874b6f20c2
Основа — Horizon (MIT). История апстрима не переносится: этот репозиторий ведёт свою.
896 lines
23 KiB
Markdown
896 lines
23 KiB
Markdown
# Launcher commands
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<!-- Generated from launcher/src/cli.rs by cli_tools::markdown(); a test fails when this file is out of date. Update it with: HORIZON_WRITE_DOCS=1 cargo test --manifest-path launcher/Cargo.toml the_launcher_reference -->
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Every command of `horizon-launcher`, and the tool `horizon-launcher mcp` offers for it. A tool's arguments are the command's, in snake_case. A tool runs the command with `--json` and returns what it printed. The tools that change the player's things for good need `confirm: true`. The tools that send something or reach other people say "only when the player asks". The game's own tools, `game_*`, are in [horizon-ctl-commands.md](horizon-ctl-commands.md). With No AI on, `mcp` and `agent-config` are hidden and refuse; every other command stays. See [agent-control.md](agent-control.md#no-ai).
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## `horizon-launcher versions`
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List Horizon releases, or the installed versions.
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horizon-launcher versions
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- `--installed`: Only the versions installed here (no network)
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MCP: `versions`.
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## `horizon-launcher install`
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Download and install a release (a tag such as v2026.10.13, or "latest").
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horizon-launcher install <TAG>
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- `TAG`
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MCP: `install`.
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## `horizon-launcher remove`
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Remove an installed version.
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horizon-launcher remove <TAG>
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- `TAG`
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MCP: `remove`, needs `confirm: true`.
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## `horizon-launcher prepare`
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Prepare a version's resources from your own Minecraft install, or from Mojang.
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horizon-launcher prepare
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- `--minecraft`: The game folder of the official launcher, Prism Launcher, MultiMC, the Modrinth App, ATLauncher or GDLauncher (default: the launcher's, then every launcher's default)
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- `--download`: Download Minecraft from Mojang for the signed-in account that owns it, instead of using an install
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MCP: `prepare`.
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## `horizon-launcher play`
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Start the client (needs a signed-in Microsoft account that owns Minecraft: Java Edition).
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horizon-launcher play
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- `--instance`: The instance to play (its name or id; default: the selected one)
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- `--world`: Open or create this world (a folder under saves) at once
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- `--creative`: Creative mode for a new world
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- `--join`: Join a friend's world with its invite code
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- `--server`: Join this server at once: an address, or a server of the list by name or position
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- `--arg`: An extra argument for the game, passed through as-is (repeatable), for example --server-thread
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MCP: `play`, then the `game_*` tools.
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## `horizon-launcher server`
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Run a dedicated server here; type commands into its console.
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horizon-launcher server
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- `--dir`: The server's folder (default: the one the launcher uses)
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- `--accept-eula`: Agree to the Minecraft EULA (https://aka.ms/MinecraftEULA)
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MCP: `server`, `server_command`, `server_log`, `server_stop`.
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## `horizon-launcher native-build`
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Native mods (experimental, docs/native-mods.md): compile mixin bundles on the Horizon revision they pin, with the launcher's own Rust, as the version the "Native mods" instance plays. Not sandboxed: the mods' code runs with your rights.
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horizon-launcher native-build [FOLDER]
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- `FOLDER`: A mod folder (horizon-mixin.toml, or an unpacked .hnmod), or a folder of them (default: the native mods installed and turned on in the instance)
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- `--instance`: The instance whose installed native mods to build, and which then plays the build (default: the selected one; the game's own home builds into the Native mods instance)
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- `--trust-native-code`: You read the mods' source and trust it with full access to this computer
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MCP: none: the player's switch.
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## `horizon-launcher notes`
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Show a release's patch notes (default: the newest).
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horizon-launcher notes [TAG]
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- `TAG`
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MCP: `notes`.
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## `horizon-launcher links`
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Show the Discord, sponsor and website links.
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horizon-launcher links
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MCP: `links`.
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## `horizon-launcher account list`
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The signed-in accounts and which one plays.
