e61abecd39
By: md_5 <git@md-5.net>
77 lines
1.8 KiB
Java
77 lines
1.8 KiB
Java
package org.bukkit.attribute;
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import org.bukkit.Keyed;
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import org.bukkit.NamespacedKey;
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import org.jetbrains.annotations.NotNull;
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/**
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* Types of attributes which may be present on an {@link Attributable}.
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*/
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public enum Attribute implements Keyed {
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/**
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* Maximum health of an Entity.
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*/
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GENERIC_MAX_HEALTH("generic.max_health"),
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/**
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* Range at which an Entity will follow others.
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*/
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GENERIC_FOLLOW_RANGE("generic.follow_range"),
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/**
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* Resistance of an Entity to knockback.
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*/
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GENERIC_KNOCKBACK_RESISTANCE("generic.knockback_resistance"),
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/**
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* Movement speed of an Entity.
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*/
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GENERIC_MOVEMENT_SPEED("generic.movement_speed"),
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/**
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* Flying speed of an Entity.
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*/
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GENERIC_FLYING_SPEED("generic.flying_speed"),
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/**
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* Attack damage of an Entity.
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*/
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GENERIC_ATTACK_DAMAGE("generic.attack_damage"),
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/**
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* Attack knockback of an Entity.
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*/
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GENERIC_ATTACK_KNOCKBACK("generic.attack_knockback"),
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/**
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* Attack speed of an Entity.
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*/
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GENERIC_ATTACK_SPEED("generic.attack_speed"),
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/**
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* Armor bonus of an Entity.
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*/
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GENERIC_ARMOR("generic.armor"),
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/**
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* Armor durability bonus of an Entity.
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*/
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GENERIC_ARMOR_TOUGHNESS("generic.armor_toughness"),
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/**
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* Luck bonus of an Entity.
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*/
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GENERIC_LUCK("generic.luck"),
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/**
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* Strength with which a horse will jump.
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*/
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HORSE_JUMP_STRENGTH("horse.jump_strength"),
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/**
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* Chance of a zombie to spawn reinforcements.
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*/
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ZOMBIE_SPAWN_REINFORCEMENTS("zombie.spawn_reinforcements");
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private final NamespacedKey key;
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private Attribute(String key) {
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this.key = NamespacedKey.minecraft(key);
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}
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@NotNull
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@Override
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public NamespacedKey getKey() {
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return key;
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}
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}
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