636 lines
17 KiB
Go
636 lines
17 KiB
Go
package main
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import (
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"bytes"
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"encoding/base64"
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"encoding/json"
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"errors"
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"fmt"
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"image"
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"image/color"
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_ "image/jpeg"
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"log"
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"math"
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mathrand "math/rand"
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"runtime"
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"sort"
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"strconv"
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"strings"
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"sync"
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)
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type sliderPuzzleV2 struct {
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Image image.Image
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Size int
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Swaps []int
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Attempts int
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}
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type sliderGuessV2 struct {
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Index int
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Swaps []int
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Score int64
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ScoreRGB int64
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ScoreLuma int64
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ScoreText float64
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ConsensusRank int
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}
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func (s *captchaV2Session) solveSliderCaptcha(
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sessionToken string,
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browserFP string,
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hash string,
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settings string,
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debugInfo string,
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) (string, error) {
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values := [][2]string{
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{"session_token", sessionToken},
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{"domain", "vk.com"},
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{"adFp", ""},
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{"access_token", ""},
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{"captcha_settings", settings},
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}
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resp, err := s.captchaRequest("captchaNotRobot.getContent", values)
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if err != nil {
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return "", fmt.Errorf("slider getContent failed: %w", err)
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}
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puzzle, err := parseSliderPuzzleV2(resp)
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if err != nil {
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return "", err
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}
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log.Printf("[КАПЧА] v2 slider puzzle decoded: grid=%d attempts=%d swaps=%d", puzzle.Size, puzzle.Attempts, len(puzzle.Swaps))
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guesses, err := rankSliderGuessesV2(puzzle.Image, puzzle.Size, puzzle.Swaps)
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if err != nil {
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return "", err
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}
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limit := puzzle.Attempts
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if limit > len(guesses) {
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limit = len(guesses)
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}
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if limit <= 0 {
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return "", errors.New("slider has no attempts available")
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}
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log.Printf("[КАПЧА] v2 slider guesses ranked: total=%d limit=%d", len(guesses), limit)
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deviceJSON := captchaV2DeviceInfo
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if s.savedProfile != nil && strings.TrimSpace(s.savedProfile.DeviceJSON) != "" {
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deviceJSON = s.savedProfile.DeviceJSON
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}
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if _, err := s.captchaRequest("captchaNotRobot.componentDone", [][2]string{
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{"session_token", sessionToken},
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{"domain", "vk.com"},
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{"adFp", ""},
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{"access_token", ""},
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{"browser_fp", browserFP},
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{"device", deviceJSON},
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}); err != nil {
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return "", fmt.Errorf("captcha componentDone failed: %w", err)
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}
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for i := 0; i < limit; i++ {
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log.Printf("[КАПЧА] v2 slider attempt %d/%d (guess #%d)", i+1, limit, guesses[i].Index)
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answerData, err := json.Marshal(struct {
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Value []int `json:"value"`
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}{Value: guesses[i].Swaps})
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if err != nil {
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return "", err
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}
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check, err := s.performCaptchaCheck(
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sessionToken,
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browserFP,
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hash,
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string(answerData),
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buildSliderCursorV2(guesses[i].Index, len(guesses)),
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debugInfo,
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)
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if err != nil {
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return "", err
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}
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if strings.EqualFold(check.Status, "ok") {
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if check.SuccessToken == "" {
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return "", errors.New("captcha success token not found")
