Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 8a1bd4bc44 | |||
| c51a6081b5 |
@@ -1,39 +0,0 @@
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--- a/net/minecraft/client/renderer/entity/LivingEntityRenderer.java
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+++ b/net/minecraft/client/renderer/entity/LivingEntityRenderer.java
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@@ -49,14 +_,17 @@
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}
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public void m_7392_(T p_115308_, float p_115309_, float p_115310_, PoseStack p_115311_, MultiBufferSource p_115312_, int p_115313_) {
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+ if (net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.client.event.RenderLivingEvent.Pre<T, M>(p_115308_, this, p_115310_, p_115311_, p_115312_, p_115313_))) return;
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p_115311_.m_85836_();
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this.f_115290_.f_102608_ = this.m_115342_(p_115308_, p_115310_);
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- this.f_115290_.f_102609_ = p_115308_.m_20159_();
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+
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+ boolean shouldSit = p_115308_.m_20159_() && (p_115308_.m_20202_() != null && p_115308_.m_20202_().shouldRiderSit());
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+ this.f_115290_.f_102609_ = shouldSit;
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this.f_115290_.f_102610_ = p_115308_.m_6162_();
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float f = Mth.m_14189_(p_115310_, p_115308_.f_20884_, p_115308_.f_20883_);
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float f1 = Mth.m_14189_(p_115310_, p_115308_.f_20886_, p_115308_.f_20885_);
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float f2 = f1 - f;
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- if (p_115308_.m_20159_() && p_115308_.m_20202_() instanceof LivingEntity) {
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+ if (shouldSit && p_115308_.m_20202_() instanceof LivingEntity) {
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LivingEntity livingentity = (LivingEntity)p_115308_.m_20202_();
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f = Mth.m_14189_(p_115310_, livingentity.f_20884_, livingentity.f_20883_);
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f2 = f1 - f;
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@@ -98,7 +_,7 @@
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p_115311_.m_252880_(0.0F, -1.501F, 0.0F);
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float f8 = 0.0F;
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float f5 = 0.0F;
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- if (!p_115308_.m_20159_() && p_115308_.m_6084_()) {
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+ if (!shouldSit && p_115308_.m_6084_()) {
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f8 = p_115308_.f_267362_.m_267711_(p_115310_);
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f5 = p_115308_.f_267362_.m_267590_(p_115310_);
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if (p_115308_.m_6162_()) {
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@@ -131,6 +_,7 @@
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p_115311_.m_85849_();
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super.m_7392_(p_115308_, p_115309_, p_115310_, p_115311_, p_115312_, p_115313_);
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+ net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.client.event.RenderLivingEvent.Post<T, M>(p_115308_, this, p_115310_, p_115311_, p_115312_, p_115313_));
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}
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@Nullable
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@@ -1,59 +0,0 @@
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--- a/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java
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+++ b/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java
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@@ -112,7 +_,7 @@
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BlockPathTypes blockpathtypes = this.m_77567_(this.f_77313_, p_77641_.f_77271_, p_77641_.f_77272_ + 1, p_77641_.f_77273_);
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BlockPathTypes blockpathtypes1 = this.m_77567_(this.f_77313_, p_77641_.f_77271_, p_77641_.f_77272_, p_77641_.f_77273_);
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if (this.f_77313_.m_21439_(blockpathtypes) >= 0.0F && blockpathtypes1 != BlockPathTypes.STICKY_HONEY) {
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- j = Mth.m_14143_(Math.max(1.0F, this.f_77313_.m_274421_()));
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+ j = Mth.m_14143_(Math.max(1.0F, this.f_77313_.getStepHeight()));
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}
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double d0 = this.m_142213_(new BlockPos(p_77641_.f_77271_, p_77641_.f_77272_, p_77641_.f_77273_));
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@@ -306,7 +_,7 @@
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}
