package org.bukkit.entity; /** * A crystal that heals nearby EnderDragons */ public interface EnderCrystal extends Entity { /** * Return whether or not this end crystal is showing the * bedrock slate underneath it. * * @return true if the bottom is being shown */ boolean isShowingBottom(); /** * Sets whether or not this end crystal is showing the * bedrock slate underneath it. * * @param showing whether the bedrock slate should be shown */ void setShowingBottom(boolean showing); }