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}
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log.Printf("[КАПЧА] v2 slider accepted on attempt %d", i+1)
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return check.SuccessToken, nil
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}
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if strings.EqualFold(check.Status, "error_limit") {
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return "", errCaptchaV2RateLimit
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}
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}
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return "", errors.New("slider guesses exhausted")
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}
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func parseSliderPuzzleV2(raw map[string]any) (*sliderPuzzleV2, error) {
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resp, ok := raw["response"].(map[string]any)
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if !ok {
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return nil, fmt.Errorf("invalid slider content response: %v", raw)
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}
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status := captchaV2StringifyAny(resp["status"])
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if !strings.EqualFold(status, "ok") {
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return nil, fmt.Errorf("slider getContent status: %s", status)
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}
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rawImage := captchaV2StringifyAny(resp["image"])
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if rawImage == "" {
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return nil, errors.New("slider image missing")
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}
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rawSteps, ok := resp["steps"].([]any)
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if !ok {
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return nil, errors.New("slider steps missing")
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}
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steps := make([]int, 0, len(rawSteps))
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for _, item := range rawSteps {
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switch v := item.(type) {
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case float64:
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steps = append(steps, int(v))
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case int:
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steps = append(steps, v)
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case string:
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n, err := strconv.Atoi(strings.TrimSpace(v))
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if err != nil {
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return nil, fmt.Errorf("invalid numeric value: %v", item)
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}
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steps = append(steps, n)
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default:
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return nil, fmt.Errorf("invalid numeric value: %v", item)
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}
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}
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size, swaps, attempts, err := splitSliderStepsV2(steps)
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if err != nil {
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return nil, err
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}
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data, err := base64.StdEncoding.DecodeString(rawImage)
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if err != nil {
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return nil, fmt.Errorf("decode slider image: %w", err)
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}
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img, _, err := image.Decode(bytes.NewReader(data))
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if err != nil {
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return nil, fmt.Errorf("decode slider image: %w", err)
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}
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return &sliderPuzzleV2{Image: img, Size: size, Swaps: swaps, Attempts: attempts}, nil
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}
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func splitSliderStepsV2(steps []int) (int, []int, int, error) {
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if len(steps) < 3 {
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return 0, nil, 0, errors.New("slider steps payload too short")
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}
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size := steps[0]
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if size <= 0 {
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return 0, nil, 0, fmt.Errorf("invalid slider size: %d", size)
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}
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tail := append([]int(nil), steps[1:]...)
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attempts := 4
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if len(tail)%2 != 0 {
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attempts = tail[len(tail)-1]
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tail = tail[:len(tail)-1]
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log.Printf("[КАПЧА] v2 slider payload had odd-length tail; fallback attempts=%d", attempts)
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}
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if attempts <= 0 {
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attempts = 4
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}
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if len(tail) == 0 || len(tail)%2 != 0 {
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return 0, nil, 0, errors.New("invalid slider swap payload")
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}
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return size, tail, attempts, nil
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}
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func rankSliderGuessesV2(img image.Image, gridSize int, swaps []int) ([]sliderGuessV2, error) {
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candidateCount := len(swaps) / 2
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if candidateCount == 0 {
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return nil, errors.New("slider has no candidates")
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}
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guesses := make([]sliderGuessV2, candidateCount)
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for idx := 1; idx <= candidateCount; idx++ {
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active := activeSwapsForIndexV2(swaps, idx)
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mapping, err := applySliderSwapsV2(gridSize, active)
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if err != nil {
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return nil, err
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}
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guesses[idx-1] = sliderGuessV2{Index: idx, Swaps: active}
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guesses[idx-1].ScoreLuma = seamScoreLumaV2(img, gridSize, mapping)
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}
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lumaOrder := append([]sliderGuessV2(nil), guesses...)