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horizon-launcher account list
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MCP: `account_list`.
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## `horizon-launcher account sign-in`
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Sign in with a Microsoft account in your browser (device code). Play needs one that owns Minecraft: Java Edition.
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horizon-launcher account sign-in
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MCP: `account_sign_in`.
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## `horizon-launcher account sign-out`
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Sign out: the account's tokens leave the keychain.
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horizon-launcher account sign-out <WHO>
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- `WHO`: Its name or UUID
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MCP: `account_sign_out`, needs `confirm: true`.
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## `horizon-launcher account select`
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Play as this account, or as one of your offline names.
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horizon-launcher account select <WHO>
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- `WHO`
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MCP: `account_select`.
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## `horizon-launcher account offline`
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Play offline (LAN, offline-mode servers) beside a signed-in account that owns the game: as NAME (kept to switch back to; 3 to 16 letters, digits or _), or as the name the game made up.
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horizon-launcher account offline [NAME]
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- `NAME`
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MCP: `account_offline`.
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## `horizon-launcher account forget-offline`
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Forget one of your offline names.
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horizon-launcher account forget-offline <NAME>
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- `NAME`
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MCP: `account_forget_offline`.
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## `horizon-launcher account skin`
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Show or set an offline name's skin and cape: a 64x64 (or 64x32) skin PNG, a 64x32 cape PNG, the model. Kept by the launcher and given to the game when that name plays.
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horizon-launcher account skin <NAME> [FILE]
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- `NAME`
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- `FILE`: The skin's PNG
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- `--model`: classic or slim arms
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- `--cape`: The cape's PNG
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- `--no-skin`: Back to the default skin
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- `--no-cape`: Take the cape off
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MCP: `account_skin`.
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## `horizon-launcher settings`
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Show the launcher's settings, or set one (the Settings page): selected-version TAG, minecraft-dir PATH, server-dir PATH ("default" resets a folder), install-new-versions on|off, opening-animation on|off, proxy http://host:port ("default" removes it), while-playing stay|minimize|hide (what the window does while the game runs), language system|en|fr|ru (the window's language; system follows the computer's), accent violet|blue|teal|green|amber|red|pink, background PATH (a picture behind Home; "default" shows Horizon's landscape).
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horizon-launcher settings [KEY] [VALUE]
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- `KEY` (selected-version, minecraft-dir, server-dir, install-new-versions, opening-animation, proxy, while-playing, language, accent, background)
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- `VALUE`: The new value (with KEY)
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MCP: `settings`.
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## `horizon-launcher game-args`
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Show or set the extra arguments the game starts with (for example --server-thread); quotes group a word with spaces in it.
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horizon-launcher game-args [ARGS]
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- `ARGS`: Omit to show the current arguments
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MCP: `game_args`.
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## `horizon-launcher share-log`
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Upload an instance's latest.log to mclo.gs (a paste service for Minecraft logs) and print its link, for a bug report: only when the player asks. The home folder, the user name and the account names are taken out first; the link expires after 90 days unread.
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horizon-launcher share-log
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- `--instance`: The instance (default: the selected one)
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MCP: `share_log`, only when the player asks.
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## `horizon-launcher unshare-log`
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Delete a log shared with share-log: the "<id>:<token>" it printed.
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horizon-launcher unshare-log <SHARED>
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- `SHARED`
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MCP: `unshare_log`, needs `confirm: true`.
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## `horizon-launcher logs`
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Print the end of the game's log (logs/latest.log in the game folder), or its newest crash report.
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horizon-launcher logs
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- `--lines`: How many lines of latest.log
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- `--crash`: The newest crash report instead
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MCP: `logs`.
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## `horizon-launcher update`
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Look for a newer Horizon release and launcher, and install them.
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horizon-launcher update
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- `--check`: Only report what is available
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MCP: `update`.
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## `horizon-launcher desktop-entry`
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Linux: put Horizon in the applications menu (an entry and the icon, under $XDG_DATA_HOME), or take it out with --remove.
