a2a581ba6b
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev> Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: William Blake Galbreath <blake.galbreath@gmail.com> Co-authored-by: SoSeDiK <mrsosedik@gmail.com> Co-authored-by: booky10 <boooky10@gmail.com> Co-authored-by: Amin <amin.haddou@frg.wwschool.de> Co-authored-by: TrollyLoki <trollyloki@gmail.com> Co-authored-by: FireInstall <kettnerl@hu-berlin.de> Co-authored-by: maxcom1 <46265094+maxcom1@users.noreply.github.com> Co-authored-by: TotalledZebra <Holappa57@gmail.com>
79 lines
2.4 KiB
Java
79 lines
2.4 KiB
Java
package org.bukkit.entity;
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/**
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* Represents a wandering trader NPC
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*/
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public interface WanderingTrader extends AbstractVillager {
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/**
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* Gets the despawn delay before this {@link WanderingTrader} is forcibly
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* despawned.
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*
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* If this is less than or equal to 0, then the trader will not be
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* despawned.
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*
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* @return The despawn delay before this {@link WanderingTrader} is forcibly
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* despawned
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*/
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public int getDespawnDelay();
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/**
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* Sets the despawn delay before this {@link WanderingTrader} is forcibly
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* despawned.
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*
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* If this is less than or equal to 0, then the trader will not be
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* despawned.
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*
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* @param despawnDelay The new despawn delay before this
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* {@link WanderingTrader} is forcibly despawned
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*/
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public void setDespawnDelay(int despawnDelay);
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// Paper start - Add more WanderingTrader API
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/**
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* Set if the Wandering Trader can and will drink an invisibility potion.
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* @param bool whether the mob will drink
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*/
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public void setCanDrinkPotion(boolean bool);
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/**
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* Get if the Wandering Trader can and will drink an invisibility potion.
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* @return whether the mob will drink
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*/
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public boolean canDrinkPotion();
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/**
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* Set if the Wandering Trader can and will drink milk.
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* @param bool whether the mob will drink
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*/
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public void setCanDrinkMilk(boolean bool);
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/**
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* Get if the Wandering Trader can and will drink milk.
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* @return whether the mob will drink
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*/
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public boolean canDrinkMilk();
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/**
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* Gets the location that this wandering trader is currently
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* wandering towards.
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* <p>
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* This will return null if the wandering trader has finished
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* wandering towards the given location.
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*
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* @return the location currently wandering towards, or null if not wandering
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*/
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@org.jetbrains.annotations.Nullable
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org.bukkit.Location getWanderingTowards();
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/**
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* Sets the location that this wandering trader is currently wandering towards.
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* <p>
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* This can be set to null to prevent the wandering trader from wandering further.
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*
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* @param location location to wander towards (world is ignored, will always use the entity's world)
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*/
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void setWanderingTowards(@org.jetbrains.annotations.Nullable org.bukkit.Location location);
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// Paper end
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}
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