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sort.SliceStable(lumaOrder, func(i, j int) bool {
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if lumaOrder[i].ScoreLuma == lumaOrder[j].ScoreLuma {
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return lumaOrder[i].Index < lumaOrder[j].Index
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}
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return lumaOrder[i].ScoreLuma < lumaOrder[j].ScoreLuma
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})
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lumaRank := make(map[int]int, candidateCount)
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for rank, g := range lumaOrder {
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lumaRank[g.Index] = rank
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}
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stage2Count := candidateCount
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if stage2Count > 12 {
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stage2Count = 12
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}
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stage2Set := make(map[int]struct{}, stage2Count)
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for i := 0; i < stage2Count; i++ {
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stage2Set[lumaOrder[i].Index] = struct{}{}
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}
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type stage2Result struct {
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index int
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rgb int64
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text float64
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err error
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}
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jobs := make([]int, 0, stage2Count)
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for idx := range stage2Set {
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jobs = append(jobs, idx)
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}
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jobCh := make(chan int, len(jobs))
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resCh := make(chan stage2Result, len(jobs))
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workers := runtime.NumCPU()
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if workers < 1 {
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workers = 1
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}
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if workers > len(jobs) {
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workers = len(jobs)
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}
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var wg sync.WaitGroup
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for w := 0; w < workers; w++ {
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wg.Add(1)
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go func() {
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defer wg.Done()
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for index := range jobCh {
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mapping, err := applySliderSwapsV2(gridSize, guesses[index-1].Swaps)
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if err != nil {
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resCh <- stage2Result{index: index, err: err}
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continue
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}
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rgb, text := seamScoreRGBTextV2(img, gridSize, mapping)
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resCh <- stage2Result{index: index, rgb: rgb, text: text}
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}
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}()
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}
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for _, idx := range jobs {
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jobCh <- idx
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}
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close(jobCh)
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wg.Wait()
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close(resCh)
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for r := range resCh {
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if r.err != nil {
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return nil, r.err
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}
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g := &guesses[r.index-1]
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g.ScoreRGB = r.rgb
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g.ScoreText = r.text
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}
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stage2 := make([]sliderGuessV2, 0, stage2Count)
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for _, g := range guesses {
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if _, ok := stage2Set[g.Index]; ok {
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stage2 = append(stage2, g)
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}
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}
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rgbOrder := append([]sliderGuessV2(nil), stage2...)
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sort.SliceStable(rgbOrder, func(i, j int) bool {
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if rgbOrder[i].ScoreRGB == rgbOrder[j].ScoreRGB {
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return rgbOrder[i].Index < rgbOrder[j].Index
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}
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return rgbOrder[i].ScoreRGB < rgbOrder[j].ScoreRGB
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})
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rgbRank := make(map[int]int, len(rgbOrder))
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for rank, g := range rgbOrder {
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rgbRank[g.Index] = rank
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}
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textOrder := append([]sliderGuessV2(nil), stage2...)
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sort.SliceStable(textOrder, func(i, j int) bool {
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if textOrder[i].ScoreText == textOrder[j].ScoreText {
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return textOrder[i].Index < textOrder[j].Index
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}
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return textOrder[i].ScoreText < textOrder[j].ScoreText
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})
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textRank := make(map[int]int, len(textOrder))
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for rank, g := range textOrder {
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textRank[g.Index] = rank
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}
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for i := range guesses {
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g := &guesses[i]
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g.ConsensusRank = lumaRank[g.Index]
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if _, ok := stage2Set[g.Index]; ok {
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g.ConsensusRank += rgbRank[g.Index] + textRank[g.Index]
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} else {
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g.ConsensusRank += candidateCount
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}
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g.Score = int64(g.ConsensusRank)
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}
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sort.SliceStable(guesses, func(i, j int) bool {
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if guesses[i].ConsensusRank == guesses[j].ConsensusRank {
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if guesses[i].ScoreLuma == guesses[j].ScoreLuma {
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return guesses[i].Index < guesses[j].Index
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}
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return guesses[i].ScoreLuma < guesses[j].ScoreLuma
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}
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return guesses[i].ConsensusRank < guesses[j].ConsensusRank
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})
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return guesses, nil
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}
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func activeSwapsForIndexV2(swaps []int, index int) []int {
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if index <= 0 {
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return []int{}
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}
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end := index * 2
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if end > len(swaps) {
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end = len(swaps)
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}
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return append([]int(nil), swaps[:end]...)