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horizon-launcher desktop-entry
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- `--remove`: Remove the entry and the icon, and stop adding them back
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MCP: `desktop_entry`.
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## `horizon-launcher data status`
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What is allowed, the install ID and how many items wait (the default).
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horizon-launcher data status
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MCP: `data_status`.
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## `horizon-launcher data allow`
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Turn kinds on: performance, crashes, bugs, benchmarks, or all.
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horizon-launcher data allow <KINDS>...
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- `KINDS`
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MCP: `data_allow`, only when the player asks.
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## `horizon-launcher data deny`
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Turn kinds off: performance, crashes, bugs, benchmarks, or all.
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horizon-launcher data deny <KINDS>...
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- `KINDS`
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MCP: `data_deny`.
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## `horizon-launcher data show`
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Print exactly what would be sent.
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horizon-launcher data show
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MCP: `data_show`.
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## `horizon-launcher data delete`
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Delete everything sent from here, and what waits, and take a new install ID.
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horizon-launcher data delete
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MCP: `data_delete`, needs `confirm: true`.
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## `horizon-launcher data send`
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Send what is waiting now.
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horizon-launcher data send
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MCP: `data_send`, only when the player asks.
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## `horizon-launcher data bug`
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Send a bug report you write; it is printed first, as it would leave.
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horizon-launcher data bug <TEXT>
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- `TEXT`
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- `--log`: Add the end of the game's log (scrubbed, without chat)
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- `--yes`: Send without asking
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MCP: `data_bug`, only when the player asks.
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## `horizon-launcher data benchmark`
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Upload a benchmark report (docs/benchmark-report.md); it is printed first.
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horizon-launcher data benchmark <FILE>
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- `FILE`
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- `--yes`
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MCP: `data_benchmark`, only when the player asks.
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## `horizon-launcher instance list`
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The instances, each with its game folder (* = the one Play starts).
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horizon-launcher instance list
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MCP: `instance_list`.
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## `horizon-launcher instance create`
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Make an instance: empty but for your options and name, or a copy of another one's worlds, options and packs.
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horizon-launcher instance create <NAME>
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- `NAME`
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- `--copy`: The instance to copy (its name or id)
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MCP: `instance_create`.
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## `horizon-launcher instance rename`
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Rename an instance (its folder stays).
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horizon-launcher instance rename <INSTANCE> <NAME>
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- `INSTANCE`
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- `NAME`
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MCP: `instance_rename`.
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## `horizon-launcher instance icon`
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Set an instance's icon: a block or item name from your prepared files (grass_block), a colour (#3fa7d6), or none.
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horizon-launcher instance icon <INSTANCE> <ICON>
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- `INSTANCE`
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- `ICON`
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MCP: `instance_icon`.
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## `horizon-launcher instance group`
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Put an instance in a sidebar group, or take it out with no group.
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horizon-launcher instance group <INSTANCE> [GROUP]
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- `INSTANCE`
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- `GROUP`
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MCP: `instance_group`.
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## `horizon-launcher instance select`
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Make Play start this instance.
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horizon-launcher instance select <INSTANCE>
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- `INSTANCE`
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MCP: `instance_select`.
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## `horizon-launcher instance version`
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Keep an instance on one installed Horizon version, or "latest" to follow updates again.
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horizon-launcher instance version <INSTANCE> <VERSION>
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- `INSTANCE`
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MCP: `instance_version`.
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## `horizon-launcher instance export`
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Export an instance (or a port) to share: its settings, packs, Horizon mods and the worlds named, as a .mrpack (resource packs from Modrinth listed by download) or a zip. Never logs, screenshots or account data; worlds go without their per-player files.
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horizon-launcher instance export [INSTANCE]
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- `INSTANCE`: The instance (default: the selected one)
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- `--format` (mrpack, zip)
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- `--world`: A world to put in it (its name or folder); repeat for more
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- `--out`: Where to write it (default: "<name>.mrpack" in the current folder)
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MCP: `instance_export`.