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private double m_255203_() {
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- return Math.max(1.125D, (double)this.f_77313_.m_274421_());
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+ return Math.max(1.125D, (double)this.f_77313_.getStepHeight());
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}
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private Node m_230619_(int p_230620_, int p_230621_, int p_230622_, BlockPathTypes p_230623_, float p_230624_) {
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@@ -453,6 +_,11 @@
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if (l != 0 || j1 != 0) {
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p_77609_.m_122178_(i + l, j + i1, k + j1);
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BlockState blockstate = p_77608_.m_8055_(p_77609_);
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+ BlockPathTypes blockPathType = blockstate.getAdjacentBlockPathType(p_77608_, p_77609_, null, p_77610_);
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+ if (blockPathType != null) return blockPathType;
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+ FluidState fluidState = blockstate.m_60819_();
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+ BlockPathTypes fluidPathType = fluidState.getAdjacentBlockPathType(p_77608_, p_77609_, null, p_77610_);
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+ if (fluidPathType != null) return fluidPathType;
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if (blockstate.m_60713_(Blocks.f_50128_) || blockstate.m_60713_(Blocks.f_50685_)) {
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return BlockPathTypes.DANGER_OTHER;
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}
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@@ -478,6 +_,8 @@
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protected static BlockPathTypes m_77643_(BlockGetter p_77644_, BlockPos p_77645_) {
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BlockState blockstate = p_77644_.m_8055_(p_77645_);
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+ BlockPathTypes type = blockstate.getBlockPathType(p_77644_, p_77645_, null);
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+ if (type != null) return type;
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Block block = blockstate.m_60734_();
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if (blockstate.m_60795_()) {
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return BlockPathTypes.OPEN;
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@@ -491,6 +_,8 @@
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return BlockPathTypes.COCOA;
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} else if (!blockstate.m_60713_(Blocks.f_50070_) && !blockstate.m_60713_(Blocks.f_152588_)) {
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FluidState fluidstate = p_77644_.m_6425_(p_77645_);
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+ BlockPathTypes nonLoggableFluidPathType = fluidstate.getBlockPathType(p_77644_, p_77645_, null, false);
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+ if (nonLoggableFluidPathType != null) return nonLoggableFluidPathType;
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if (fluidstate.m_205070_(FluidTags.f_13132_)) {
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return BlockPathTypes.LAVA;
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} else if (m_77622_(blockstate)) {
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@@ -510,6 +_,8 @@
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if (!blockstate.m_60647_(p_77644_, p_77645_, PathComputationType.LAND)) {
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return BlockPathTypes.BLOCKED;
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} else {
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+ BlockPathTypes loggableFluidPathType = fluidstate.getBlockPathType(p_77644_, p_77645_, null, true);
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+ if (loggableFluidPathType != null) return loggableFluidPathType;
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return fluidstate.m_205070_(FluidTags.f_13131_) ? BlockPathTypes.WATER : BlockPathTypes.OPEN;
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}
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} else {
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@@ -1,11 +1,11 @@
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package me.sashegdev.fabled_hearts;
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import com.mojang.logging.LogUtils;
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import me.sashegdev.fabled_hearts.client.DebugClientHandler;
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import me.sashegdev.fabled_hearts.dialog.DialogLoader;
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import me.sashegdev.fabled_hearts.dialog.DialogManager;
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import me.sashegdev.fabled_hearts.entity.ellie.EllieEntity;
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import me.sashegdev.fabled_hearts.entity.ellie.EllieRenderer;
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import me.sashegdev.fabled_hearts.client.DebugClientHandler;
