Commit Graph

28 Commits

Author SHA1 Message Date
Bjarne Koll 49575a0657 400 2024-10-23 16:55:24 +02:00
Noah van der Aa 510057a8ad okaaay let's go 2024-10-22 18:23:19 +02:00
Jake Potrebic 29e69c49da 487/1053 2024-06-13 13:57:13 -07:00
Jake Potrebic 0ef31547a1 Finish API patches 2024-06-13 08:45:43 -07:00
Jake Potrebic 27c46717f6 405 2024-04-23 23:44:48 -07:00
Jake Potrebic 47ee5579ff Begin update to 1.20.5 2024-04-23 10:02:08 -07:00
Nassim Jahnke dee90322eb [ci skip] Add more identifying patch comments 2024-01-20 23:13:41 +01:00
Jake Potrebic a5eaf39caf [ci skip] add more comments & move 1 hunk to correct patch 2024-01-13 12:31:02 -08:00
Jason Penilla 7725b39a8f patches ... 2023-12-05 20:00:14 -07:00
Nassim Jahnke 46f4547805 Prepare for 1.20.3 dev 2023-12-05 18:20:55 +01:00
Jake Potrebic 96a63dfb9d almost halfway done with server patches 2023-09-21 21:40:51 -07:00
Noah van der Aa 524eeedaa8 So it begins... 2023-09-21 19:18:04 +02:00
Jake Potrebic ffc53909f5 even moaaar patches 2023-06-07 16:20:26 -07:00
Nassim Jahnke 1bda3d4d2a Start working on 1.20 2023-06-07 18:24:39 +02:00
Nassim Jahnke b7ee1ae38a More more more more more patches 2023-03-14 20:54:57 +01:00
Nassim Jahnke 08ab8edb76 Start working on 1.19.4 2023-03-14 18:11:24 +01:00
Nassim Jahnke 00dec09758 Patching patched patched patches 2022-12-07 21:16:54 +01:00
Nassim Jahnke b7dd55ce72 API patches 2022-12-07 17:46:46 +01:00
Jake Potrebic 48d31a56e9 Add api to resolve components (#7648) 2022-11-22 20:53:50 -08:00
Nassim Jahnke b0694bd518 More more more work 2022-07-27 22:46:05 +02:00
Nassim Jahnke 858aabab7c Move patches over, start with first few 2022-07-27 20:52:03 +02:00
Jake Potrebic 294026345e bunch o' patches 2022-06-07 22:46:52 -07:00
Nassim Jahnke 1148687a8d Prepare for 1.19 dev 2022-06-07 18:52:56 +02:00
Nassim Jahnke fa04d53cbf More more more more more more more more more more more more more more work 2021-11-24 17:06:46 +01:00
Jason Penilla ed6d43ddb0 Prepare for updating server patches 2021-11-23 00:57:41 -08:00
Octavia Togami 1291aa829a Replace ThreadLocal with ConcurrentHashMap in CommandSourceStack (#6325)
This object is created so often that it likely creates problems with the
ThreadLocalMap because the weak references can't be cleaned up fast
enough. This has manifest as lag seemingly caused by WorldEdit:
https://github.com/EngineHub/WorldEdit/issues/1668
2021-08-21 20:45:40 -07:00
Nassim Jahnke 7037cd401f Update to Minecraft 1.17.1 (#6097) 2021-07-07 08:52:40 +02:00
Aurora 52bc694983 more work uwu 2021-06-14 11:46:59 +02:00