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## `horizon-launcher instance launch`
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Show or set what runs around an instance's game: a shell command before it (the game starts only if it succeeds), a wrapper it runs through (`nice -n 5`), and environment variables ("NAME=value NAME2=value"). An empty value clears one. On Linux, also GameMode, MangoHud and the dedicated graphics card, when the computer has them.
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horizon-launcher instance launch <INSTANCE>
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- `INSTANCE`
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- `--pre-launch`
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- `--wrapper`
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- `--env`
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- `--gamemode`: Linux: run it through GameMode (gamemoderun), on or off
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- `--mangohud`: Linux: MangoHud's overlay, on or off
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- `--dedicated-gpu`: Linux: the dedicated graphics card (DRI_PRIME, or NVIDIA's offload), on or off
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MCP: `instance_launch`, needs `confirm: true`.
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## `horizon-launcher instance shortcut`
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Put a shortcut on the desktop that plays an instance (`play --instance`): a .desktop file (also in the applications menu) on Linux, an app on macOS, a .lnk on Windows.
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horizon-launcher instance shortcut [INSTANCE]
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- `INSTANCE`: The instance (default: the selected one)
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- `--remove`: Move the instance's shortcuts to the trash instead
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MCP: `instance_shortcut`.
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## `horizon-launcher instance import`
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Import what a file is, as dropping it on the window does: a shared instance (a .mrpack without mod loaders, such as `instance export` writes, or a game folder zip) becomes a new instance; a Java modpack goes to the Modpacks import; a resource or shader pack into the instance (default: the selected one).
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horizon-launcher instance import <FILE>
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- `FILE`
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- `--instance`: The instance a pack goes into
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MCP: `instance_import`.
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## `horizon-launcher worlds list`
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The worlds: name, mode, version, last played and size (the default).
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horizon-launcher worlds list
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- `--instance`: The instance (default: the selected one)
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MCP: `worlds_list`.
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## `horizon-launcher worlds backup`
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Zip a world into the instance's backups/ folder, as the game's Make Backup does.
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horizon-launcher worlds backup <WORLD>
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- `WORLD`: Its folder or name
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- `--instance`
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MCP: `worlds_backup`.
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## `horizon-launcher worlds copy`
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Copy a world beside it, as "<name> (1)".
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horizon-launcher worlds copy <WORLD>
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- `WORLD`
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- `--instance`
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MCP: `worlds_copy`.
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## `horizon-launcher worlds delete`
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Move a world to the system's trash.
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horizon-launcher worlds delete <WORLD>
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- `WORLD`
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- `--instance`
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MCP: `worlds_delete`, needs `confirm: true`.
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## `horizon-launcher worlds datapack-list`
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A world's data packs, and which are on.
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horizon-launcher worlds datapack-list <WORLD>
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- `WORLD`
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- `--instance`
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MCP: `worlds_datapack_list`.
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## `horizon-launcher worlds datapack-add`
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Copy a data pack zip into a world (the game turns it on when the world opens).
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horizon-launcher worlds datapack-add <WORLD> <FILE>
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- `WORLD`
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- `FILE`
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- `--instance`
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MCP: `worlds_datapack_add`.
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## `horizon-launcher worlds datapack-remove`
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Move a world's data pack to the system's trash.
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horizon-launcher worlds datapack-remove <WORLD> <PACK>
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- `WORLD`
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- `PACK`: Its file name, with or without .zip
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- `--instance`
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MCP: `worlds_datapack_remove`, needs `confirm: true`.
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## `horizon-launcher packs list`
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The resource and shader packs, and which are on (the default).
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horizon-launcher packs list
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- `--kind` (resource, shader): Only this kind
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- `--instance`: The instance (default: the selected one)
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MCP: `packs_list`.
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## `horizon-launcher packs add`
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Copy a pack file in: a resource pack .zip, a shader pack .zip or a .hshader.
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horizon-launcher packs add <FILE>
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- `FILE`
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- `--instance`
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MCP: `packs_add`.
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## `horizon-launcher packs on`
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Turn a pack on (a resource pack goes on top; a shader pack replaces the one that was on).
