Commit Graph

742 Commits

Author SHA1 Message Date
CraftBukkit/Spigot e4cce46e63 SPIGOT-6436: Add Player#stopAllSounds
By: Doc <nachito94@msn.com>
2021-11-05 21:02:22 +11:00
CraftBukkit/Spigot fda316b6eb SPIGOT-6779: Fix LivingEntity#attack for Player entities
By: Doc <nachito94@msn.com>
2021-11-02 18:33:35 +11:00
CraftBukkit/Spigot 0136af37a5 SPIGOT-6768: Remove upper bound on setFreezeTicks
By: md_5 <git@md-5.net>
2021-10-23 18:29:53 +11:00
CraftBukkit/Spigot 4495b9ec5b SPIGOT-6249: Add Missing Effect Constants
By: DerFrZocker <derrieple@gmail.com>
2021-09-11 18:40:14 +10:00
CraftBukkit/Spigot e5b39016a0 SPIGOT-5732, SPIGOT-6387: Overhaul Hanging entities
- SPIGOT-5732: Fix issue with spawning leash hitches and painting, by using the right block faces

- SPIGOT-6387: Allow hanging entities to be spawned mid air

- Use randomize parameter to determine if a random painting should be chosen or not

- Return BlockFace self by leash hitches entity

- Throw a standardised exception when trying to set a BlockFace to a hanging entity which the entity does not support, instead of using BlockFace south or throwing a null pointer

By: DerFrZocker <derrieple@gmail.com>
2021-09-10 17:45:31 +10:00
CraftBukkit/Spigot 1dfe698f4f SPIGOT-6726: NPE when calling getBossBar() on plugin spawned EnderDragon
By: Brokkonaut <hannos17@gmx.de>
2021-08-28 19:02:19 +10:00
CraftBukkit/Spigot c2e4e91b1b SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
## **Current API**
The current world generation API is very old and limited when you want to make more complex world generation. Resulting in some hard to fix bugs such as that you cannot modify blocks outside the chunk in the BlockPopulator (which should and was per the docs possible), or strange behavior such as SPIGOT-5880.

## **New API**
With the new API, the generation is more separate in multiple methods and is more in line with Vanilla chunk generation. The new API is designed to as future proof as possible. If for example a new generation step is added it can easily also be added as a step in API by simply creating the method for it. On the other side if a generation step gets removed, the method can easily be called after another, which is the case with surface and bedrock. The new API and changes are also fully backwards compatible with old chunk generators.

### **Changes in the new api**
**Extra generation steps:**
Noise, surface, bedrock and caves are added as steps. With those generation steps three extra methods for Vanilla generation are also added. Those new methods provide the ChunkData instead of returning one. The reason for this is, that the ChunkData is now backed by a ChunkAccess. With this, each step has the information of the step before and the Vanilla information (if chosen by setting a 'should' method to true). The old method is deprecated.

**New class BiomeProvider**
The BiomeProvider acts as Biome source and wrapper for the NMS class WorldChunkManager. With this the underlying Vanilla ChunkGeneration knows which Biome to use for the structure and decoration generation. (Fixes: SPIGOT-5880). Although the List of Biomes which is required in BiomeProvider, is currently not much in use in Vanilla, I decided to add it to future proof the API when it may be required in later versions of Minecraft.
The BiomeProvider is also separated from the ChunkGenerator for plugins which only want to change the biome map, such as single Biome worlds or if some biomes should be more present than others.

**Deprecated isParallelCapable**
Mojang has and is pushing to a more multi threaded chunk generation. This should also be the case for custom chunk generators. This is why the new API only supports multi threaded generation. This does not affect the old API, which is still checking this.

**Base height method added**
This method was added to also bring the Minecraft generator and Bukkit generator more in line. With this it is possible to return the max height of a location (before decorations). This is useful to let most structures know were to place them. This fixes SPIGOT-5567. (This fixes not all structures placement, desert pyramids for example are still way up at y-level 64, This however is more a vanilla bug and should be fixed at Mojangs end).

**WorldInfo Class**
The World object was swapped for a WorldInfo object. This is because many methods of the World object won't work during world generation and would mostly likely result in a deadlock. It contains any information a plugin should need to identify the world.

**BlockPopulator Changes**
Instead of directly manipulating a chunk, changes are now made to a new class LimitedRegion, this class provides methods to populated the chunk and its surrounding area. The wrapping is done so that the population can be moved into the place where Minecraft generates decorations. Where there is no chunk to access yet. By moving it into this place the generation is now async and the surrounding area of the chunk can also be used.

For common methods between the World and LimitedRegion a RegionAccessor was added.