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}
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func applySliderSwapsV2(gridSize int, swaps []int) ([]int, error) {
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tileCount := gridSize * gridSize
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if tileCount <= 0 {
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return nil, fmt.Errorf("invalid slider tile count: %d", tileCount)
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}
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if len(swaps)%2 != 0 {
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return nil, fmt.Errorf("invalid slider swaps length: %d", len(swaps))
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}
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mapping := make([]int, tileCount)
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for i := range mapping {
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mapping[i] = i
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}
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for i := 0; i < len(swaps); i += 2 {
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left := swaps[i]
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right := swaps[i+1]
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if left < 0 || right < 0 || left >= tileCount || right >= tileCount {
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return nil, fmt.Errorf("slider step out of range: %d,%d", left, right)
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}
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mapping[left], mapping[right] = mapping[right], mapping[left]
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}
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return mapping, nil
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}
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func sliderTileRect(bounds image.Rectangle, gridSize int, index int) image.Rectangle {
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col := index % gridSize
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row := index / gridSize
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return image.Rect(
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bounds.Min.X+(col*bounds.Dx())/gridSize,
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bounds.Min.Y+(row*bounds.Dy())/gridSize,
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bounds.Min.X+((col+1)*bounds.Dx())/gridSize,
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bounds.Min.Y+((row+1)*bounds.Dy())/gridSize,
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)
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}
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func pixelDiff(a, b color.Color) int64 {
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ar, ag, ab, _ := a.RGBA()
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br, bg, bb, _ := b.RGBA()
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dr := int64(ar>>8) - int64(br>>8)
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dg := int64(ag>>8) - int64(bg>>8)
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db := int64(ab>>8) - int64(bb>>8)
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if dr < 0 {
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dr = -dr
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}
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if dg < 0 {
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dg = -dg
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}
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if db < 0 {
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db = -db
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}
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return dr + dg + db
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}
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func seamScoreLumaV2(img image.Image, gridSize int, mapping []int) int64 {
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bounds := img.Bounds()
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var score int64
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for row := 0; row < gridSize; row++ {
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for col := 0; col < gridSize-1; col++ {
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leftIdx := row*gridSize + col
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rightIdx := leftIdx + 1
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leftDst := sliderTileRect(bounds, gridSize, leftIdx)
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rightDst := sliderTileRect(bounds, gridSize, rightIdx)
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leftSrc := sliderTileRect(bounds, gridSize, mapping[leftIdx])
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rightSrc := sliderTileRect(bounds, gridSize, mapping[rightIdx])
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h := leftDst.Dy()
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if rightDst.Dy() < h {
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h = rightDst.Dy()
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}
