PostgreSQL + async refactoring, WebSocket server, Redis caching, minified assets

This commit is contained in:
2026-07-25 13:31:40 +00:00
parent 47c7f17c90
commit 17da0b6d79
28 changed files with 1840 additions and 3244 deletions
+5 -5
View File
@@ -4,7 +4,7 @@
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=yes, viewport-fit=cover">
<title>Апгрейд — CS2 Simulator</title>
<link rel="stylesheet" href="/static/css/style.css">
<link rel="stylesheet" href="/static/css/style.min.css">
</head>
<body class="upgrade-page">
{% include "_nav.html" %}
@@ -759,11 +759,11 @@
window.location.href = '/';
}
</script>
<script src="/static/js/sounds.js"></script>
<script src="/static/js/websocket.js"></script>
<script src="/static/js/notifications.js"></script>
<script src="/static/js/sounds.min.js"></script>
<script src="/static/js/websocket.min.js"></script>
<script src="/static/js/notifications.min.js"></script>
<script src="/static/js/safemode.js"></script>
<script src="/static/js/app.js"></script>
<script src="/static/js/app.min.js"></script>
<script>
function handleAchievements(data) {
if (data && data.achievements_unlocked && Array.isArray(data.achievements_unlocked) && data.achievements_unlocked.length > 0) {