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# The fork is rebuilt from the verified vanilla jar, and everything under these
# paths is either Mojang-derived or generated from it. None of it is ours to
# publish: game-fork/src is decompiled Mojang code, game-fork/classes and
# game-fork/mappings are the remapped jar. What we wrote is in src-overlay,
# patches and scripts, and that is what belongs in this repository.
game-fork/src/
game-fork/classes/
game-fork/build/
game-fork/mappings/
game-fork/struct-diff.json
# A game directory: saves, logs, screenshots, native libraries, installed mods.
run/
# build output
build/
dist/
out/
target/
*.class
# what a running server leaves behind. The patterns are anchored on purpose:
# a bare "world/" would also match the world package under
# rsx-server-core/src/main/java/net/rustnotmc/server/world, which is ours.
/rsx-server-core/world/
/rsx-server-core/accounts*.txt
/rsx-server-core/*.txt
/world/
# jars are build products; the third-party ones we redistribute are un-ignored
*.jar
!rsx-client/third_party/**/*.jar
# The assets of the Rustex remake. They are a temporary base and they are
# 1.65 GB, so they live on disk and are not in the repository. The scripts
# that unpack them are in tools/, and the small tables we derived from them
# (items.csv, sounds.csv, item-texts.json) are committed.
assets/rustex/
logs/
# python
__pycache__/
*.pyc
# editors
.idea/
.vscode/
*.iml
# os
Thumbs.db
desktop.ini
.DS_Store