Commit Graph

35 Commits

Author SHA1 Message Date
Nassim Jahnke 3af13e34fb More more work 2024-12-03 19:21:12 +01:00
Nassim Jahnke 3a8f9e0b6e Start update, apply API patches 2024-12-03 17:58:41 +01:00
Nassim Jahnke 4a5ff5039c Clean up thread pool usage (#11681)
Using an unbound LinkedBlockingQueue means you *have* to set core and max core thread pool size the same, as they will never go above the minimum pool size by just passing them through. So this fixes the async command executor pool to actually use 2 threads, and also cleans up other usage to be explicitly "fixed" thread pool sizes, and splits off one more in Minecraft's Util class
2024-11-29 17:07:35 +01:00
Bjarne Koll c2e37b8c98 Skip Improve-exact-choice-recipe-ingredients for now 2024-10-23 14:12:17 +02:00
Noah van der Aa 510057a8ad okaaay let's go 2024-10-22 18:23:19 +02:00
Jake Potrebic e07671b7df 279 2024-06-13 12:04:27 -07:00
Jake Potrebic 0ef31547a1 Finish API patches 2024-06-13 08:45:43 -07:00
Jake Potrebic ebedfa4da7 301 2024-04-23 22:43:09 -07:00
Jake Potrebic 47ee5579ff Begin update to 1.20.5 2024-04-23 10:02:08 -07:00
Jake Potrebic 89528bff42 Update patches to handle vineflower decompiler (#10406)
* Update patches to handle vineflower decompiler

* update patches again to handle inlined simple lambdas

* update vf again and re-apply/rebuild patches

* update patches after removal of verify-merges flag

* fix compile issue

* remove maven local

* fix some issues

* address more issues

* fix collision patch

* use paperweight release

* more fixes

* update fineflower and fix patches again

* add missing comment descriptor

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2024-04-12 12:14:06 -07:00
Nassim Jahnke db4ed47134 [ci skip] Add more identifying patch comments 2024-01-21 13:56:22 +01:00
Nassim Jahnke b5b92e90d8 [ci skip] Add more identifying patch comments, merge related patches 2024-01-19 12:30:04 +01:00
Jason Penilla 9811c737bb some more patches 2023-12-05 15:21:44 -07:00
Nassim Jahnke 46f4547805 Prepare for 1.20.3 dev 2023-12-05 18:20:55 +01:00
Jake Potrebic 0fde46537f some more work 2023-09-21 15:26:51 -07:00
Noah van der Aa 524eeedaa8 So it begins... 2023-09-21 19:18:04 +02:00
Warrior 49502449bb Fix main thread priority being lowered (#9488) 2023-08-15 19:37:17 +02:00
Nassim Jahnke dc0aa6ed0a More more more more more more more work 2023-06-07 22:41:26 +02:00
Nassim Jahnke 1bda3d4d2a Start working on 1.20 2023-06-07 18:24:39 +02:00
Nassim Jahnke 8ab183d79e More more more more patches 2023-03-14 20:24:52 +01:00
Nassim Jahnke 08ab8edb76 Start working on 1.19.4 2023-03-14 18:11:24 +01:00
Nassim Jahnke eac356d807 Patching patched patches 2022-12-07 20:22:28 +01:00
Nassim Jahnke b7dd55ce72 API patches 2022-12-07 17:46:46 +01:00
Jake Potrebic b121c04895 Moving ATs from the at file to individual patches (#8573) 2022-11-19 15:53:20 -08:00
Jason Penilla b9481cae74 Move classes added to net.minecraft.server to paper packages (#8500) 2022-10-24 12:43:46 -07:00
Nassim Jahnke 24201b38ce More work 2022-07-27 21:49:24 +02:00
Nassim Jahnke 858aabab7c Move patches over, start with first few 2022-07-27 20:52:03 +02:00
Spottedleaf 0ad5dc6e60 Do not use worldgen executor for api profile completions
We cannot put blocking network I/O onto the worldgen threads,
this will crash the server if it stalls
2022-07-03 14:55:56 -07:00
Spottedleaf f8d0fdf127 i love jmp 2022-06-07 17:42:07 -07:00
Nassim Jahnke 1148687a8d Prepare for 1.19 dev 2022-06-07 18:52:56 +02:00
Nassim Jahnke da03d4a1bc Initial 1.18 update 2022-02-28 22:43:03 -07:00
Jake Potrebic 3f5a9d4a29 several more patches 2021-11-23 15:56:42 -08:00
Jason Penilla ed6d43ddb0 Prepare for updating server patches 2021-11-23 00:57:41 -08:00
MiniDigger | Martin a1d90ea32f AT bullshit 2021-06-16 00:24:12 +02:00
Jason Penilla 4ec60d8958 patches and patches 2021-06-13 01:26:58 -07:00