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horizon-launcher packs on <PACK>
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- `PACK`: Its file name or title
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- `--kind` (resource, shader)
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- `--instance`
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|
MCP: `packs_on`.
|
|
|
|
## `horizon-launcher packs off`
|
|
|
|
Turn a pack off.
|
|
|
|
horizon-launcher packs off <PACK>
|
|
|
|
- `PACK`
|
|
- `--kind` (resource, shader)
|
|
- `--instance`
|
|
|
|
MCP: `packs_off`.
|
|
|
|
## `horizon-launcher packs remove`
|
|
|
|
Turn a pack off and move it to the system's trash.
|
|
|
|
horizon-launcher packs remove <PACK>
|
|
|
|
- `PACK`
|
|
- `--kind` (resource, shader)
|
|
- `--instance`
|
|
|
|
MCP: `packs_remove`, needs `confirm: true`.
|
|
|
|
## `horizon-launcher screenshots list`
|
|
|
|
The screenshots, the newest first, with their files (the default).
|
|
|
|
horizon-launcher screenshots list
|
|
|
|
- `--instance`: The instance (default: the selected one)
|
|
|
|
MCP: `screenshots_list`.
|
|
|
|
## `horizon-launcher screenshots delete`
|
|
|
|
Move a screenshot to the system's trash.
|
|
|
|
horizon-launcher screenshots delete <SCREENSHOT>
|
|
|
|
- `SCREENSHOT`: Its file name, with or without .png
|
|
- `--instance`
|
|
|
|
MCP: `screenshots_delete`, needs `confirm: true`.
|
|
|
|
## `horizon-launcher multiplayer list`
|
|
|
|
The servers of the game's Multiplayer screen (the default).
|
|
|
|
horizon-launcher multiplayer list
|
|
|
|
- `--instance`: The instance (default: the selected one)
|
|
|
|
MCP: `multiplayer_list`.
|
|
|
|
## `horizon-launcher multiplayer add`
|
|
|
|
Add a server to the list.
|
|
|
|
horizon-launcher multiplayer add <ADDRESS>
|
|
|
|
- `ADDRESS`: Its address, as in the game's Add Server (host or host:port)
|
|
- `--name`: Its name in the list (default: Minecraft Server)
|
|
- `--instance`
|
|
|
|
MCP: `multiplayer_add`.
|
|
|
|
## `horizon-launcher multiplayer remove`
|
|
|
|
Remove a server from the list: its position from 1, name or address.
|
|
|
|
horizon-launcher multiplayer remove <SERVER>
|
|
|
|
- `SERVER`
|
|
- `--instance`
|
|
|
|
MCP: `multiplayer_remove`, needs `confirm: true`.
|
|
|
|
## `horizon-launcher modpack list`
|
|
|
|
The imported packs and their coverage (the default).
|
|
|
|
horizon-launcher modpack list
|
|
|
|
MCP: `modpack_list`.
|
|
|
|
## `horizon-launcher modpack import`
|
|
|
|
Import a .mrpack, a CurseForge zip or an instance folder, and write its coverage report.
|
|
|
|
horizon-launcher modpack import <PATH>
|
|
|
|
- `PATH`
|
|
|
|
MCP: `modpack_import`.
|
|
|
|
## `horizon-launcher modpack port`
|
|
|
|
Get the jars of what this computer can port and carry them over.
|
|
|
|
horizon-launcher modpack port <PACK>
|
|
|
|
- `PACK`: The pack's folder name, as list shows it
|
|
- `--from`: A folder with your own jars (an installed instance, a downloads folder)
|
|
|
|
MCP: `modpack_port`.
|
|
|
|
## `horizon-launcher modpack play`
|
|
|
|
Play a ported pack as its own profile.
|
|
|
|
horizon-launcher modpack play <PACK>
|
|
|
|
- `PACK`
|
|
|
|
MCP: `modpack_play`.
|
|
|
|
## `horizon-launcher modpack remove`
|
|
|
|
Remove an imported pack: its jars, ports and the profile's saves.
