Nassim Jahnke
a5f2f6140d
Fix offhand item desync on cancelling interact events ( #12828 )
2025-07-22 10:42:22 +02:00
Emil
c8a8c0ef89
feat(plugin): make Plugin extend Namespaced ( #12867 )
...
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
2025-07-20 22:01:22 +00:00
ookiegajwa
602ea9f0e1
Restore previous PlayerToggleSneakEvent behaviour ( #12815 )
...
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
2025-07-20 23:54:27 +02:00
Jake Potrebic
617e5a46a1
Update to configurate 4.2.0 ( #12869 )
2025-07-20 23:05:42 +02:00
Jake Potrebic
a2d37f12fb
Remove invalid team colors nicely ( #12874 )
2025-07-20 22:42:24 +02:00
Fisher
782ce950b8
Allow forcing break effects when using breakNaturally ( #12734 )
2025-07-18 22:17:38 +02:00
Umbre11as
0dad7f150b
Add Bee#set/getTimeSinceSting() methods ( #12792 )
2025-07-18 22:17:06 +02:00
metabrix
f7c59f914c
Fix broken resource pack API when configured in configuration stage ( #12866 )
...
Correctly return the resource pack status from Player#getResourcePackStatus()
when the resource pack was send and accepted during the configuration stage.
2025-07-18 20:22:28 +02:00
Spottedleaf
aa4ef06748
Update DataConverter constants for 1.21.8
2025-07-17 16:23:33 -07:00
Junhyung Park
6fb36e34b6
Replace compileOnly with implementation for test visibility ( #12841 )
2025-07-17 18:01:04 +02:00
Spottedleaf
d8cb3f5852
Update DataConverter to 1.21.8-RC1
...
Add a non-Vanilla converter which removes ENTITY fall_distance
entries if they are equal to 0.0. This fixes incorrectly
converted data before https://github.com/PaperMC/DataConverter/commit/b6675e47ca068f152c3b648b3869fe63ca12b720
2025-07-17 07:03:10 -07:00
Bjarne Koll
6db4bc01a6
1.21.8 generators
2025-07-17 15:48:06 +02:00
Bjarne Koll
a4feb28898
Update to 1.21.8
2025-07-17 15:47:55 +02:00
David
e792779dd8
Allow AreaEffectCloud#setColor to reset color for null ( #12760 )
2025-07-16 22:00:54 +02:00
Jason Penilla
22d80a3b3b
[ci skip] Update Gradle wrapper and Fill plugin ( #12846 )
2025-07-16 11:00:29 -07:00
Spottedleaf
04f95191f1
Fix spawners converted from 1.21.4 not running finalisation logic
...
DataConverter incorrectly placed a fall_distance value with 0.0
if the entity did not have a FallDistance entry. This results in the
entity spawn data having 2 entries, which prevents finalisation
logic from running.
We can fix this by removing the fall_distance entry if it is 0.0.
In 1.21.8 there will be a proper fix for this and the patch can be
dropped.
2025-07-16 10:33:06 -07:00
Spottedleaf
21fb54246e
Do not write fall_distance tag unless it already existed before
...
It looks like BaseSpawner will not run natural spawn finalization
unless the entire data tag only contains the ID.
This only fixes converting old data, we need a fix for already
converted data.
2025-07-15 17:09:06 -07:00
Shane Freeder
94d60e15b3
Copy thrown pearls list for removal ( #12840 )
2025-07-14 23:04:02 +02:00
Brokkonaut
d9b5003fa1
Dried Ghast events and Happy Ghast spawn reason ( #12788 )
2025-07-14 17:56:44 +02:00
Jake Potrebic
533d93c758
Don't consume anchor charge if loc changes ( #12835 )
2025-07-12 19:03:48 +00:00
Jake Potrebic
ba7c982605
Add missing Range annotations to dialog types
...
Closes #12825
2025-07-12 09:01:14 -07:00
caramel
fcfc6c3fe8
Expose HexColor argument type ( #12833 )
2025-07-12 17:41:21 +02:00
partydev
76fb5060c1
Add vanilla error message to precondition for DialogBaseImpl ( #12831 )
2025-07-12 11:15:48 +02:00
Jason Penilla
1bf6364b97
Update Mache for horse decompile fix
2025-07-11 18:07:23 -07:00
Nassim Jahnke
cb47e01823
Remove more dead code, fix pre-existing desync when cancelling and closing container
2025-07-11 22:24:20 +02:00
Nassim Jahnke
a939945148
Fixup sendAllDataToRemote calls
...