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import me.sashegdev.fabled_hearts.network.ModNetworking;
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import me.sashegdev.fabled_hearts.registry.ModEntities;
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import me.sashegdev.fabled_hearts.registry.ModItems;
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@@ -19,7 +19,6 @@ import net.minecraftforge.event.level.BlockEvent;
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import net.minecraftforge.eventbus.api.IEventBus;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
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import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
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import org.slf4j.Logger;
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@@ -67,13 +66,13 @@ public class Main {
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}
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@SubscribeEvent
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public static void onClientSetup(FMLClientSetupEvent event) {
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DebugClientHandler.init();
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public static void registerKeyMappings(RegisterKeyMappingsEvent event) {
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DebugClientHandler.registerKeyMapping(event);
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}
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@SubscribeEvent
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public static void registerKeyMappings(RegisterKeyMappingsEvent event) {
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DebugClientHandler.registerKeyMapping(event);
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public static void onClientSetup(net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent event) {
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DebugClientHandler.init();
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}
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}
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@@ -89,10 +88,10 @@ public class Main {
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var pos = event.getPos();
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event.getLevel().getEntitiesOfClass(
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EllieEntity.class,
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new net.minecraft.world.phys.AABB(pos).inflate(3),
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e -> e.isBedAtOrAdjacent(pos) || (e.getBedPos() != null && e.getBedPos().equals(pos))
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new net.minecraft.world.phys.AABB(pos).inflate(2),
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e -> e.isSleeping() && pos.equals(e.getBedPos())
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).forEach(e -> {
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if (e.isSleeping()) e.wakeUp();
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e.wakeUp();
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e.forgetBed();
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});
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}
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@@ -4,6 +4,7 @@ import me.sashegdev.fabled_hearts.entity.ellie.EllieEntity;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.entity.ai.goal.Goal;
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import net.minecraft.world.level.block.BedBlock;
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import net.minecraft.world.level.block.DoorBlock;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.Vec3;
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@@ -15,7 +16,9 @@ public class EllieSleepGoal extends Goal {
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private BlockPos bedPos;
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private int sleepTimer;
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private boolean claimed;
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private int scanCooldown;
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private static final int MAX_SLEEP_TICKS = 6000;
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private static final int SCAN_INTERVAL = 40;
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private static final double REACH_DIST_SQR = 1.8 * 1.8;
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public EllieSleepGoal(EllieEntity ellie, int searchRadius) {
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@@ -38,6 +41,8 @@ public class EllieSleepGoal extends Goal {
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if (stored != null && isFreeBed(stored) && ellie.distanceToSqr(Vec3.atCenterOf(stored)) < 50 * 50) {
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return stored;
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}
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if (scanCooldown-- > 0) return null;
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scanCooldown = SCAN_INTERVAL;
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return findNearestBed();
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}
