Files
dodep-simulator/templates/achievements.html
T
root 3fe8a47e04 Dildo items, admin fixes, UI refactor
- Add 85 custom Dildo items (knife/skin pattern names, various rarities)
- Create Dildo Case config (hidden, items obtained via contracts)
- Fix admin user_detail.html nested script tag (Notify fallback removed)
- Fix admin cases.html embedded script tag
- Add notifications.js to admin base.html
- Fix admin users.html: use counts instead of relationship lists
- Replace old money format with |money filter across all templates
- Standardize nav partial (_nav.html) with active_page highlighting
- Fix RARITY_COLORS rename in activity sidebar
- Fix toast animation (forwards) and remove duplicate CSS
- Replace showToast() with Notify.* in upgrade page
- Add cs2_simulator.db and *.log to .gitignore
- Create remote-deploy.sh with DB exclusion
2026-07-05 16:15:12 +00:00

307 lines
11 KiB
HTML

<!DOCTYPE html>
<html lang="ru">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Достижения - CS2 Simulator</title>
<link rel="stylesheet" href="/static/css/style.css">
<style>
.achievements-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 2rem;
flex-wrap: wrap;
gap: 1rem;
}
.achievements-stats {
display: flex;
gap: 1.5rem;
}
.achievements-stats .stat {
text-align: center;
}
.achievements-stats .stat-value {
font-size: 1.5rem;
font-weight: 700;
color: var(--primary-color);
}
.achievements-stats .stat-label {
font-size: 0.8rem;
color: var(--text-secondary);
}
.achievements-grid {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(320px, 1fr));
gap: 1rem;
}
.achievement-card {
background: var(--bg-card);
border: 1px solid var(--border-color);
border-radius: 12px;
padding: 1rem;
display: flex;
gap: 1rem;
align-items: flex-start;
transition: all 0.3s;
position: relative;
overflow: hidden;
}
.achievement-card.unlocked {
border-color: var(--success-color);
background: linear-gradient(135deg, rgba(34, 197, 94, 0.05), transparent);
}
.achievement-card.unlocked::before {
content: '';
position: absolute;
top: -50%;
right: -50%;
width: 100%;
height: 100%;
background: radial-gradient(circle, rgba(34, 197, 94, 0.08), transparent 70%);
pointer-events: none;
}
.achievement-card.locked {
opacity: 0.7;
}
.achievement-icon {
font-size: 2rem;
width: 48px;
height: 48px;
display: flex;
align-items: center;
justify-content: center;
background: var(--bg-dark);
border-radius: 10px;
flex-shrink: 0;
}
.achievement-card.unlocked .achievement-icon {
background: rgba(34, 197, 94, 0.15);
}
.achievement-info {
flex: 1;
min-width: 0;
}
.achievement-title {
font-weight: 600;
margin-bottom: 0.25rem;
}
.achievement-desc {
font-size: 0.85rem;
color: var(--text-secondary);
margin-bottom: 0.5rem;
}
.achievement-reward {
font-size: 0.8rem;
color: var(--success-color);
}
.achievement-progress {
margin-top: 0.5rem;
}
.progress-bar {
height: 6px;
background: var(--bg-dark);
border-radius: 3px;
overflow: hidden;
}
.progress-fill {
height: 100%;
background: var(--primary-color);
border-radius: 3px;
transition: width 0.5s ease;
}
.progress-fill.complete {
background: var(--success-color);
}
.progress-text {
font-size: 0.75rem;
color: var(--text-secondary);
margin-top: 0.25rem;
}
.category-filter {
display: flex;
gap: 0.5rem;
flex-wrap: wrap;
margin-bottom: 1.5rem;
}
.category-btn {
padding: 0.4rem 1rem;
border: 1px solid var(--border-color);
background: transparent;
color: var(--text-color);
border-radius: 20px;
cursor: pointer;
font-size: 0.85rem;
transition: all 0.2s;
}
.category-btn:hover {
border-color: var(--primary-color);
}
.category-btn.active {
background: var(--primary-color);
border-color: var(--primary-color);
color: white;
}
.new-achievement-popup {
position: fixed;
top: 20px;
right: 20px;
background: linear-gradient(135deg, #1a3a1a, #0d260d);
border: 1px solid var(--success-color);
border-radius: 12px;
padding: 1rem 1.5rem;
z-index: 9999;
box-shadow: 0 10px 40px rgba(0,0,0,0.5);
animation: slideInRight 0.5s ease;
max-width: 350px;
}
.new-achievement-popup.hiding {
animation: slideOutRight 0.5s ease forwards;
}
@keyframes slideInRight {
from { transform: translateX(120%); opacity: 0; }
to { transform: translateX(0); opacity: 1; }
}
@keyframes slideOutRight {
from { transform: translateX(0); opacity: 1; }
