a2a581ba6b
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: William Blake Galbreath <blake.galbreath@gmail.com> Co-authored-by: SoSeDiK <mrsosedik@gmail.com> Co-authored-by: booky10 <boooky10@gmail.com> Co-authored-by: Amin <amin.haddou@frg.wwschool.de> Co-authored-by: TrollyLoki <trollyloki@gmail.com> Co-authored-by: FireInstall <kettnerl@hu-berlin.de> Co-authored-by: maxcom1 <46265094+maxcom1@users.noreply.github.com> Co-authored-by: TotalledZebra <Holappa57@gmail.com>
147 lines
3.1 KiB
Java
147 lines
3.1 KiB
Java
package org.bukkit.entity;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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/**
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* What does the fox say?
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*/
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public interface Fox extends Animals, Sittable {
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/**
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* Gets the current type of this fox.
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*
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* @return Type of the fox.
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*/
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@NotNull
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public Type getFoxType();
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/**
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* Sets the current type of this fox.
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*
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* @param type New type of this fox.
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*/
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public void setFoxType(@NotNull Type type);
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/**
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* Checks if this animal is crouching
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*
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* @return true if crouching
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*/
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boolean isCrouching();
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/**
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* Sets if this animal is crouching.
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*
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* @param crouching true if crouching
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*/
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void setCrouching(boolean crouching);
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/**
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* Sets if this animal is sleeping.
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*
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* @param sleeping true if sleeping
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*/
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void setSleeping(boolean sleeping);
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/**
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* Gets the first trusted player.
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*
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* @return the owning AnimalTamer, or null if not owned
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*/
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@Nullable
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public AnimalTamer getFirstTrustedPlayer();
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/**
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* Set the first trusted player.
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* <p>
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* The first trusted player may only be removed after the second.
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*
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* @param player the AnimalTamer to be trusted
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*/
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public void setFirstTrustedPlayer(@Nullable AnimalTamer player);
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/**
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* Gets the second trusted player.
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*
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* @return the owning AnimalTamer, or null if not owned
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*/
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@Nullable
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public AnimalTamer getSecondTrustedPlayer();
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/**
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* Set the second trusted player.
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* <p>
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* The second trusted player may only be added after the first.
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*
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* @param player the AnimalTamer to be trusted
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*/
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public void setSecondTrustedPlayer(@Nullable AnimalTamer player);
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/**
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* Gets whether the fox is faceplanting the ground
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*
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* @return Whether the fox is faceplanting the ground
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*/
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boolean isFaceplanted();
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/**
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* Represents the various different fox types there are.
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*/
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public enum Type {
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RED,
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SNOW;
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}
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// Paper start - Add more fox behavior API
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/**
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* Sets if the fox is interested.
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*
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* @param interested is interested
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*/
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public void setInterested(boolean interested);
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/**
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* Gets if the fox is interested.
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*
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* @return fox is interested
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*/
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public boolean isInterested();
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/**
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* Sets if the fox is leaping.
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*
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* @param leaping is leaping
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*/
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public void setLeaping(boolean leaping);
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/**
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* Gets if the fox is leaping.
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*
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* @return fox is leaping
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*/
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public boolean isLeaping();
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/**
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* Sets if the fox is defending.
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*
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* @param defending is defending
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*/
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public void setDefending(boolean defending);
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/**
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* Gets if the fox is defending.
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*
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* @return fox is defending
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*/
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public boolean isDefending();
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/**
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* Sets if the fox face planted.
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*
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* @param faceplanted face planted
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*/
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public void setFaceplanted(boolean faceplanted);
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// Paper end - Add more fox behavior API
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}
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