By: DerFrZocker <derrieple@gmail.com>
2021-08-15 08:08:16 +10:00
CraftBukkit/Spigot 4a49f6bf8b SPIGOT-6692: Add sendSignChange overload with a hasGlowingText parameter
By: Brokkonaut <hannos17@gmx.de>
2021-08-05 08:43:03 +10:00
CraftBukkit/Spigot 0376264d06 Fix missing varargs from previous commit
By: md_5 <git@md-5.net>
2021-07-22 11:30:14 +10:00
CraftBukkit/Spigot bacb1b57f1 SPIGOT-6641: Use varargs in sendMessage
By: md_5 <git@md-5.net>
2021-07-22 09:54:57 +10:00
CraftBukkit/Spigot 2ccd460e09 SPIGOT-6663: Chicken Jockeys chickens don't despawn
By: md_5 <git@md-5.net>
2021-07-22 09:53:26 +10:00
CraftBukkit/Spigot bfc74e8628 SPIGOT-6545: Unable to set Guardian target via API while awareness is disabled
By: DerFrZocker <derrieple@gmail.com>
2021-07-22 09:36:54 +10:00
CraftBukkit/Spigot c1484dc4b1 #890: Include yaw in player's spawn location
By: Phoenix616 <max@themoep.de>
2021-07-15 20:29:38 +10:00
CraftBukkit/Spigot cae78fadd8 SPIGOT-6579: DragonFireBall movement with setDirection jumps around a lot
By: DerFrZocker <derrieple@gmail.com>
2021-07-11 09:34:35 +10:00
CraftBukkit/Spigot e8c9836ec9 Update to Minecraft 1.17.1
By: md_5 <git@md-5.net>
2021-07-07 00:00:00 +10:00
CraftBukkit/Spigot fec9294c47 SPIGOT-6615 Fix Glow Item Frame to use EntityTagMeta
By: Doc <nachito94@msn.com>
2021-07-03 09:33:04 +10:00
CraftBukkit/Spigot 46a09d53f1 #870: Add isTrusting/setTrusting to CraftOcelot.
By: Ibrahim Ansari <ansari.ibrahim1@gmail.com>
2021-06-21 08:40:43 +10:00
CraftBukkit/Spigot 46c18bc4d5 #865: Implement Villager#shakeHead
By: VendoAU <reillyreaby@gmail.com>
2021-06-14 19:13:37 +10:00
CraftBukkit/Spigot 8777dd8e62 #863: Add LivingEntity#isClimbing
By: Martoph <sager1018@gmail.com>
2021-06-14 19:11:46 +10:00
CraftBukkit/Spigot 967b0303f3 SPIGOT-6507: Implement abstract skeleton and stray conversion
The previous layout and class hierarchy of the skeleton API defined
variances of the skeleton, such as the wither skeleton or the stray, as
child types of the normal skeleton variance, which is technically
incorrect, yet did not produce any specific issue as the normal skeleton
variance did not have any unique logic.

With the introduction of powdered snow in the 1.17 update, the normal
skeleton variance now has unique logic, specifically the conversion to
a stay when stuck inside powdered snow, which cannot be represented in
the current API layout due to the prior mentioned hierarchy.

This commit implements the hierarchy changes made in the bukkit
repository by representing the new hierarchy on the craftbukkit side
through the CraftAbstractSkeleton and the respective additions to the
skeleton implementation in regards to the stray conversion.

This commit does not break ABI yet breaks backwards compatibility due to
the mentioned hierarchy changes. Plugins that previously used the
Skelton interface to compute whether or not an entity is skeleton-like
through instanceOf checks will now only match the normal skeleton variance
instead of any skeleton-like entity.

