Commit Graph

25 Commits

Author SHA1 Message Date
Aikar d10ea572de Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
39ce5d3a SPIGOT-4399: ItemMeta.equals broken with AttributeModifiers

CraftBukkit Changes:
1cf8b5dc SPIGOT-4400: Populators running on existing chunks
116cb9a1 SPIGOT-4399: Add attribute modifier equality test
5ee1c18a SPIGOT-4398: Set ASM7_EXPERIMENTAL flag
2018-09-28 19:31:59 -04:00
Rick e730505bf0 Fix view distance API (#1419) 2018-09-09 20:38:27 +02:00
Aikar 05dfa62d32 Paper 1.13.1 Update
Updated Upstream (Bukkit/CraftBukkit/Spigot)

Bukkit Changes:
2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields
e0fc6572 SPIGOT-4309: Add "forced" display of particles
efeeab2f Add index to README.md for easier navigation
f502bc6f Update to Minecraft 1.13.1

CraftBukkit Changes:
d0bb0a1d Fix some tests randomly failing
997d378d Fix client stall in specific teleportation scenarios
b3dc2366 SPIGOT-4307: Fix hacky API for banners on shields
2a271162 SPIGOT-4301: Fix more invalid enchants
5d0d83bb SPIGOT-4309: Add "forced" display of particles
a6772578 Add additional tests for CraftBlockData
ce1af0c3 Update to Minecraft 1.13.1

Spigot Changes:
2440e189 Rebuild patches
4ecffced Update to Minecraft 1.13.1
2018-08-26 14:11:49 -04:00
Aikar 720dabd2aa Update Upstream
Removed my ChunkLoadEvent patch as upstream fixed it
2018-07-30 01:08:59 -04:00
Shane Freeder 0c14fc6ee6 Update B/CB/S 2018-07-23 09:39:55 +01:00
Shane Freeder e7cf7c9168 NOT FINISHED! even more 1.13-pre patches! 2018-07-16 21:08:09 +01:00
Shane Freeder ab5b167d08 Update CB/S 2018-03-08 19:36:35 +00:00
Aikar 3d9d0a7227 Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
2018-01-18 01:00:51 -05:00
Zach Brown c93e1ee068 Update upstream B/CB/S 2018-01-10 23:31:19 -06:00
stonar96 3a9f17bc4b Anti Xray v2 (#858) 2017-10-05 14:38:21 +01:00
Zach Brown 1c208bf05b Update upstream CB/S 2017-06-18 20:36:55 -05:00
Aikar e68554e5c6 Update upstream 2017-06-09 08:29:44 -04:00
Shane Freeder 9cf2e3b3dc Update to 1.12-pre6 2017-05-31 09:04:52 +01:00
Zach Brown 81159a37d4 Update upstream B/CB/S 2017-05-27 23:25:17 -05:00
Zach Brown b39f2133a1 Update Paper to MC 1.12-pre5 2017-05-20 23:41:39 -05:00
Zach Brown f7d8aa4188 Update upstream B/CB/S 2017-05-15 11:25:20 -05:00
Zach Brown ab4ae72fd5 Update to MC 1.12-pre2 2017-05-14 13:05:01 -05:00
Zach Brown 2671b8b308 Update upstream B/CB/S 2017-04-28 19:25:52 -05:00
Zach Brown 66a6db73e0 Update upstream B/CB 2017-03-31 23:24:42 -05:00
Zach Brown bc4e080971 Update upstream CB 2017-03-30 18:26:00 -05:00
Zach Brown 4340ef97ca Switch to a bStats based Metrics system 2017-03-25 00:22:02 -05:00
Zach Brown 013c024ca2 Update upstream CB 2017-01-28 17:36:03 -06:00
Zach Brown b6dd3fb9d3 Update upstream B/CB
Closes GH-569
2017-01-06 15:45:59 -06:00
Aikar 34e0091024 Incremental Auto Save Players
Take same approach we did for chunks, and only save player if its been X time since last save,
instead of doing it all in 1 tick.

This is even more helpful considering Player Saving is done sync for File IO.
2016-12-27 16:11:25 -05:00
Alfie Cleveland e579fe5518 Optimise removeQueue 2016-11-26 22:35:42 -06:00