Commit Graph

6 Commits

Author SHA1 Message Date
SashegDev a039ea62a9 feat(delta): hook Display tracking budget through TrackingRange (no MC patch needed)
Build Delta / Build paperclip jar (push) Failing after 5m14s
2026-09-30 09:26:22 +00:00
Lulu13022002 57c683647f reformat spigot package 2024-12-16 19:22:48 +01:00
Nassim Jahnke f8cb014d20 Move Aikar's EAR 1 into EAR 2 patch 2024-12-16 14:08:25 +01:00
Jake Potrebic acd43900f5 remove more imports and cleanup 2024-12-15 12:51:34 -08:00
kickash32 c7b38e2bc7 Tracking Range Improvements
Sets tracking range of watermobs to animals instead of misc and simplifies code

Also ignores Enderdragon, defaulting it to Mojang's setting
2019-12-21 15:22:09 -05:00
CraftBukkit/Spigot 831bf8fb7e Entity Tracking Ranges
This will let you configure how far to track entities in range from players, so that the entity does not render on the client if out of this range.
This has multiple benefits:

1) Less bandwidth. Not sending update packets for entities that are not even close to a player, or even close enough to clearly see.
2) Less lag by maps in item frames - Default range is 160 blocks... Many players can track that item frame and cause lag and not even see it.
3) Less lag in general - Less work for the server to do
4) Less client lag - Not trying to render distant item frames and paintings and entities will reduce entity count on the client, which is major for shop/town worlds which may use tons of item frames.

By: Aikar <aikar@aikar.co>
2013-02-20 11:58:47 -05:00