By: Bjarne Koll <lynxplay101@gmail.com>
2021-06-14 10:01:19 +10:00
CraftBukkit/Spigot 02ebbcfc81 #855: Add HumanEntity#getItemInUse and Material#getSlipperiness
By: konsolas <vincentyntang@gmail.com>
2021-06-12 21:07:45 +01:00
CraftBukkit/Spigot 94c0260719 #856: Add methods to check if item is the breed item for an entity
By: Nathat23 <nathat890@outlook.com>
2021-06-13 08:37:53 +10:00
CraftBukkit/Spigot 472f590189 Add additional validation to Player#breakBlock
By: md_5 <git@md-5.net>
2021-06-13 08:27:57 +10:00
CraftBukkit/Spigot c799ab1f6e SPIGOT-6532: Fix Entity#setGlowing
By: md_5 <git@md-5.net>
2021-06-13 08:26:10 +10:00
CraftBukkit/Spigot cd03a7966c SPIGOT-6522: ItemStack on cursor is always AIR
By: md_5 <git@md-5.net>
2021-06-12 16:24:52 +10:00
CraftBukkit/Spigot 8198d062f3 #853: Implement Player#breakBlock()
By: Parker Hawke <hawkeboyz2@hotmail.com>
2021-06-12 08:30:34 +10:00
CraftBukkit/Spigot 0acd422f48 Fix NPE with Entity.getNearbyEntities
By: md_5 <git@md-5.net>
2021-06-11 18:48:59 +10:00
CraftBukkit/Spigot b3a8254758 Update to Minecraft 1.17
By: md_5 <git@md-5.net>
2021-06-11 15:00:00 +10:00
CraftBukkit/Spigot d5fb854202 SPIGOT-6480: Players cannot take books from lecterns that were opened by plugins
By: blablubbabc <lukas@wirsindwir.de>
2021-05-29 18:52:49 +10:00
CraftBukkit/Spigot bef41983bd SPIGOT-6478: Double chests opened by plugins don't play their closing animation.
By: blablubbabc <lukas@wirsindwir.de>
2021-05-29 08:41:34 +10:00
CraftBukkit/Spigot 4929e2a1d9 #703: Add piglin bartering API
By: Lars Dormans <lars.dormans@live.nl>
2021-05-28 08:59:21 +10:00
CraftBukkit/Spigot 6afb9da7cb SPIGOT-6189: Persistent data disappears when calling setFacingDirection on an item frame
By: DerFrZocker <derrieple@gmail.com>
2021-05-15 10:11:38 +10:00
CraftBukkit/Spigot 165c8596d8 #833: Add Player#getPing to access the player's ping
By: retrooper <retrooperdev@gmail.com>
2021-05-09 17:20:53 +10:00
CraftBukkit/Spigot 0989d371a0 SPIGOT-6373: Add getAttachedFace and setAttachedFace to the Shulker API
By: Julian van den Berkmortel <julianvdberkmortel@outlook.com>
2021-04-28 11:52:30 +10:00
CraftBukkit/Spigot 1eb2ceea36 SPIGOT-6388: Add API to get and set the state of the "Shulker" entity
By: Julian van den Berkmortel <julianvdberkmortel@outlook.com>
2021-04-19 18:47:47 +10:00
CraftBukkit/Spigot 9fe10a5da5 SPIGOT-6417: Add Creeper fuse ticks API
By: md_5 <git@md-5.net>
2021-04-11 17:32:26 +10:00
CraftBukkit/Spigot 9da047989c Repackage NMS
By: md_5 <git@md-5.net>
2021-03-16 09:00:00 +11:00
CraftBukkit/Spigot b2efd58164 Organise imports
By: md_5 <git@md-5.net>
2021-03-09 08:47:33 +11:00
CraftBukkit/Spigot 1ae7bcc4d0 #795: Add methods to modify the rate of regeneration and starvation
By: Martoph <sager1018@gmail.com>
2021-03-04 08:28:07 +11:00
CraftBukkit/Spigot b65d70e9ea #807: Add Player#sendBlockDamage()
By: Parker Hawke <hawkeboyz2@hotmail.com>
2021-02-24 20:21:39 +11:00
CraftBukkit/Spigot 932b0a5bf6 #802: Add methods to modify despawn delay for wandering villagers
By: DiamondDagger590 <diamonddagger590@gmail.com>
2021-02-15 19:30:15 +11:00
CraftBukkit/Spigot 04c4f1b337 Add more checkstyle checks
By: md_5 <git@md-5.net>
2021-01-31 10:08:41 +11:00
CraftBukkit/Spigot 9a6f2ccb6b #783: Expand the FishHook API
By: Parker Hawke <hawkeboyz2@hotmail.com>
2021-01-23 12:23:20 +11:00
CraftBukkit/Spigot 78ff16111e Update to Minecraft 1.16.5
By: md_5 <git@md-5.net>
2021-01-16 12:00:00 +11:00
CraftBukkit/Spigot 904d0ddd37 #778: Added get/set ItemStack methods to trident
By: Auxilor <will@willfp.com>
2021-01-02 08:49:22 +11:00
CraftBukkit/Spigot 3e80d2e4ec SPIGOT-6273: Expose ItemFrame ItemDropChance through API
By: md_5 <git@md-5.net>
2020-12-28 08:58:39 +11:00
CraftBukkit/Spigot df4db23320 SPIGOT-6256: Add method to check if the entity is in water
By: montlikadani <montlikada@gmail.com>
2020-12-21 18:20:54 +11:00
CraftBukkit/Spigot d9f5dbb3e6 #752: Add the ability to retrieve hit, step, fall, and other sounds from blocks.
By: Martoph <sager1018@gmail.com>
2020-11-26 09:36:57 +11:00
CraftBukkit/Spigot ec41049c8d #770: Send messages without sender with SYSTEM type again
This was the behaviour before the 1.16 update and made it so that any
 message sent by a plugin was treated as a system message allowing the
 player to disable chat messages while keeping access to commands.

After 1.16 disabling the chat also disabled any plugin output, this
 restores the original behaviour.

By: Phoenix616 <max@themoep.de>
2020-11-19 10:16:26 +11:00
CraftBukkit/Spigot 2dfcf06f4a #769: Fix FishHook.maxWaitTime
By: Airtheon <Airtheonthesalion@gmail.com>
2020-11-09 18:21:10 +11:00