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for y := 0; y < h; y++ {
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yy := leftDst.Min.Y + y
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a := sampleLumaMappedV2(img, leftDst, leftSrc, leftDst.Max.X-1, yy)
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b := sampleLumaMappedV2(img, rightDst, rightSrc, rightDst.Min.X, yy)
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score += int64(absIntV2(int(a) - int(b)))
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}
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}
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}
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for row := 0; row < gridSize-1; row++ {
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for col := 0; col < gridSize; col++ {
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topIdx := row*gridSize + col
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bottomIdx := (row+1)*gridSize + col
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topDst := sliderTileRect(bounds, gridSize, topIdx)
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bottomDst := sliderTileRect(bounds, gridSize, bottomIdx)
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topSrc := sliderTileRect(bounds, gridSize, mapping[topIdx])
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bottomSrc := sliderTileRect(bounds, gridSize, mapping[bottomIdx])
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w := topDst.Dx()
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if bottomDst.Dx() < w {
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w = bottomDst.Dx()
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}
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for x := 0; x < w; x++ {
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xx := topDst.Min.X + x
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a := sampleLumaMappedV2(img, topDst, topSrc, xx, topDst.Max.Y-1)
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b := sampleLumaMappedV2(img, bottomDst, bottomSrc, xx, bottomDst.Min.Y)
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score += int64(absIntV2(int(a) - int(b)))
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}
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}
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}
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return score
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}
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func seamScoreRGBTextV2(img image.Image, gridSize int, mapping []int) (int64, float64) {
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bounds := img.Bounds()
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height := float64(bounds.Dy())
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textCenters := []float64{
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float64(bounds.Min.Y) + 0.2*height,
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float64(bounds.Min.Y) + 0.5*height,
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float64(bounds.Min.Y) + 0.8*height,
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}
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sigma := height * 0.14
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if sigma < 1.0 {
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sigma = 1.0
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}
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weight := func(y int) float64 {
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yf := float64(y)
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best := absFloatV2(yf - textCenters[0])
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for i := 1; i < len(textCenters); i++ {
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d := absFloatV2(yf - textCenters[i])
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if d < best {
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best = d
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}
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}
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return 1 + 3*math.Exp(-(best*best)/(2*sigma*sigma))
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}
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var rgbScore int64
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var textScore float64
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for row := 0; row < gridSize; row++ {
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for col := 0; col < gridSize-1; col++ {
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leftIdx := row*gridSize + col
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rightIdx := leftIdx + 1
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leftDst := sliderTileRect(bounds, gridSize, leftIdx)
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rightDst := sliderTileRect(bounds, gridSize, rightIdx)
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leftSrc := sliderTileRect(bounds, gridSize, mapping[leftIdx])
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rightSrc := sliderTileRect(bounds, gridSize, mapping[rightIdx])
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h := leftDst.Dy()