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@@ -53,11 +58,7 @@ public class EllieSleepGoal extends Goal {
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public void tick() {
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if (bedPos == null) return;
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BlockState currentState = ellie.level().getBlockState(bedPos);
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if (!(currentState.getBlock() instanceof BedBlock)) {
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bedPos = null;
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return;
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}
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tryOpenDoor();
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double distSqr = ellie.distanceToSqr(Vec3.atCenterOf(bedPos));
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@@ -82,6 +83,19 @@ public class EllieSleepGoal extends Goal {
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}
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}
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private void tryOpenDoor() {
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for (int i = 0; i < 3; i++) {
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BlockPos checkPos = ellie.blockPosition().relative(ellie.getDirection(), i);
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BlockState state = ellie.level().getBlockState(checkPos);
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if (state.getBlock() instanceof DoorBlock) {
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if (!state.getValue(DoorBlock.OPEN)) {
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ellie.level().setBlock(checkPos, state.setValue(DoorBlock.OPEN, true), 3);
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}
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return;
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}
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}
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}
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@Override
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public void stop() {
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if (ellie.isSleeping()) {
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@@ -94,21 +108,16 @@ public class EllieSleepGoal extends Goal {
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@Override
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public boolean canContinueToUse() {
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if (bedPos != null) {
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BlockState state = ellie.level().getBlockState(bedPos);
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if (!state.isBed(ellie.level(), bedPos, null)) return false;
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}
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if (ellie.isSleeping()) {
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if (sleepTimer >= MAX_SLEEP_TICKS) return false;
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if (ellie.level().isDay()) return false;
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if (ellie.hurtTime > 10) return false;
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if (ellie.distanceToSqr(Vec3.atCenterOf(bedPos)) > 16.0) return false;
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if (bedPos != null) {
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BlockState state = ellie.level().getBlockState(bedPos);
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if (!(state.getBlock() instanceof BedBlock)) return false;
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}
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return true;
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}
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if (bedPos == null) return false;
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if (ellie.hurtTime > 10) return false;
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if (ellie.level().isDay() && !ellie.isTired()) return false;
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if (!ellie.level().isNight() && !ellie.isTired()) return false;
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return true;
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}
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@@ -1,8 +1,6 @@
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package me.sashegdev.fabled_hearts.ai;
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import me.sashegdev.fabled_hearts.entity.ellie.EllieEntity;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.ai.goal.Goal;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.phys.Vec3;
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@@ -15,11 +13,6 @@ public class FollowPlayerGoal extends Goal {
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private int cooldown;
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private static final double FOLLOW_RANGE = 16.0;
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private static final double FOLLOW_RANGE_SQR = FOLLOW_RANGE * FOLLOW_RANGE;
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private static final int RECALC_COOLDOWN = 5;
