19 05:42:43 +01:00
Shane Freeder 68f8952459 NOT FINISHED! restore dropped patches, fix one more! 2018-07-18 01:37:30 +01:00
Shane Freeder 93a7205ba8 NOT FINISHED!!! More progress on 1.13-pre7
This work is unfinished, keep your paws off this branch!
2018-07-16 16:34:55 +01:00
Shane Freeder 463d2a2bc0 Allow plugins to replace texture if already set on skulls 2018-06-09 12:09:21 +01:00
Aikar 3d9d0a7227 Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
2018-01-18 01:00:51 -05:00
Zach Brown c93e1ee068 Update upstream B/CB/S 2018-01-10 23:31:19 -06:00
Aikar 0ef74cf264 Update upstream 2017-12-09 12:37:09 -05:00
BlackHole 01d1cc351b Update to 1.12.1 2017-08-03 16:36:06 +02:00
Shane Freeder fe649493e3 Update B/CB 2017-07-28 14:45:16 +01:00
Zach Brown 1c208bf05b Update upstream CB/S 2017-06-18 20:36:55 -05:00
Zach Brown b39f2133a1 Update Paper to MC 1.12-pre5 2017-05-20 23:41:39 -05:00
Zach Brown ab4ae72fd5 Update to MC 1.12-pre2 2017-05-14 13:05:01 -05:00
Zach Brown 4340ef97ca Switch to a bStats based Metrics system 2017-03-25 00:22:02 -05:00
Zach Brown a69434f9d1 Update upstream B/CB/S
Closes GH-631
2017-03-15 09:32:50 -05:00
Zach Brown 4832b1a385 Update Paper to MC 1.11 2016-11-16 20:23:38 -06:00
Zach Brown 2ee4beaa3a Cleanup obfuscation helper comment format 2016-07-27 17:46:02 -05:00
Zach Brown 950ad80c15 Remove use-hopper-check functionality that we restored
Our improved hopper checking system should provide a better benefit without
as many vanilla behavior issues.
2016-07-16 20:10:43 -05:00
Zach Brown 9b192b2708 Update to Minecraft 1.10 2016-06-08 22:57:14 -05:00
Aikar cac7bbc139 Remove unneeded mob spawn cap patch - Fixes #235
I misread the code and thought the code kept looping until the mob spawn cap was hit.

Upon furthur review, this is not true, so this patch doesn't do anything sane.
2016-05-27 21:35:28 -04:00
Aikar 34fcd8ccc2 Paper 1.9.4 Update 2016-05-11 22:07:46 -04:00
Aikar b1e4588ae7 Improve Maps (in item frames) performance and bug fixes
Maps used a modified version of rendering to support plugin controlled
imaging on maps. The Craft Map Renderer is much slower than Vanilla,
causing maps in item frames to cause a noticeable hit on server performance.

This updates the map system to not use the Craft system if we detect that no
custom renderers are in use, defaulting to the much simpler Vanilla system.

Additionally, numerous issues to player position tracking on maps has been fixed.
2016-04-29 20:04:12 -04:00