package org.bukkit.entity; import org.bukkit.DyeColor; import org.jetbrains.annotations.NotNull; /** * Represents a Wolf */ public interface Wolf extends Tameable, Sittable { /** * Checks if this wolf is angry * * @return Anger true if angry */ public boolean isAngry(); /** * Sets the anger of this wolf. *

* An angry wolf can not be fed or tamed. * * @param angry true if angry * @see #setTarget(org.bukkit.entity.LivingEntity) */ public void setAngry(boolean angry); /** * Get the collar color of this wolf * * @return the color of the collar */ @NotNull public DyeColor getCollarColor(); /** * Set the collar color of this wolf * * @param color the color to apply */ public void setCollarColor(@NotNull DyeColor color); /** * Gets whether the wolf is wet * * @return Whether the wolf is wet */ public boolean isWet(); /** * Gets the wolf's tail angle in radians * * @return The angle of the wolf's tail in radians */ public float getTailAngle(); /** * Gets if the wolf is interested * * @return Whether the wolf is interested */ public boolean isInterested(); /** * Set wolf to be interested * * @param interested Whether the wolf is interested */ public void setInterested(boolean interested); }