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private static final int STUCK_THRESHOLD = 40;
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private BlockPos lastStuckPos;
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private int stuckTicks;
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private int stuckCooldown;
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public FollowPlayerGoal(EllieEntity ellie) {
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this.ellie = ellie;
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@@ -28,20 +21,8 @@ public class FollowPlayerGoal extends Goal {
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@Override
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public boolean canUse() {
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if (ellie.tickCount < 20) return false;
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if (ellie.isSleeping()) return false;
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if (ellie.hurtTime > 0) return false;
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int followId = ellie.getFollowTargetId();
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if (followId > 0) {
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Entity e = ellie.level().getEntity(followId);
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if (e instanceof Player p && p.isAlive()) {
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target = p;
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return true;
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}
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return false;
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}
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float rel = ellie.getRelationshipPoints();
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if (rel < 50) return false;
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@@ -54,9 +35,6 @@ public class FollowPlayerGoal extends Goal {
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@Override
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public void start() {
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cooldown = 0;
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stuckTicks = 0;
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stuckCooldown = 0;
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lastStuckPos = null;
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}
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@Override
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@@ -64,12 +42,9 @@ public class FollowPlayerGoal extends Goal {
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if (target == null) return;
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double distSqr = ellie.distanceToSqr(target);
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float rel = ellie.getRelationshipPoints();
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double minDist, maxDist;
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if (ellie.getFollowTargetId() == target.getId()) {
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minDist = 2.0; maxDist = 4.0;
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} else {
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float rel = ellie.getRelationshipPoints();
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if (rel >= 100) {
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minDist = 1.5; maxDist = 3.0;
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} else if (rel >= 75) {
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@@ -77,17 +52,16 @@ public class FollowPlayerGoal extends Goal {
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} else {
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minDist = 6.0; maxDist = 10.0;
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}
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}
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if (distSqr > maxDist * maxDist) {
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if (--cooldown <= 0) {
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cooldown = RECALC_COOLDOWN;
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checkStuck();
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cooldown = 10;
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ellie.getNavigation().moveTo(target, 0.6);
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}
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} else if (distSqr < minDist * minDist) {
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ellie.getNavigation().stop();
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if (--cooldown <= 0) {
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cooldown = RECALC_COOLDOWN;
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cooldown = 10;
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Vec3 away = new Vec3(
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ellie.getX() - target.getX(),
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0,
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@@ -103,47 +77,15 @@ public class FollowPlayerGoal extends Goal {
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} else {
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ellie.getNavigation().stop();