Reduces unnecessary item copies by a lot
2025-07-11 17:43:05 +02:00
Jake Potrebic
b4466ec981
Dialog API ( #12671 )
2025-07-06 20:49:43 +02:00
Jason Penilla
6e598f8527
Fix incorrect createPath overload arguments, fixes #12043 ( #12794 )
...
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
Co-authored-by: Shane Freeder <theboyetronic@gmail.com >
2025-07-03 12:40:19 -07:00
Owen
0cadaefc09
Fix quitmessage nullability issues ( #12783 )
2025-07-01 18:44:17 -04:00
David
2141ca5273
Port plugins command to brigadier ( #12632 )
2025-07-01 16:24:38 -04:00
Shane Freeder
108255cbbb
Reduce PlayerLoginEvent alt behavior nag for now ( #12782 )
2025-07-01 21:47:37 +02:00
Nassim Jahnke
3fec37a9c1
Move the double call into the dispatch method
...
At some point later,
2025-07-01 21:44:24 +02:00
Nassim Jahnke
c3be00f0ec
Always call plugin message dispatch on PlayerConnection
2025-07-01 21:09:44 +02:00
Owen
6ea679eb07
Allow listening to plugin messages during configuration phase ( #12775 )
2025-07-01 15:40:50 +02:00
Pedro
5661fbbab9
Add registry builder for Instrument ( #12682 )
...
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
2025-06-30 21:33:02 +02:00
masmc05
6e021c8272
Fix CraftContainer#getNotchInventoryType detection of player inventory ( #12751 )
2025-06-30 19:33:40 +02:00
Pedro
723510f9aa
Make warning of PlayerLoginEvent use unique plugin names ( #12772 )
2025-06-30 19:27:20 +02:00
Noah van der Aa
9686f8b34d
Enable obfuscation mappings for 1.21.7 ( #12770 )
2025-06-30 17:31:40 +02:00
Spottedleaf
4c47c76ecf
Update DataConverter constants for 1.21.7
...
https://github.com/PaperMC/DataConverter/commit/04b08a102a3d2473420edceed05420b5ccb3b771
2025-06-30 08:28:39 -07:00
Nassim Jahnke
4045339e4c
1.21.7
2025-06-30 16:16:56 +02:00
Owen1212055
a9f74cbf6e
Readd dropped diff during 1.21.6
2025-06-30 11:49:21 +02:00
Owen
7f60924390
Configuration API ( #12301 )
...
This implements a solution that preemptively exits the tick loop if we have already marked the connection as disconnecting. This avoids changing the result of Connection#isConnected in order to avoid other possibly unintentional changes. Fundamentally it should be investigated if closing the connection async is really still needed.
This also additionally removes the login disconnecting logic for server stopping, as this was also a possible issue in the config stage but also shouldn't be an issue as connections are closed on server stop very early.
Additionally, do not check for isConnecting() on VERIFYING, as that seemed to be an old diff originally trying to resolve this code, however isConnected is not updated at this point so it pretty much was useless.
2025-06-30 11:49:15 +02:00
Bjarne Koll
dda39a0f05
1.21.7-rc2
2025-06-30 11:49:13 +02:00
Nassim Jahnke
4d854e66b8
Disable MC-163962 fix by default
...
It changes restocking behavior pretty drastically compared to Vanilla, keep it as a config option for those that want it
Fixes #12761
2025-06-30 11:39:07 +02:00
Jake Potrebic
57c202e015
Allow adventure nbt codec to parse all tags
2025-06-28 13:05:31 -07:00
Shane Freeder
35b2c6ece4
Use dropped item for stats info ( #12747 )
...
We are already using the dropped stack to determine the type, we
might as well also use it for the count, given that plugins can already
mutate the type, might as well let them mess with the amount.
2025-06-26 19:44:29 +01:00
Nassim Jahnke
e382e6872c
Fix 0 yield on explosion events
...
Fixes #12745
That cooked is mildly cooked and should be fixed differently, e.g. a custom loot context param, but reverting the recent change in this line works for now
2025-06-26 16:58:05 +02:00
Nassim Jahnke
4e1a2555be
Update try catch for command handling
...
Fixes #12729
2025-06-25 22:42:38 +02:00
Nassim Jahnke
7ec3174a33
Jump out of experimental phase
2025-06-25 22:14:31 +02:00
Lulu13022002
c9e89f49b0
Expose arrow velocity in EntityShootBowEvent for mobs ( #12688 )
2025-06-25 22:11:18 +02:00