|
|
|
|
horizon-launcher modpack remove <PACK>
|
|
|
|
- `PACK`
|
|
|
|
MCP: `modpack_remove`, needs `confirm: true`.
|
|
|
|
## `horizon-launcher mods list`
|
|
|
|
What the browser installed in an instance (the default).
|
|
|
|
horizon-launcher mods list
|
|
|
|
- `--instance`: The instance (default: the selected one)
|
|
|
|
MCP: `mods_list`.
|
|
|
|
## `horizon-launcher mods search`
|
|
|
|
Search for packs Horizon loads.
|
|
|
|
horizon-launcher mods search [TEXT]...
|
|
|
|
- `TEXT`
|
|
- `--kind` (mod, resource, modpack, shader, datapack)
|
|
- `--everything`: Also what was made for other versions or runs only partly, each marked
|
|
- `--source` (modrinth, curseforge, horizon)
|
|
|
|
MCP: `mods_search`.
|
|
|
|
## `horizon-launcher mods check`
|
|
|
|
Say how well a Java mod runs in Horizon: its jar is downloaded (checksum checked), carried over and read; the answer is kept.
|
|
|
|
horizon-launcher mods check <PROJECT>
|
|
|
|
- `PROJECT`
|
|
- `--everything`: Allow a version made for another Minecraft version (1.21 and later)
|
|
- `--source` (modrinth, curseforge, horizon)
|
|
|
|
MCP: `mods_check`.
|
|
|
|
## `horizon-launcher mods install`
|
|
|
|
Install a pack and what it needs into an instance, by its id or slug (checksums checked); a Java mod is ported into horizon-mods and turned on; a modpack is imported as an instance of its own; a data pack goes into the world `--world` names.
|
|
|
|
horizon-launcher mods install <PROJECT>
|
|
|
|
- `PROJECT`
|
|
- `--world`: Install the project's data pack into this world of the instance (its name or folder)
|
|
- `--instance`: The instance (default: the selected one)
|
|
- `--everything`: Allow a version made for another Minecraft version
|
|
- `--source` (modrinth, curseforge, horizon)
|
|
|
|
MCP: `mods_install`.
|
|
|
|
## `horizon-launcher mods update`
|
|
|
|
Update what the browser installed (or one pack).
|
|
|
|
horizon-launcher mods update [PROJECT]
|
|
|
|
- `PROJECT`
|
|
- `--check`: Only say what is newer
|
|
- `--instance`: The instance (default: the selected one)
|
|
|
|
MCP: `mods_update`.
|
|
|
|
## `horizon-launcher mods remove`
|
|
|
|
Remove a pack the browser installed.
|
|
|
|
horizon-launcher mods remove <PROJECT>
|
|
|
|
- `PROJECT`
|
|
- `--instance`: The instance (default: the selected one)
|
|
|
|
MCP: `mods_remove`, needs `confirm: true`.
|
|
|
|
## `horizon-launcher mods enable`
|
|
|
|
Turn on a mod the browser installed (horizon-mods.txt, as the game's Options > Mods does).
|
|
|
|
horizon-launcher mods enable <PROJECT>
|
|
|
|
- `PROJECT`
|
|
- `--instance`: The instance (default: the selected one)
|
|
|
|
MCP: `mods_enable`.
|
|
|
|
## `horizon-launcher mods disable`
|
|
|
|
Turn off a mod the browser installed; it stays installed.
|
|
|
|
horizon-launcher mods disable <PROJECT>
|
|
|
|
- `PROJECT`
|
|
- `--instance`: The instance (default: the selected one)
|
|
|
|
MCP: `mods_disable`.
|
|
|
|
## `horizon-launcher rust status`
|
|
|
|
Whether it is installed, its version and whether this computer can link with it.
|
|
|
|
horizon-launcher rust status
|
|
|
|
MCP: `rust_status`.
|
|
|
|
## `horizon-launcher rust install`
|
|
|
|
Download the pinned toolchain from static.rust-lang.org (once), checked by SHA-256.