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cooldown = 0;
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stuckTicks = 0;
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lastStuckPos = null;
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ellie.getLookControl().setLookAt(target, 30, 30);
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}
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}
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private void checkStuck() {
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if (stuckCooldown > 0) {
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stuckCooldown--;
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return;
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}
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boolean found = ellie.getNavigation().moveTo(target, 0.6);
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if (!found) {
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stuckCooldown = 10;
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}
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if (ellie.getNavigation().isInProgress()) {
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BlockPos currentPos = ellie.blockPosition();
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if (currentPos.equals(lastStuckPos)) {
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stuckTicks++;
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if (stuckTicks > STUCK_THRESHOLD) {
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ellie.getNavigation().stop();
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stuckTicks = 0;
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stuckCooldown = 20;
|
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}
|
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} else {
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stuckTicks = 0;
|
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}
|
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lastStuckPos = currentPos;
|
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}
|
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}
|
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@Override
|
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public boolean canContinueToUse() {
|
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if (target == null || !target.isAlive()) return false;
|
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if (ellie.isSleeping()) return false;
|
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if (ellie.hurtTime > 0) return false;
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if (ellie.getFollowTargetId() == target.getId()) {
|
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return ellie.isFollowingPlayer();
|
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}
|
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double distSqr = ellie.distanceToSqr(target);
|
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return distSqr <= FOLLOW_RANGE_SQR;
|
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}
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@@ -152,8 +94,5 @@ public class FollowPlayerGoal extends Goal {
|
||||
public void stop() {
|
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target = null;
|
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ellie.getNavigation().stop();
|
||||
stuckTicks = 0;
|
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stuckCooldown = 0;
|
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lastStuckPos = null;
|
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}
|
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}
|
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@@ -14,31 +14,22 @@ import net.minecraft.nbt.CompoundTag;
|
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import net.minecraft.network.syncher.EntityDataAccessor;
|
||||
import net.minecraft.network.syncher.EntityDataSerializers;
|
||||
import net.minecraft.network.syncher.SynchedEntityData;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.damagesource.DamageSource;
|
||||
import net.minecraft.world.entity.*;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.Items;
|
||||
import net.minecraft.world.entity.ai.attributes.AttributeSupplier;
|
||||
import net.minecraft.world.entity.ai.attributes.Attributes;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.entity.ai.navigation.GroundPathNavigation;
|
||||
import net.minecraft.world.entity.ai.navigation.PathNavigation;
|
||||
import net.minecraft.world.entity.animal.Animal;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.BedBlock;
|
||||
import net.minecraft.world.level.block.DoorBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.world.level.block.state.properties.BedPart;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.world.level.pathfinder.Node;
|
||||
import net.minecraft.world.level.pathfinder.Path;
|
||||
import net.minecraftforge.network.PacketDistributor;
|
||||
import me.sashegdev.fabled_hearts.network.DebugSyncPacket;
|
||||
import me.sashegdev.fabled_hearts.network.ModNetworking;
|
||||
import software.bernie.geckolib.animatable.GeoEntity;
|
||||
import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache;
|
||||
import software.bernie.geckolib.core.animation.AnimatableManager;
