пенис пенис елда

This commit is contained in:
root
2026-07-05 17:40:52 +00:00
parent f23a79d618
commit 6638ab99f3
12 changed files with 2732 additions and 123 deletions
+170 -41
View File
@@ -17,10 +17,23 @@ from pathlib import Path
from database import get_db, SessionLocal, User, InventoryItem, CaseOpening, Contract, Upgrade, UpgradeRPU
from websocket_manager import manager, crash_game
from achievements import (
seed_achievements, check_achievement, check_open_cases_achievements, check_contracts_achievements,
check_upgrade_achievements, check_rare_item_achievement, check_knife_achievement,
check_spent_achievements, check_balance_achievement, check_slot_match_achievement,
check_slot_plays_achievements, check_inventory_achievement, get_user_achievements
seed_achievements, check_achievement,
check_open_cases_achievements, check_contracts_achievements,
check_upgrade_achievements, check_upgrade_risk_achievements, check_upgrade_result_achievements,
check_rare_item_achievement, check_knife_achievement,
check_spent_achievements,
check_balance_achievements,
check_slot_match_achievements, check_slot_plays_achievements,
check_slot_match_count_achievements,
check_inventory_achievements,
check_dildo_achievements, check_dildo_contract_achievement,
check_crash_achievements, check_crash_cashout_achievements,
check_items_unboxed_achievements, check_total_profit_achievements,
check_achievements_count_achievements,
check_rare_item_count_achievements, check_knife_count_achievements,
check_midnight_case_achievement, check_exact_cases_achievement,
check_collection_achievements,
get_user_achievements
)
from auth import (
create_user, authenticate_user, create_access_token,
@@ -307,8 +320,7 @@ async def index(request: Request, user: Optional[User] = Depends(get_current_use
if user:
return RedirectResponse(url="/cases")
return templates.TemplateResponse("index.html", {
"request": request,
return templates.TemplateResponse(request, "index.html", {
"user": None,
"active_page": "home"
})
@@ -319,8 +331,7 @@ async def login_page(request: Request, user: Optional[User] = Depends(get_curren
if user:
return RedirectResponse(url="/profile")
return templates.TemplateResponse("login.html", {
"request": request,
return templates.TemplateResponse(request, "login.html", {
"user": None,
"active_page": "login"
})
@@ -331,8 +342,7 @@ async def register_page(request: Request, user: Optional[User] = Depends(get_cur
if user:
return RedirectResponse(url="/profile")
return templates.TemplateResponse("register.html", {
"request": request,
return templates.TemplateResponse(request, "register.html", {
"user": None,
"active_page": "register"
})
@@ -399,8 +409,7 @@ async def profile_page(
if item.type:
types.add(item.type)
return templates.TemplateResponse("profile.html", {
"request": request,
return templates.TemplateResponse(request, "profile.html", {
"user": user,
"total_items": total_items,
"cases_opened": cases_opened,
@@ -490,8 +499,7 @@ async def public_profile_page(
reverse=True
)[:12]
return templates.TemplateResponse("profile.html", {
"request": request,
return templates.TemplateResponse(request, "profile.html", {
"user": current_user,
"profile_user": profile_user,
"is_public": True,
@@ -586,8 +594,7 @@ async def cases_page(
#print(f"Всего секций для отображения: {len(sections)}")
return templates.TemplateResponse("cases.html", {
"request": request,
return templates.TemplateResponse(request, "cases.html", {
"user": user,
"sections": sections,
"active_page": "cases"
@@ -644,8 +651,7 @@ async def contracts_page(
has_contract = any(c >= 10 for c in group_counts.values())
has_knife_contract = len(knife_items) >= 10
return templates.TemplateResponse("contracts.html", {
"request": request,
return templates.TemplateResponse(request, "contracts.html", {
"user": user,
"inventory_items": all_items + knife_items,
"has_contract": has_contract or has_knife_contract,
@@ -887,8 +893,9 @@ async def api_open_case(
# Проверка достижений
unlocked_ach = []
open_count = db.query(CaseOpening).filter(CaseOpening.user_id == user.id).count()
unlocked_ach += check_open_cases_achievements(db, user.id)
total_spent = db.query(CaseOpening).filter(CaseOpening.user_id == user.id).count() * price_per_case
total_spent = open_count * price_per_case
unlocked_ach += check_spent_achievements(db, user.id, total_spent)
