Commit Graph

11 Commits

Author SHA1 Message Date
Aikar d5a4135e98 Update upstream 2018-07-22 13:10:15 -04:00
Aikar 70c967fb6b Update Paper to 1.13 proper - THIS IS STILL HIGHLY UNSTABLE
DO NOT RUN ON PRODUCTION SERVERS!!! Use Backups!!
2018-07-22 01:27:46 -04:00
Aikar 1db0b7ed58 Readd configurable max chunk gens per tick 2018-07-21 17:24:18 -04:00
Shane Freeder 7dd591d1a6 update B/CB/S 2018-07-20 20:57:43 +01:00
Shane Freeder bd34c3623b NOT FINISHED! She compiles, and she... suffers the wrath of chunkgen... 2018-07-19 05:42:43 +01:00
Shane Freeder 20e3b69061 NOT FINISHED! 1.13 pre-7
I need more creative commit messages.
2018-07-19 00:16:19 +01:00
Zach Brown c89e4105d2 Update upstream B/CB 2018-07-13 02:39:44 -05:00
Shane Freeder 7754b35d8f Don't send digged block updates for unloaded chunks 2018-07-12 15:19:33 +01:00
Aikar 2cde0e40c3 support plugins calling OBC directly for inventory close event 2018-07-04 12:33:38 -04:00
Aikar 8778a2ef97 Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:55:24 -04:00
Aikar 58a2e2dc04 InventoryCloseEvent Reason API
Allows you to determine why an inventory was closed, enabling plugin developers
to "confirm" things based on if it was player triggered close or not.
2018-07-03 21:57:33 -04:00