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if rightDst.Dy() < h {
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h = rightDst.Dy()
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}
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for y := 0; y < h; y++ {
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yy := leftDst.Min.Y + y
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l := sampleColorMappedV2(img, leftDst, leftSrc, leftDst.Max.X-1, yy)
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r := sampleColorMappedV2(img, rightDst, rightSrc, rightDst.Min.X, yy)
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rgbScore += pixelDiff(l, r)
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_, _, lb, _ := l.RGBA()
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_, _, rb, _ := r.RGBA()
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textScore += weight(yy) * float64(absIntV2(int(lb>>8)-int(rb>>8)))
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}
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}
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}
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for row := 0; row < gridSize-1; row++ {
|
|
for col := 0; col < gridSize; col++ {
|
|
topIdx := row*gridSize + col
|
|
bottomIdx := (row+1)*gridSize + col
|
|
topDst := sliderTileRect(bounds, gridSize, topIdx)
|
|
bottomDst := sliderTileRect(bounds, gridSize, bottomIdx)
|
|
topSrc := sliderTileRect(bounds, gridSize, mapping[topIdx])
|
|
bottomSrc := sliderTileRect(bounds, gridSize, mapping[bottomIdx])
|
|
w := topDst.Dx()
|
|
if bottomDst.Dx() < w {
|
|
w = bottomDst.Dx()
|
|
}
|
|
for x := 0; x < w; x++ {
|
|
xx := topDst.Min.X + x
|
|
t := sampleColorMappedV2(img, topDst, topSrc, xx, topDst.Max.Y-1)
|
|
b := sampleColorMappedV2(img, bottomDst, bottomSrc, xx, bottomDst.Min.Y)
|
|
rgbScore += pixelDiff(t, b)
|
|
_, _, tb, _ := t.RGBA()
|
|
_, _, bb, _ := b.RGBA()
|
|
textScore += 0.65 * float64(absIntV2(int(tb>>8)-int(bb>>8)))
|
|
}
|
|
}
|
|
}
|
|
return rgbScore, textScore
|
|
}
|
|
|
|
func sampleColorMappedV2(img image.Image, dstRect image.Rectangle, srcRect image.Rectangle, dstX int, dstY int) color.Color {
|
|
dx := dstRect.Dx()
|
|
if dx < 1 {
|
|
dx = 1
|
|
}
|
|
dy := dstRect.Dy()
|
|
if dy < 1 {
|
|
dy = 1
|
|
}
|
|
sx := srcRect.Min.X + (dstX-dstRect.Min.X)*srcRect.Dx()/dx
|
|
sy := srcRect.Min.Y + (dstY-dstRect.Min.Y)*srcRect.Dy()/dy
|
|
return img.At(sx, sy)
|
|
}
|
|
|
|
func sampleLumaMappedV2(img image.Image, dstRect image.Rectangle, srcRect image.Rectangle, dstX int, dstY int) uint8 {
|
|
c := sampleColorMappedV2(img, dstRect, srcRect, dstX, dstY)
|
|
r, g, b, _ := c.RGBA()
|
|
y := (299*(r>>8) + 587*(g>>8) + 114*(b>>8)) / 1000
|
|
return uint8(y)
|
|
}
|
|
|
|
func absFloatV2(v float64) float64 {
|
|
if v < 0 {
|
|
return -v
|
|
}
|
|
return v
|
|
}
|
|
|
|
func absIntV2(v int) int {
|
|
if v < 0 {
|
|
return -v
|
|
}
|
|
return v
|
|
}
|
|
|
|
func buildSliderCursorV2(candidateIndex int, candidateCount int) string {
|
|
if candidateCount <= 0 {
|
|
return "[]"
|
|
}
|
|
if candidateIndex < 1 {
|
|
candidateIndex = 1
|
|
}
|
|
if candidateIndex > candidateCount {
|
|
candidateIndex = candidateCount
|
|
}
|
|
|
|
type cursorPoint struct {
|
|
X int `json:"x"`
|
|
Y int `json:"y"`
|
|
}
|
|
|
|
startX := 570 + mathrand.Intn(40)
|
|
startY := 875 + mathrand.Intn(30)
|
|
|
|
denom := candidateCount - 1
|
|
if denom < 1 {
|
|
denom = 1
|
|
}
|
|
baseTargetX := 734 + (937-734)*(candidateIndex-1)/denom
|
|
targetX := baseTargetX + mathrand.Intn(10) - 5
|
|
targetY := 655 + mathrand.Intn(14)
|
|
|
|
points := make([]cursorPoint, 0, 28)
|
|
|
|
for i := 0; i < 1+mathrand.Intn(3); i++ {
|
|
points = append(points, cursorPoint{
|
|
X: startX + mathrand.Intn(5) - 2,
|
|
Y: startY + mathrand.Intn(5) - 2,
|
|
})
|
|
}
|
|
|
|
transitSteps := 2 + mathrand.Intn(3)
|
|
arcOffX := mathrand.Intn(60) - 30
|
|
arcOffY := -(mathrand.Intn(30) + 10)
|
|
for i := 1; i <= transitSteps; i++ {
|
|
t := float64(i) / float64(transitSteps+1)
|
|
cx := float64(startX+targetX)/2 + float64(arcOffX)
|
|
cy := float64(startY+targetY)/2 + float64(arcOffY)
|
|
bx := (1-t)*(1-t)*float64(startX) + 2*t*(1-t)*cx + t*t*float64(targetX)
|
|
by := (1-t)*(1-t)*float64(startY) + 2*t*(1-t)*cy + t*t*float64(targetY)
|
|
jitter := int((1-t)*8) + 2
|
|
points = append(points, cursorPoint{
|
|
X: int(math.Round(bx)) + mathrand.Intn(jitter*2+1) - jitter,
|
|
Y: int(math.Round(by)) + mathrand.Intn(jitter*2+1) - jitter,
|
|
})
|
|
}
|
|
|
|
approachSteps := 4 + mathrand.Intn(4)
|
|
prev := points[len(points)-1]
|
|
for i := 1; i <= approachSteps; i++ {
|
|
t := float64(i) / float64(approachSteps)
|
|
ax := prev.X + int(math.Round(t*float64(targetX-prev.X))) + mathrand.Intn(5) - 2
|
|
ay := prev.Y + int(math.Round(t*float64(targetY-prev.Y))) + mathrand.Intn(5) - 2
|
|
points = append(points, cursorPoint{X: ax, Y: ay})
|
|
}
|
|
|
|
settleCount := 3 + mathrand.Intn(5)
|
|
for i := 0; i < settleCount; i++ {
|
|
points = append(points, cursorPoint{
|
|
X: targetX + mathrand.Intn(7) - 3,
|
|
Y: targetY + mathrand.Intn(7) - 3,
|
|
})
|
|
}
|
|
|
|
data, err := json.Marshal(points)
|
|
if err != nil {
|
|
return "[]"
|
|
}
|
|
return string(data)
|
|
}
|