|
||||
@@ -65,44 +56,23 @@ public class EllieEntity extends Animal implements GeoEntity {
|
||||
SynchedEntityData.defineId(EllieEntity.class, EntityDataSerializers.INT);
|
||||
private static final EntityDataAccessor<Boolean> DATA_MOVING =
|
||||
SynchedEntityData.defineId(EllieEntity.class, EntityDataSerializers.BOOLEAN);
|
||||
private static final EntityDataAccessor<Boolean> DATA_DEBUG =
|
||||
SynchedEntityData.defineId(EllieEntity.class, EntityDataSerializers.BOOLEAN);
|
||||
private static final EntityDataAccessor<String> DATA_DEBUG_BRAIN =
|
||||
SynchedEntityData.defineId(EllieEntity.class, EntityDataSerializers.STRING);
|
||||
private static final EntityDataAccessor<Integer> DATA_TURNING_TIMER =
|
||||
SynchedEntityData.defineId(EllieEntity.class, EntityDataSerializers.INT);
|
||||
private static final EntityDataAccessor<Integer> DATA_DEBUG_ANIM =
|
||||
SynchedEntityData.defineId(EllieEntity.class, EntityDataSerializers.INT);
|
||||
private static final EntityDataAccessor<Integer> DATA_FOLLOW_TARGET =
|
||||
SynchedEntityData.defineId(EllieEntity.class, EntityDataSerializers.INT);
|
||||
|
||||
private static final List<String> DEBUG_ANIMS = List.of(
|
||||
"idle1", "idle2", "idle3", "turn", "eat1", "fall",
|
||||
"sleep", "walkingsleepy", "idlesleepy",
|
||||
"walkingrain", "idleconrain",
|
||||
"shiftwalking", "shiftidle",
|
||||
"walkingsimple", "idleins"
|
||||
);
|
||||
|
||||
private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
|
||||
|
||||
private int ticksWithoutSleep;
|
||||
private float relationshipPoints;
|
||||
private float prevYRot;
|
||||
private float yawDeltaAccumulator;
|
||||
private BlockPos bedPos;
|
||||
private Direction lastBedDir;
|
||||
private double lastX, lastZ;
|
||||
private int moveDetectCooldown;
|
||||
private BlockPos lastOpenedDoor;
|
||||
private int doorCloseTimer;
|
||||
private int crouchTimer;
|
||||
private int debugAnimTimer;
|
||||
private boolean needsSleepRestore;
|
||||
private boolean debugMode;
|
||||
|
||||
public EllieEntity(EntityType<? extends Animal> type, Level level) {
|
||||
super(type, level);
|
||||
((GroundPathNavigation) this.getNavigation()).setCanOpenDoors(true);
|
||||
this.setPersistenceRequired();
|
||||
lastX = getX();
|
||||
lastZ = getZ();
|
||||
prevYRot = getYRot();
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -128,11 +98,6 @@ public class EllieEntity extends Animal implements GeoEntity {
|
||||
this.entityData.define(DATA_EATING, false);
|
||||
this.entityData.define(DATA_FALL_TICKS, 0);
|
||||
this.entityData.define(DATA_MOVING, false);
|
||||
this.entityData.define(DATA_DEBUG, false);
|
||||
this.entityData.define(DATA_DEBUG_BRAIN, "");
|
||||
this.entityData.define(DATA_TURNING_TIMER, 0);
|
||||
this.entityData.define(DATA_DEBUG_ANIM, 0);
|
||||
this.entityData.define(DATA_FOLLOW_TARGET, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -147,42 +112,56 @@ public class EllieEntity extends Animal implements GeoEntity {
|
||||
|
||||
@Override
|
||||
public void aiStep() {
|
||||
if (!level().isClientSide && !entityData.get(DATA_SLEEPING)) {
|
||||
boolean aheadLow = checkLowCeiling();
|
||||
if (aheadLow) {
|
||||
crouchTimer = Math.max(crouchTimer, 20);
|
||||
if (onGround()) {
|
||||
setPose(Pose.CROUCHING);
|
||||
}
|
||||
}
|
||||
}
|
||||
super.aiStep();
|
||||
tickMovementDetection();
|
||||
tickDoors();
|
||||
if (!level().isClientSide) {
|
||||
tickServer();
|
||||
}
|
||||
}
|
||||
|
||||
private void tickMovementDetection() {
|
||||
if (moveDetectCooldown-- <= 0) {
|
||||
moveDetectCooldown = 2;
|
||||
double dx = getX() - lastX;
|
||||
double dz = getZ() - lastZ;
|
||||
lastX = getX();
|
||||
lastZ = getZ();
|
||||
}
|
||||
}
|
||||
|
||||
private void tickDoors() {
|
||||
if (lastOpenedDoor != null) {
|
||||
BlockState state = level().getBlockState(lastOpenedDoor);
|
||||
if (state.getBlock() instanceof DoorBlock && state.getValue(DoorBlock.OPEN)) {
|
||||
double dist = distanceToSqr(lastOpenedDoor.getX() + 0.5, lastOpenedDoor.getY(), lastOpenedDoor.getZ() + 0.5);
|
||||
if (dist > 0.5 * 0.5) {
|
||||
doorCloseTimer++;
|
||||
if (doorCloseTimer > 10) {
|
||||
level().setBlock(lastOpenedDoor, state.setValue(DoorBlock.OPEN, false), 3);
|
||||
lastOpenedDoor = null;
|
||||
doorCloseTimer = 0;
|
||||
}
|
||||
} else {
|
||||
doorCloseTimer = 0;
|
||||
}
|
||||
} else {
|
||||
lastOpenedDoor = null;
|
||||
doorCloseTimer = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isMoving() {
|
||||
double dx = getX() - lastX;
|
||||
double dz = getZ() - lastZ;
|
||||
boolean posChanged = dx * dx + dz * dz > 1.0e-8;
|
||||
boolean navBusy = navigation.isInProgress() && !navigation.isDone();
|
||||
boolean hasVelocity = getDeltaMovement().horizontalDistanceSqr() > 0.001;
|
||||
return navBusy || hasVelocity;
|
||||
return posChanged || navBusy || hasVelocity;
|
||||
}
|
||||
|
||||
private void tickServer() {
|
||||
if (needsSleepRestore && bedPos != null && entityData.get(DATA_SLEEPING)) {
|
||||
setBedSleepPos(bedPos);
|
||||
needsSleepRestore = false;
|
||||
}
|
||||
|
||||
if (entityData.get(DATA_SLEEPING) && bedPos != null) {
|
||||
BlockState bedState = level().getBlockState(bedPos);
|
||||
if (!(bedState.getBlock() instanceof BedBlock)) {
|
||||
wakeUp();
|
||||
}
|
||||
}
|
||||
|
||||
boolean isNight = level().isNight();
|
