Commit Graph

34 Commits

Author SHA1 Message Date
Noah van der Aa 9ece54ccdd first 100! 2024-10-22 20:04:31 +02:00
Noah van der Aa 510057a8ad okaaay let's go 2024-10-22 18:23:19 +02:00
Spottedleaf fddfa624cf Chunk System and Starlight WIP
Chunk system patch was refactored to take advantage of
newer ConcurrentUtil's concurrent long hash table (which
fixes hash collisions caused by chaining fastutil's long hash
and CHM's hash) plus some other minor improvements.

The chunk system was also merged with Starlight, which mostly
provides a small improvement to ThreadedLevelLightEngine#checkBlock
as the scheduling was rewritten.
2024-06-14 17:19:25 -07:00
Nassim Jahnke 9206b1ea14 Fix a few compile errors 2024-06-14 13:07:50 +02:00
Bjarne Koll 7289589315 988 2024-06-14 11:59:44 +02:00
Jake Potrebic 6a05c85176 117 2024-06-13 10:30:39 -07:00
Jake Potrebic 0ef31547a1 Finish API patches 2024-06-13 08:45:43 -07:00
Owen1212055 717c16dc69 Patches! 2024-04-23 18:25:14 -07:00
Jake Potrebic 47ee5579ff Begin update to 1.20.5 2024-04-23 10:02:08 -07:00
Nassim Jahnke 2a60c836aa [ci skip] Fixup last commit 2024-01-24 14:05:59 +01:00
Nassim Jahnke fae4fc60c9 [ci skip] Move chunk system patch back a bit 2024-01-24 13:07:40 +01:00
Nassim Jahnke 88d3d87993 [ci skip] Add more patch identifying comments 2024-01-23 14:34:17 +01:00
Nassim Jahnke 15a9af2f5e More more more work 2023-12-05 20:54:55 +01:00
Nassim Jahnke 46f4547805 Prepare for 1.20.3 dev 2023-12-05 18:20:55 +01:00
Spottedleaf 9bf842c13e Chunk system patch 2023-09-22 13:13:57 -07:00
Jason Penilla 05f9968013 Rebuild patches 2023-09-22 10:59:56 -07:00
Noah van der Aa 86931baedf more more more work 2023-09-21 22:14:58 +02:00
Noah van der Aa 524eeedaa8 So it begins... 2023-09-21 19:18:04 +02:00
Bjarne Koll ff68512997 Update fluid chunk loading patch 2023-06-08 11:18:51 +02:00
Nassim Jahnke 1bda3d4d2a Start working on 1.20 2023-06-07 18:24:39 +02:00
Nassim Jahnke 92dd8645a8 More more patches 2023-03-14 19:36:39 +01:00
Nassim Jahnke 08ab8edb76 Start working on 1.19.4 2023-03-14 18:11:24 +01:00
Nassim Jahnke ee75b5dc2d Patching patches 2022-12-07 19:32:25 +01:00
Nassim Jahnke b7dd55ce72 API patches 2022-12-07 17:46:46 +01:00
Spottedleaf 0f1a8717e8 Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00
Spottedleaf 90da9124c5 Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-09-01 09:51:59 -07:00
Nassim Jahnke 8bf425f456 New work 2022-07-27 21:18:51 +02:00
Nassim Jahnke 858aabab7c Move patches over, start with first few 2022-07-27 20:52:03 +02:00
Nassim Jahnke 3f1ea3f769 More patches 2022-06-07 21:15:06 +02:00
Nassim Jahnke 1148687a8d Prepare for 1.19 dev 2022-06-07 18:52:56 +02:00
Nassim Jahnke 979f2cdf25 More more more work 2021-11-23 13:15:10 +01:00
Jason Penilla ed6d43ddb0 Prepare for updating server patches 2021-11-23 00:57:41 -08:00
MiniDigger | Martin a1d90ea32f AT bullshit 2021-06-16 00:24:12 +02:00
Jake Potrebic bfc788437f more patches 2021-06-11 17:57:04 -07:00