Files
DeltaZern/paper-server/src/main/java/org/bukkit/craftbukkit/CraftFluidCollisionMode.java
T
CraftBukkit/Spigot 369edcded9 Add ray tracing and bounding box API
By: blablubbabc <lukas@wirsindwir.de>
2018-10-26 19:59:42 +11:00

25 lines
689 B
Java

package org.bukkit.craftbukkit;
import org.bukkit.FluidCollisionMode;
import net.minecraft.server.FluidCollisionOption;
public class CraftFluidCollisionMode {
private CraftFluidCollisionMode() {}
public static FluidCollisionOption toNMS(FluidCollisionMode fluidCollisionMode) {
if (fluidCollisionMode == null) return null;
switch (fluidCollisionMode) {
case ALWAYS:
return FluidCollisionOption.ALWAYS;
case SOURCE_ONLY:
return FluidCollisionOption.SOURCE_ONLY;
case NEVER:
return FluidCollisionOption.NEVER;
default:
return null;
}
}
}