874b6f20c2
Основа — Horizon (MIT). История апстрима не переносится: этот репозиторий ведёт свою.
37 lines
1.5 KiB
TOML
37 lines
1.5 KiB
TOML
[package]
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name = "horizon-server"
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version = "0.1.0"
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edition.workspace = true
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license.workspace = true
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rust-version = "1.90"
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description = "Host a Horizon server: server.toml, the CLI and the supervisor that runs the game headless (docs/server.md)"
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[dependencies]
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horizon-server-files = { path = "../horizon-server-files" }
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# The game process's RAM and CPU (the same probes the benchmark reports use).
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horizon-bench = { path = "../horizon-bench" }
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# The log's local times, as the game prints them.
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chrono = { version = "0.4.42", default-features = false, features = ["clock", "std"] }
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serde = { version = "1", features = ["derive"] }
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serde_json = "1"
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toml = "1.1"
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# Edits server.toml in place, keeping the owner's comments and order.
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toml_edit = "0.25"
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# Updates: the release from GitHub, checked against the SHA-256 in its signed checksums (both already in the
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# lockfile, ureq through horizon-server-files).
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horizon-release-sign = { path = "../horizon-release-sign" }
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sha2 = "0.10"
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ureq = { version = "2", default-features = false, features = ["tls"] }
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# Backups: one zip anyone can open, Windows included.
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zip = { version = "2", default-features = false, features = ["deflate"] }
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[target.'cfg(unix)'.dependencies]
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# SIGINT/SIGTERM/SIGHUP: stop the game cleanly when the terminal or the service manager asks.
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libc = "0.2"
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[target.'cfg(windows)'.dependencies]
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windows-sys = { version = "0.61", features = ["Win32_Foundation", "Win32_System_Console", "Win32_System_Threading"] }
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[lints]
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workspace = true
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