|
|
|
|
horizon-launcher rust install
|
|
|
|
MCP: `rust_install`.
|
|
|
|
## `horizon-launcher rust remove`
|
|
|
|
Delete the toolchain and the native builds' Cargo home.
|
|
|
|
horizon-launcher rust remove
|
|
|
|
MCP: `rust_remove`.
|
|
|
|
## `horizon-launcher servers list`
|
|
|
|
The servers, their folder and whether they run.
|
|
|
|
horizon-launcher servers list
|
|
|
|
MCP: `servers_list`.
|
|
|
|
## `horizon-launcher servers create`
|
|
|
|
Create a server; with no options it is a new world, survival, normal, 10 players, friends only.
|
|
|
|
horizon-launcher servers create
|
|
|
|
- `--name`
|
|
- `--seed`: The new world's seed (default: random)
|
|
- `--copy-world`: Start from a copy of this world folder (one of your saves)
|
|
- `--mode` (survival, creative, adventure, spectator)
|
|
- `--difficulty` (peaceful, easy, normal, hard)
|
|
- `--max-players`
|
|
- `--open`: Let anyone in (no whitelist)
|
|
- `--check-accounts`: Check players' Minecraft accounts (they must sign in with Microsoft)
|
|
- `--player`: Who may join (repeatable); the first becomes an operator
|
|
- `--accept-eula`: Agree to the Minecraft EULA (https://aka.ms/MinecraftEULA)
|
|
|
|
MCP: `servers_create`, only when the player asks.
|
|
|
|
## `horizon-launcher servers set-up`
|
|
|
|
Copy an installed, prepared version's programs and game files for the servers (again).
|
|
|
|
horizon-launcher servers set-up
|
|
|
|
MCP: `servers_set_up`.
|
|
|
|
## `horizon-launcher servers run`
|
|
|
|
Run a horizon-server command on a server, for example: servers run "My server" -- status.
|
|
|
|
horizon-launcher servers run <SERVER> -- <ARGS>...
|
|
|
|
- `SERVER`: The server's name or folder
|
|
- `ARGS`
|
|
|
|
MCP: `servers_run`.
|
|
|
|
## `horizon-launcher servers forget`
|
|
|
|
Take a server off the list (its folder stays).
|
|
|
|
horizon-launcher servers forget <SERVER>
|
|
|
|
- `SERVER`
|
|
|
|
MCP: `servers_forget`, needs `confirm: true`.
|
|
|
|
## `horizon-launcher mcp`
|
|
|
|
Serve the Model Context Protocol on stdin and stdout, for AI agents (refused while No AI is on).
|
|
|
|
horizon-launcher mcp
|
|
|
|
MCP: none: this command is the MCP server.
|
|
|
|
## `horizon-launcher agent-config`
|
|
|
|
How to connect an AI agent (Claude Code, Codex, Cursor, any MCP client) to `mcp`: the config to paste and the command that adds it (refused while No AI is on).
|
|
|
|
horizon-launcher agent-config
|
|
|
|
- `--client` (claude-code, codex, cursor, generic): Only this client
|
|
- `--test`: Start the MCP server as a client would and say whether it answered
|
|
|
|
MCP: none: it prints how to connect a client to `mcp`.
|
|
|
|
## `horizon-launcher no-ai`
|
|
|
|
Show or set No AI: on hides and turns off every AI feature (the companion, agent control, horizon-ctl and both MCP servers); off, the default, makes them available.
|
|
|
|
horizon-launcher no-ai [STATE]
|
|
|
|
- `STATE` (on, off): Omit to show the current state
|
|
|
|
MCP: none: the player's switch.
|
|
|
|
## `horizon-launcher benchmark`
|
|
|
|
Measure the launcher: starts (the first is the cold one), page switching, idle CPU and memory, the release list fetch; writes a benchmark report to benchmarks/ in its data folder.
|
|
|
|
horizon-launcher benchmark
|
|
|
|
- `--repeats`: How many times to start it
|
|
|
|
MCP: `benchmark`.
|