Commit Graph

13 Commits

Author SHA1 Message Date
Aikar 8778a2ef97 Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:55:24 -04:00
Aikar b75c7d96df Closes #1138 2018-06-04 01:53:37 -04:00
Zach Brown 9ba62bc998 Restructure lighting queue runnable handling
Instead of overriding add within the queue, never add runnables to the
queue if the light queue is disabled.

This change is made to make timings reports and stacktraces less
confusing for administrators, who prior to this change, would have seen
the lighting queue referenced in both, regardless of whether or not it
was enabled.

This change should not affect performance, nor is it made with the
intent to.
2017-12-22 15:25:01 -06:00
BlackHole 01d1cc351b Update to 1.12.1 2017-08-03 16:36:06 +02:00
Shane Freeder fe649493e3 Update B/CB 2017-07-28 14:45:16 +01:00
Zach Brown ab4ae72fd5 Update to MC 1.12-pre2 2017-05-14 13:05:01 -05:00
Zach Brown 4340ef97ca Switch to a bStats based Metrics system 2017-03-25 00:22:02 -05:00
Zach Brown 4832b1a385 Update Paper to MC 1.11 2016-11-16 20:23:38 -06:00
Aikar 45aa7db5c4 Update Upstream 2016-05-25 12:37:17 -04:00
Aikar 34fcd8ccc2 Paper 1.9.4 Update 2016-05-11 22:07:46 -04:00
Aikar 6acff7d61d Disable Chunk Unload Queue Patch for now 2016-03-20 00:53:34 -04:00
Aikar db0f31134f Improve chunk unload queue to maintain some previous expectations
While the previous logic was logically correct, some CB API's before
would request a chunk without removing it from the unload queue.

While this is logically wrong, some plugins seem to be causing unload issues.

This change will make anything using that one API that use to not remove from
queue, no longer remove from queue.

Hopefully other activities on the server will touch the chunk if it REALLY is in use.
2016-03-20 00:13:20 -04:00
Aikar d72abafa8f Optimized Light Level Comparisons
Use an optimized method to test if a block position meets a desired light level.

This method benefits from returning as soon as the desired light level matches.

Also Optimize Grass more
2016-03-18 23:55:31 -04:00