# Проверка на редкий предмет
@@ -898,7 +905,18 @@ async def api_open_case(
if item_data:
unlocked_ach += check_knife_achievement(db, user.id, item_data)
unlocked_ach += check_inventory_achievement(db, user.id)
unlocked_ach += check_inventory_achievements(db, user.id)
unlocked_ach += check_dildo_achievements(db, user.id)
unlocked_ach += check_items_unboxed_achievements(db, user.id)
unlocked_ach += check_rare_item_count_achievements(db, user.id)
unlocked_ach += check_knife_count_achievements(db, user.id)
unlocked_ach += check_balance_achievements(db, user.id)
unlocked_ach += check_achievements_count_achievements(db, user.id)
unlocked_ach += check_midnight_case_achievement(db, user.id)
unlocked_ach += check_exact_cases_achievement(db, user.id, open_count)
unlocked_ach += check_collection_achievements(db, user.id)
profit = user.balance + total_spent
unlocked_ach += check_total_profit_achievements(db, user.id, profit)
# Запись активности — каждый предмет отдельно
for r in results:
@@ -1067,7 +1085,12 @@ async def api_submit_contract(
db.commit()
unlocked_ach = check_contracts_achievements(db, user.id)
unlocked_ach += check_inventory_achievement(db, user.id)
unlocked_ach += check_inventory_achievements(db, user.id)
unlocked_ach += check_balance_achievements(db, user.id)
unlocked_ach += check_dildo_achievements(db, user.id)
unlocked_ach += check_dildo_contract_achievement(db, user.id)
unlocked_ach += check_collection_achievements(db, user.id)
unlocked_ach += check_achievements_count_achievements(db, user.id)
act = record_activity_own_session(user.id, user.username, "contract",
f"🔄 выполнил(а) контракт и получил(а) {result.received_item.market_hash_name}",
@@ -1148,6 +1171,111 @@ async def get_item_image(
}
@app.get("/web/api/inventory/item-detail/{inventory_id}")
async def api_item_detail(
inventory_id: int,
db: Session = Depends(get_db),
user: User = Depends(get_current_user)
):
"""Детальная информация о предмете с коллекцией"""
inv_item = db.query(InventoryItem).filter(
InventoryItem.id == inventory_id,
InventoryItem.user_id == user.id
).first()
if not inv_item:
# Also allow viewing if item exists (public profiles)
inv_item = db.query(InventoryItem).filter(
InventoryItem.id == inventory_id
).first()
if not inv_item:
return JSONResponse(status_code=404, content={"error": "Предмет не найден"})
item_data = get_item(inv_item.item_id)
if not item_data:
return JSONResponse(status_code=404, content={"error": "Данные предмета не найдены"})
collection = item_data.get("collection", "").strip()
# fallback to case name
if not collection or collection == "Без коллекции":
crates = item_data.get("crates_names", [])
if crates:
collection = f"Case: {crates[0]}"
item_resp = {
"id": inv_item.id,
"item_id": inv_item.item_id,
"name": inv_item.market_hash_name,
"rarity": inv_item.rarity,
"wear": inv_item.wear,
"float": inv_item.float_value,
"type": inv_item.type,
"price_rub": item_data.get("price_rub", 100),
"image_url": item_data.get("image_url", ""),
"collection": collection,
"weapon": item_data.get("weapon", ""),
"pattern": item_data.get("pattern", ""),
}
# Собираем все предметы коллекции
coll_items = []
all_owned = True
owned_names = set()
# Получаем все item_id из коллекции
from backend import COLLECTIONS_INDEX, extract_base_name, RARITY_ORDER
collection_ids = COLLECTIONS_INDEX.get(collection, [])
# Группируем по базовому имени (без учёта вариантов)
seen_base = {}
for cid in collection_ids:
citem = get_item(cid)
if not citem:
continue
base = extract_base_name(citem.get("market_hash_name", ""))
if base and base not in seen_base:
seen_base[base] = citem
# Все предметы пользователя — для проверки владения
user_items = db.query(InventoryItem.item_id).filter(
InventoryItem.user_id == user.id
).all()
user_item_ids = {iid for (iid,) in user_items}
# Сортируем по редкости (низшая → высшая)
sorted_bases = sorted(seen_base.values(), key=lambda x: RARITY_ORDER.get(x.get("rarity", "Unknown"), -1))
for citem in sorted_bases:
base = extract_base_name(citem.get("market_hash_name", ""))
owned = False
for u_id in user_item_ids:
u_item = get_item(u_id)
if u_item and extract_base_name(u_item.get("market_hash_name", "")) == base:
owned = True
owned_names.add(base)
break
if not owned:
all_owned = False
coll_items.append({
