ЛЕЖИИИИТ

This commit is contained in:
SashegDev
2026-06-28 08:04:09 +00:00
parent da7e65d32e
commit beaaef421c
3 changed files with 14 additions and 35 deletions
@@ -229,12 +229,11 @@ public class EllieEntity extends Animal implements GeoEntity {
updateDebugBrainString();
if (!level().isClientSide) {
List<BlockPos> wps = getPathWaypoints();
String brain = entityData.get(DATA_DEBUG_BRAIN);
for (Player player : level().players()) {
if (player.distanceToSqr(this) < 64 * 64) {
ModNetworking.CHANNEL.send(
PacketDistributor.PLAYER.with(() -> (ServerPlayer) player),
new DebugSyncPacket(this.getId(), wps, brain));
new DebugSyncPacket(this.getId(), wps));
}
}
}
@@ -424,12 +423,9 @@ public class EllieEntity extends Animal implements GeoEntity {
: pos.relative(facing);
setPose(Pose.SLEEPING);
BlockPos footPos = headPos.relative(facing.getOpposite());
double footX = footPos.getX() + 0.5 - facing.getStepX() * 0.5;
double footZ = footPos.getZ() + 0.5 - facing.getStepZ() * 0.5;
setPos(footX, footPos.getY() + 1.0625, footZ);
setPos(headPos.getX() + 0.5, pos.getY() + 0.6875, headPos.getZ() + 0.5);
setSleepingPos(headPos);
float yRot = facing.getOpposite().toYRot();
float yRot = facing.toYRot();
setYRot(yRot);
yRotO = yRot;
setYHeadRot(yRot);
@@ -8,12 +8,9 @@ import net.minecraft.client.gui.Font;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.Pose;
import net.minecraft.world.level.block.BedBlock;
import net.minecraft.world.level.block.state.BlockState;
import org.jetbrains.annotations.Nullable;
import org.joml.Matrix4f;
import software.bernie.geckolib.renderer.GeoEntityRenderer;
@@ -27,24 +24,18 @@ public class EllieRenderer extends GeoEntityRenderer<EllieEntity> {
@Override
protected void applyRotations(EllieEntity entity, PoseStack poseStack, float tick, float yRot, float partialTick) {
if (entity.getPose() == Pose.SLEEPING) {
BlockPos bedPos = entity.getBedPos();
if (bedPos != null) {
BlockState state = entity.level().getBlockState(bedPos);
if (state.getBlock() instanceof BedBlock) {
Direction facing = state.getValue(BedBlock.FACING);
float angle = switch (facing) {
case SOUTH -> 90;
case WEST -> 0;
case NORTH -> 270;
case EAST -> 180;
default -> 180;
};
poseStack.mulPose(Axis.YP.rotationDegrees(angle));
poseStack.mulPose(Axis.ZP.rotationDegrees(90));
poseStack.mulPose(Axis.YP.rotationDegrees(270));
return;
}
Direction bedDir = entity.getBedOrientation();
if (bedDir != null) {
poseStack.translate(
-bedDir.getStepX() * 1.847,
0.0F,
-bedDir.getStepZ() * 1.847
);
poseStack.mulPose(Axis.YP.rotationDegrees(bedDir.toYRot()));
poseStack.mulPose(Axis.XP.rotationDegrees(90.0F));
poseStack.mulPose(Axis.ZP.rotationDegrees(180.0F));
}
return;
}
super.applyRotations(entity, poseStack, tick, yRot, partialTick);
}
@@ -13897,14 +13897,6 @@
"loop": true,
"animation_length": 2.25,
"bones": {
"root": {
"rotation": {
"vector": [90, 0, -180]
},
"position": {
"vector": [0, 9.1, 9]
}
},
"torso": {
"rotation": {
"0.0833": {