Files
DeltaZern/paper-api/src/main/java/org/bukkit/block/SculkCatalyst.java
T
2023-07-10 17:59:42 +02:00

38 lines
1.3 KiB
Java

package org.bukkit.block;
import org.bukkit.event.entity.EntityDeathEvent;
import org.jetbrains.annotations.NotNull;
/**
* Represents a captured state of a sculk catalyst.
*/
public interface SculkCatalyst extends TileState {
/**
* Causes a new sculk bloom, as if an entity just died around this catalyst.
* <p>
* Typically, charges should be set to the exp reward of a mob
* ({@link EntityDeathEvent#getDroppedExp()}), which is usually
* 3-5 for animals, and 5-10 for the average mob (up to 50 for
* wither skeletons). Roughly speaking, for each charge, 1 more
* sculk block will be placed.
* <p>
* If <code>charges > 1000</code>, multiple cursors will be spawned in the
* block.
*
* @param block which block to spawn the cursor in
* @param charges how much charge to spawn.
*/
void bloom(@NotNull Block block, int charges);
// Paper start - SculkCatalyst bloom API
/**
* Bloom at the specified location as if an entity that drops experience just died there.
*
* @param position position to bloom at
* @param charge charge to bloom with, normally the amount of experience dropped from the dead entity
*/
void bloom(@org.jetbrains.annotations.NotNull io.papermc.paper.math.Position position, int charge);
// Paper end - SculkCatalyst bloom API
}