"base_name": base,
"market_hash_name": citem.get("market_hash_name", ""),
"weapon": citem.get("weapon", ""),
"pattern": citem.get("pattern", ""),
"rarity": citem.get("rarity", ""),
"rarity_level": RARITY_ORDER.get(citem.get("rarity", "Unknown"), -1),
"owned": owned,
"image_url": citem.get("image_url", ""),
})
return {
"item": item_resp,
"collection_name": collection if collection else "",
"items": coll_items,
"all_owned": all_owned,
}
def get_case_items(case_name: str) -> List[dict]:
"""Получает предметы кейса по его имени"""
items = []
@@ -1472,8 +1600,7 @@ async def case_detail_page(
"image_url": item["image_url"]
})
return templates.TemplateResponse("case_detail.html", {
"request": request,
return templates.TemplateResponse(request, "case_detail.html", {
"user": user,
"case_name": case_name,
"case_display_name": case_config.get('display_name', case_name),
@@ -1885,8 +2012,11 @@ async def api_open_slot_case(
# Проверка достижений для слота
unlocked_ach = []
if match:
unlocked_ach += check_slot_match_achievement(db, user.id)
unlocked_ach += check_slot_match_achievements(db, user.id)
unlocked_ach += check_slot_plays_achievements(db, user.id)
unlocked_ach += check_slot_match_count_achievements(db, user.id)
unlocked_ach += check_balance_achievements(db, user.id)
unlocked_ach += check_achievements_count_achievements(db, user.id)
db.commit()
@@ -2234,8 +2364,7 @@ async def upgrade_page(
"probability": round(u.rpu_adjusted_probability or u.probability or 0, 1)
})
return templates.TemplateResponse("upgrade.html", {
"request": request,
return templates.TemplateResponse(request, "upgrade.html", {
"user": user,
"inventory_items": enriched_items,
"upgrade_rpu": upgrade_rpu,
@@ -2450,6 +2579,12 @@ async def api_execute_upgrade(
db.commit()
unlocked_ach = check_upgrade_achievements(db, user.id)
unlocked_ach += check_upgrade_risk_achievements(db, user.id, input_price)
unlocked_ach += check_upgrade_result_achievements(db, user.id, success, base_probability, input_price)
unlocked_ach += check_dildo_achievements(db, user.id)
unlocked_ach += check_balance_achievements(db, user.id)
unlocked_ach += check_collection_achievements(db, user.id)
unlocked_ach += check_achievements_count_achievements(db, user.id)
if success:
act = record_activity_own_session(user.id, user.username, "upgrade",
@@ -2501,8 +2636,7 @@ async def achievements_page(
total = len(achievements)
unlocked = sum(1 for a in achievements if a["unlocked"])
return templates.TemplateResponse("achievements.html", {
"request": request,
return templates.TemplateResponse(request, "achievements.html", {
"user": user,
"achievements": achievements,
"total": total,
@@ -2534,8 +2668,7 @@ async def activity_page(
):
activities = db.query(ActivityFeed).order_by(desc(ActivityFeed.created_at)).limit(50).all()
return templates.TemplateResponse("activity.html", {
"request": request,
return templates.TemplateResponse(request, "activity.html", {
"user": user,
"activities": [
{
@@ -2681,8 +2814,7 @@ async def crash_page(
request: Request,
user: User = Depends(get_current_user)
):
return templates.TemplateResponse("crash.html", {
"request": request,
return templates.TemplateResponse(request, "crash.html", {
"user": user,
"active_page": "crash"
})
@@ -2711,11 +2843,9 @@ async def api_crash_bet(
CrActivity.user_id == user.id,
CrActivity.activity_type == "crash"
).count() + 1
unlocked_ach = []
r1 = check_achievement(db, user.id, "crash_first", 1)
if r1: unlocked_ach.append(r1)
r2 = check_achievement(db, user.id, "crash_pro", crash_count)
if r2: unlocked_ach.append(r2)
unlocked_ach = check_crash_achievements(db, user.id, crash_count)
unlocked_ach += check_balance_achievements(db, user.id)
unlocked_ach += check_achievements_count_achievements(db, user.id)
db.commit()
asyncio.ensure_future(manager.send_personal(user.id, {"type": "balance_update", "balance": user.balance}))
@@ -2748,10 +2878,9 @@ async def api_crash_cashout(
user.balance += payout
# Проверка достижений
unlocked_ach = []
if g.current_multiplier >= 5.0:
r = check_achievement(db, user.id, "crash_5x", 1)
if r: unlocked_ach.append(r)
unlocked_ach = check_crash_cashout_achievements(db, user.id, g.current_multiplier)
unlocked_ach += check_balance_achievements(db, user.id)
unlocked_ach += check_achievements_count_achievements(db, user.id)
db.commit()