Commit Graph

28 Commits

Author SHA1 Message Date
CraftBukkit/Spigot 1e014acb80 Update to Minecraft 1.13
By: md_5 <git@md-5.net>
2018-07-22 12:00:00 +10:00
CraftBukkit/Spigot 9f6ea503ec Fix issues converting certain chunks
By: md_5 <git@md-5.net>
2018-07-19 14:19:12 +10:00
CraftBukkit/Spigot 7e0a66fdd5 Update to Minecraft 1.13-pre7
By: md_5 <git@md-5.net>
2018-07-15 10:00:00 +10:00
CraftBukkit/Spigot 0d13d3970d Fix a few chunk saving race conditions
* ChunkRegionLoader.c() picks an entry in the save queue, removes that entry from the save queue and then actually writes the entry to the region file. So, between the last two steps, the entry is neither in the save queue nor is it in the region file; if somebody loads the chunk again (with ChunkRegionLoader.loadChunk()) in that gap, they'll get old data. I've delayed the removal until the saving is done.
* ChunkRegionLoader.c() also records the coords of the chunks it's currently saving in this.c. ChunkRegionLoader.a(ChunkCoordIntPair, NBTTagCompound), which adds an entry to the save queue, stops the addition of an entry if its coords are in this.c. Now, I'm guessing that Mojang's intended purpose for this mechanism was to prevent multiple parallel writes for the same chunk. The "stops the addition" bit above should then be something like "block until it's no longer in c"; in fact, the vanilla implementation is "discard the new state of the chunk". I've taken the easy route to solving this, by just making ChunkRegionLoader.c() synchronized (since, in normal use, only the chunk saving thread is in here).

By: Geoff Crossland <gcrossland+bukkit@gmail.com>
2017-08-11 17:27:33 +10:00
CraftBukkit/Spigot ea595a5dcf Update to Minecraft 1.12
By: md_5 <git@md-5.net>
2017-06-08 18:00:00 +10:00
CraftBukkit/Spigot 40c8954e17 Update to Minecraft 1.12-pre2
By: md_5 <git@md-5.net>
2017-05-14 12:00:00 +10:00
CraftBukkit/Spigot 0f12ccbdba Drop RegionFile.chunkExists() in favour of Mojang's own version
By: Geoff Crossland <gcrossland+bukkit@gmail.com>
2017-01-31 23:52:21 +00:00
CraftBukkit/Spigot 4e412ab4e3 Update to Minecraft 1.11
By: md_5 <git@md-5.net>
2016-11-17 12:41:03 +11:00
CraftBukkit/Spigot 859ccb933b SPIGOT-2634: Concurrency issue in FileIOThread
By: md_5 <git@md-5.net>
2016-08-27 15:51:54 +10:00
CraftBukkit/Spigot 0628968019 Fix infinite loop when saving chunks
Running `/save-all flush` would start an infinite loop that prints:
    ThreadedAnvilChunkStorage (world): All chunks are saved

By: Jadon Fowler <ph4seaber@gmail.com>
2016-06-18 04:25:50 -07:00
CraftBukkit/Spigot c93d857872 SPIGOT-2385: RegionFileCache synchronization issues
By: md_5 <git@md-5.net>
2016-06-12 19:28:27 +10:00
CraftBukkit/Spigot a39b7e5f3a Update to Minecraft 1.10
By: md_5 <git@md-5.net>
2016-06-09 11:43:49 +10:00
CraftBukkit/Spigot d506c12c07 Minecraft 1.9.4
By: md_5 <git@md-5.net>
2016-05-10 21:47:39 +10:00
CraftBukkit/Spigot 21d4bf5d1f Update to Minecraft 1.9
By: md_5 <git@md-5.net>
2016-03-01 08:32:46 +11:00
CraftBukkit/Spigot 332e77d249 Update to Minecraft 1.8.8 (Pre-)Release.
By: md_5 <git@md-5.net>
2015-07-27 22:19:19 +10:00
CraftBukkit/Spigot 6c1c28bd14 Cut fluff from patch headers.
By: md_5 <git@md-5.net>
2015-05-25 20:37:24 +10:00
CraftBukkit/Spigot 38b1bb1aef Update to 1.8.4
By: Thinkofdeath <thinkofdeath@spigotmc.org>
2015-05-05 21:43:47 +01:00
CraftBukkit/Spigot c52ea50ad9 SPIGOT-729: Revert the entity slice move
By: Thinkofdeath <thinkofdeath@spigotmc.org>
2015-03-22 19:01:30 +00:00
CraftBukkit/Spigot 4af7c7ec4b Move the entity slice loading
By: Thinkofdeath <thinkofdeath@spigotmc.org>
2015-03-16 19:44:51 +00:00
CraftBukkit/Spigot 85be409b13 Update to Minecraft 1.8.3
By: Thinkofdeath <thinkofdeath@spigotmc.org>
2015-02-26 22:41:06 +00:00
CraftBukkit/Spigot 85573908bc Optimize the invalid block fixing
By: Thinkofdeath <thinkofdeath@spigotmc.org>
2014-11-29 23:25:17 +00:00
CraftBukkit/Spigot 63af42bb1e Improve the invalid block handling
By: Thinkofdeath <thinkofdeath@spigotmc.org>
2014-11-29 20:00:52 +00:00
CraftBukkit/Spigot 739bc35bde Fix a vanilla issue which causes invalid data values on blocks to turn to air
Worlds already loaded in 1.8 can still be saved by this but tile entities will
be lost

By: Thinkofdeath <thinkofdeath@spigotmc.org>
2014-11-29 17:31:40 +00:00
CraftBukkit/Spigot 6956c3298f Revert "Remove patch headers"
This reverts commit a8ddf37419.

By: Thinkofdeath <thinkofdeath@spigotmc.org>
2014-11-28 23:02:15 +00:00
CraftBukkit/Spigot a8ddf37419 Remove patch headers
By: GunfighterJ <joseph.jenniges@gmail.com>
2014-11-28 16:54:14 -06:00
CraftBukkit/Spigot ba8312ff89 Use the right name for the AsyncPlayerPreLoginEvent
By: Thinkofdeath <thinkofdeath@spigotmc.org>
2014-11-28 17:43:48 +00:00
CraftBukkit/Spigot 2443e912f8 Fix eating food whilst not facing a block
By: Thinkofdeath <thinkofdeath@spigotmc.org>
2014-11-28 11:23:19 +00:00
CraftBukkit/Spigot a419776f3c Update to Minecraft 1.8
For more information please see http://www.spigotmc.org/

By: Thinkofdeath <thinkofdeath@spigotmc.org>
2014-11-26 08:32:16 +11:00