diff --git a/tools/enable-rdp.ps1 b/tools/enable-rdp.ps1
new file mode 100644
index 0000000..e738e56
--- /dev/null
+++ b/tools/enable-rdp.ps1
@@ -0,0 +1,57 @@
+# Turns on the remote desktop on this machine.
+#
+# tools\enable-rdp.ps1 [-Disable] [-OpenFirewall]
+#
+# The remote desktop is reached through the tunnel, so the connection comes
+# from the loopback and the port does not have to be open on the local
+# network. The firewall rule is therefore only added when it is asked for.
+#
+# The user of the remote desktop has to have a password: a Windows account
+# without one is not let in.
+#
+# ASCII only: PowerShell 5.1 reads a .ps1 without a byte order mark using the
+# system ANSI code page.
+
+param(
+ [switch]$Disable,
+ [switch]$OpenFirewall
+)
+
+$ErrorActionPreference = 'Stop'
+
+if (-not ([Security.Principal.WindowsPrincipal][Security.Principal.WindowsIdentity]::GetCurrent()
+ ).IsInRole([Security.Principal.WindowsBuiltInRole]::Administrator)) {
+ throw 'run this from an elevated powershell'
+}
+
+$key = 'HKLM:\SYSTEM\CurrentControlSet\Control\Terminal Server'
+$winlogon = 'HKLM:\SYSTEM\CurrentControlSet\Control\Winlogon'
+
+if ($Disable) {
+ Set-ItemProperty -Path $key -Name fDenyTSConnections -Value 1
+ Write-Host 'the remote desktop is off'
+ return
+}
+
+Set-ItemProperty -Path $key -Name fDenyTSConnections -Value 0
+# a session of the remote desktop is not let to drive the console at the same
+# time, so that the two do not fight over the mouse
+Set-ItemProperty -Path $winlogon -Name fSingleSessionPerUser -Value 1 -ErrorAction SilentlyContinue
+
+Set-Service -Name TermService -StartupType Automatic
+Start-Service -Name TermService
+
+if ($OpenFirewall) {
+ if (-not (Get-NetFirewallRule -DisplayName 'RustNotMC remote desktop' -ErrorAction SilentlyContinue)) {
+ New-NetFirewallRule -DisplayName 'RustNotMC remote desktop' `
+ -Direction Inbound -Protocol TCP -LocalPort 3389 -Action Allow -Profile Private | Out-Null
+ Write-Host 'the port 3389 is open on the private network'
+ }
+} else {
+ Write-Host 'the port 3389 is not open on the network: the tunnel reaches it through the loopback'
+}
+
+Write-Host ''
+Write-Host 'the remote desktop is on. To reach it:'
+Write-Host ' tools\tunnel.ps1 -LocalPort 3389 -Remote 3389'
+Write-Host ' mstsc
:'
diff --git a/tools/tunnel-game.ps1 b/tools/tunnel.ps1
similarity index 70%
rename from tools/tunnel-game.ps1
rename to tools/tunnel.ps1
index 50927d4..05c18cc 100644
--- a/tools/tunnel-game.ps1
+++ b/tools/tunnel.ps1
@@ -1,10 +1,14 @@
-# Opens the game server to the internet through a tunnel.
+# Opens a port of this machine to the outside through a tunnel.
#
-# tools\tunnel-game.ps1 [-Port 25599] [-Remote 9000] [-Tool bore|chisel]
+# tools\tunnel.ps1 [-LocalPort 3389] [-Remote 3389] [-Tool bore|chisel]
#
-# The tunnel runs on this machine, the game server listens on the loopback,
-# and the far side gets a port it can connect to. The address to put into the
-# launcher is printed at the end.
+# The tunnel runs here, the far side gets a port it can connect to, and the
+# address to enter on the other machine is printed at the end.
+#
+# The usual use is the remote desktop: the port 3389 is forwarded and the
+# remote desktop client connects to the address of the tunnel. The connection
+# comes from the loopback, so the port of the remote desktop service does not
+# have to be open on the local network.
#
# The bore server that serves ru.zern.cc listens on 7835 and holds the secret
# that the client and the server share. The old bat file on the desktop points
@@ -14,8 +18,8 @@
# system ANSI code page.
param(
- [int]$Port = 25599,
- [int]$Remote = 9000,
+ [int]$LocalPort = 3389,
+ [int]$Remote = 3389,
[string]$Tool = 'bore',
[string]$Host_ = 'ru.zern.cc',
[string]$Secret = 'skyzernvintageforever',
@@ -39,20 +43,18 @@ Start-Sleep -Seconds 1
if ($Tool -eq 'chisel') {
if (-not (Test-Path $Chisel)) { throw "no chisel at $Chisel" }
- # chisel client --server ssh://user:pass@host:port --remote-forward ...
$user = 'tunnel'
$args = @(
'client',
"--server=ssh://$user`:$Secret@$Host_`:7835",
- '--remote-forward', "tcp:0.0.0.0`:$Remote`:127.0.0.1`:$Port",
+ '--remote-forward', "tcp:0.0.0.0`:$Remote`:127.0.0.1`:$LocalPort",
'--keepalive-interval', '10'
)
- Write-Host "chisel: $($args -join ' ')"
} else {
if (-not (Test-Path $Bore)) { throw "no bore at $Bore" }
- $args = @('local', "$Port", '--secret', $Secret, '--to', $Host_, '-p', "$Remote")
- Write-Host "bore: $($args -join ' ')"
+ $args = @('local', "$LocalPort", '--secret', $Secret, '--to', $Host_, '-p', "$Remote")
}
+Write-Host "$Tool : $($args -join ' ')"
Remove-Item $Log, "$Log.err" -ErrorAction SilentlyContinue
$proc = Start-Process -FilePath $(if ($Tool -eq 'chisel') { $Chisel } else { $Bore }) `
@@ -75,9 +77,8 @@ if (-not $up) {
}
Write-Host ''
-Write-Host " the game is at $Host_`:$Remote"
-Write-Host " the local port is $Port, the server must listen on 127.0.0.1"
-Write-Host " the game client asks for the host and the port; the token must be"
-Write-Host " for the audience the server expects (by default 'default')"
+Write-Host " the local port $LocalPort is now $Host_`:$Remote"
+Write-Host " connect to that address; for the remote desktop it is"
+Write-Host " mstsc $Host_`:$Remote"
Write-Host ''
Get-Content $Log -ErrorAction SilentlyContinue