to { transform: translateX(120%); opacity: 0; }
}
.new-achievement-popup .popup-title {
font-size: 0.85rem;
color: var(--text-secondary);
margin-bottom: 0.25rem;
}
.new-achievement-popup .popup-achievement {
font-size: 1.1rem;
font-weight: 600;
}
.new-achievement-popup .popup-reward {
color: var(--success-color);
font-size: 0.9rem;
margin-top: 0.25rem;
}
</style>
</head>
<body>
{% include "_nav.html" %}
<main class="container" style="padding: 2rem 1rem;">
<div class="achievements-header">
<div>
<h1>🏆 Достижения</h1>
<p class="page-subtitle">Выполняй задания и получай награды</p>
</div>
<div class="achievements-stats">
<div class="stat">
<div class="stat-value">{{ unlocked }}</div>
<div class="stat-label">Открыто</div>
</div>
<div class="stat">
<div class="stat-value">{{ total }}</div>
<div class="stat-label">Всего</div>
</div>
<div class="stat">
<div class="stat-value">{{ "%.0f"|format(unlocked/total*100 if total > 0 else 0) }}%</div>
<div class="stat-label">Прогресс</div>
</div>
</div>
</div>
<div class="category-filter" id="categoryFilter">
<button class="category-btn active" data-cat="all">Все</button>
<button class="category-btn" data-cat="cases">📦 Кейсы</button>
<button class="category-btn" data-cat="contracts">🔄 Контракты</button>
<button class="category-btn" data-cat="upgrade">🆙 Апгрейд</button>
<button class="category-btn" data-cat="crash">💥 Crash</button>
<button class="category-btn" data-cat="general">🎯 Общие</button>
</div>
<div class="achievements-grid" id="achievementsGrid">
{% for ach in achievements %}
<div class="achievement-card {{ 'unlocked' if ach.unlocked else 'locked' }}"
data-category="{{ ach.category }}">
<div class="achievement-icon">{{ ach.icon }}</div>
<div class="achievement-info">
<div class="achievement-title">{{ ach.title }}</div>
<div class="achievement-desc">{{ ach.description }}</div>
{% if ach.reward_amount > 0 %}
<div class="achievement-reward">+{{ ach.reward_amount|money }} ₽</div>
{% endif %}
<div class="achievement-progress">
<div class="progress-bar">
<div class="progress-fill {{ 'complete' if ach.unlocked else '' }}"
style="width: {{ (ach.progress / ach.requirement_value * 100)|round }}%"></div>
</div>
<div class="progress-text">
{% if ach.unlocked %}
✅ Получено
{% else %}
{{ ach.progress }} / {{ ach.requirement_value }}
{% endif %}
</div>
</div>
</div>
</div>
{% endfor %}
</div>
</main>
<div id="achievementPopup" class="new-achievement-popup" style="display:none;">
<div class="popup-title">🏆 Новое достижение!</div>
<div class="popup-achievement" id="popupTitle"></div>
<div class="popup-reward" id="popupReward"></div>
</div>
<script src="/static/js/sounds.js"></script>
<script src="/static/js/websocket.js"></script>
<script src="/static/js/notifications.js"></script>
<script src="/static/js/safemode.js"></script>
<script>
document.addEventListener('DOMContentLoaded', () => {
// Категории
document.querySelectorAll('.category-btn').forEach(btn => {
btn.addEventListener('click', () => {
document.querySelectorAll('.category-btn').forEach(b => b.classList.remove('active'));
btn.classList.add('active');
const cat = btn.dataset.cat;
document.querySelectorAll('.achievement-card').forEach(card => {
card.style.display = (cat === 'all' || card.dataset.category === cat) ? 'flex' : 'none';
});
});
});
});
function showAchievementPopup(title, reward) {
const popup = document.getElementById('achievementPopup');
document.getElementById('popupTitle').textContent = title;
document.getElementById('popupReward').textContent = reward ? `+${reward}` : '';
popup.style.display = 'block';
SoundManager.achievement();
setTimeout(() => {
popup.classList.add('hiding');
setTimeout(() => {
popup.style.display = 'none';
popup.classList.remove('hiding');
}, 500);
}, 4000);
}
async function logout() {
await fetch('/web/api/auth/logout', { method: 'POST' });
window.location.href = '/';
}
</script>
<script>
function toggleSound() {
const enabled = SoundManager.toggle();
document.getElementById('soundToggle').textContent = enabled ? '🔊' : '🔇';
}
document.addEventListener('DOMContentLoaded', () => {
const btn = document.getElementById('soundToggle');
if (btn) btn.textContent = localStorage.getItem('sound_enabled') !== 'false' ? '🔊' : '🔇';
});
</script>
{% include '_activity_sidebar.html' %}
</body>
</html>