||||
boolean raining = level().isRainingAt(blockPosition());
|
||||
boolean lowCeiling = checkLowCeiling();
|
||||
@@ -203,19 +182,20 @@ public class EllieEntity extends Animal implements GeoEntity {
|
||||
}
|
||||
|
||||
boolean wasCrouching = getPose() == Pose.CROUCHING;
|
||||
|
||||
if (lowCeiling) {
|
||||
crouchTimer = Math.max(crouchTimer, 20);
|
||||
} else if (wasCrouching) {
|
||||
if (wasCrouching) {
|
||||
crouchTimer = Math.max(0, crouchTimer - 1);
|
||||
}
|
||||
|
||||
if (sleeping) {
|
||||
setPose(Pose.SLEEPING);
|
||||
crouchTimer = 0;
|
||||
if (bedPos != null && distanceToSqr(Vec3.atCenterOf(bedPos)) > 9.0) {
|
||||
wakeUp();
|
||||
}
|
||||
} else if (lowCeiling) {
|
||||
if (onGround() || wasCrouching) {
|
||||
setPose(Pose.CROUCHING);
|
||||
crouchTimer = 20;
|
||||
}
|
||||
} else if (wasCrouching && crouchTimer > 0) {
|
||||
setPose(Pose.CROUCHING);
|
||||
@@ -225,20 +205,6 @@ public class EllieEntity extends Animal implements GeoEntity {
|
||||
}
|
||||
}
|
||||
|
||||
if (entityData.get(DATA_DEBUG) && tickCount % 10 == 0) {
|
||||
updateDebugBrainString();
|
||||
if (!level().isClientSide) {
|
||||
List<BlockPos> wps = getPathWaypoints();
|
||||
for (Player player : level().players()) {
|
||||
if (player.distanceToSqr(this) < 64 * 64) {
|
||||
ModNetworking.CHANNEL.send(
|
||||
PacketDistributor.PLAYER.with(() -> (ServerPlayer) player),
|
||||
new DebugSyncPacket(this.getId(), wps));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!sleeping) {
|
||||
if (isNight) {
|
||||
ticksWithoutSleep++;
|
||||
@@ -246,128 +212,38 @@ public class EllieEntity extends Animal implements GeoEntity {
|
||||
} else {
|
||||
ticksWithoutSleep = Math.max(0, ticksWithoutSleep - 10);
|
||||
}
|
||||
|
||||
int turnTimer = entityData.get(DATA_TURNING_TIMER);
|
||||
if (turnTimer > 0) {
|
||||
entityData.set(DATA_TURNING_TIMER, turnTimer - 1);
|
||||
if (turnTimer == 1) yawDeltaAccumulator = 0;
|
||||
} else if (!sleeping && !falling) {
|
||||
float yawDelta = Math.abs(getYRot() - prevYRot);
|
||||
yawDeltaAccumulator += yawDelta;
|
||||
if (yawDeltaAccumulator > 30 && !moving) {
|
||||
entityData.set(DATA_TURNING_TIMER, 17);
|
||||
yawDeltaAccumulator = 0;
|
||||
}
|
||||
}
|
||||
prevYRot = getYRot();
|
||||
|
||||
if (tickCount > 20) {
|
||||
int debugAnim = entityData.get(DATA_DEBUG_ANIM);
|
||||
if (debugAnim > 0) {
|
||||
debugAnimTimer--;
|
||||
if (debugAnimTimer <= 0) {
|
||||
entityData.set(DATA_DEBUG_ANIM, 0);
|
||||
}
|
||||
}
|
||||
|
||||
int followTarget = entityData.get(DATA_FOLLOW_TARGET);
|
||||
if (followTarget > 0) {
|
||||
Entity target = level().getEntity(followTarget);
|
||||
if (!(target instanceof Player) || !target.isAlive() || target.distanceToSqr(this) > 64 * 64) {
|
||||
entityData.set(DATA_FOLLOW_TARGET, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void updateDebugBrainString() {
|
||||
StringBuilder sb = new StringBuilder();
|
||||
String goalName = goalSelector.getRunningGoals()
|
||||
.findFirst()
|
||||
.map(g -> g.getGoal().getClass().getSimpleName())
|
||||
.orElse("none");
|
||||
sb.append("Goal:").append(goalName).append("|");
|
||||
sb.append("Bed:").append(bedPos != null ? bedPos : "-").append("|");
|
||||
sb.append("Sleep:").append(entityData.get(DATA_SLEEPING)).append("|");
|
||||
sb.append("Tired:").append(ticksWithoutSleep).append("|");
|
||||
sb.append("Move:").append(entityData.get(DATA_MOVING)).append("|");
|
||||
sb.append("Pose:").append(getPose()).append("|");
|
||||
sb.append("LowCeil:").append(entityData.get(DATA_UNDER_LOW_CEILING)).append("|");
|
||||
sb.append("Rel:").append(String.format("%.0f", relationshipPoints)).append("|");
|
||||
sb.append("CrouchT:").append(crouchTimer).append("|");
|
||||
sb.append("TurnT:").append(entityData.get(DATA_TURNING_TIMER)).append("|");
|
||||
if (navigation.isInProgress() && !navigation.isDone()) {
|
||||
sb.append("NavTo:").append(navigation.getTargetPos());
|
||||
} else {
|
||||
sb.append("NavTo:-");
|
||||
}
|
||||
entityData.set(DATA_DEBUG_BRAIN, sb.toString());
|
||||
}
|
||||
|
||||
public void toggleDebug() {
|
||||
entityData.set(DATA_DEBUG, !entityData.get(DATA_DEBUG));
|
||||
if (!entityData.get(DATA_DEBUG)) {
|
||||
entityData.set(DATA_DEBUG_BRAIN, "");
|
||||
}
|
||||
}
|
||||
|
||||
private List<BlockPos> getPathWaypoints() {
|
||||
List<BlockPos> result = new ArrayList<>();
|
||||
Path path = navigation.getPath();
|
||||
if (path != null) {
|
||||
for (int i = 0; i < path.getNodeCount(); i++) {
|
||||
Node node = path.getNode(i);
|
||||
result.add(new BlockPos(node.x, node.y, node.z));
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private boolean checkLowCeiling() {
|
||||
BlockPos pos = blockPosition();
|
||||
if (isSpaceLow(pos)) return true;
|
||||
if (isMoving() && navigation.isInProgress()) {
|
||||
Direction dir = getDirection();
|
||||
if (isSpaceLow(pos.relative(dir, 1))) return true;
|
||||
}
|
||||
return false;
|
||||
return isSpaceLow(blockPosition());
|
||||
}
|
||||
|
||||
public boolean isSpaceLow(BlockPos pos) {
|
||||
for (int dy = 1; dy < 3; dy++) {
|
||||
if (level().getBlockState(pos.above(dy)).blocksMotion()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return level().getBlockState(pos.above(1)).blocksMotion();
|
||||
}
|
||||
|
||||
@Override
|
||||
public EntityDimensions getDimensions(Pose pose) {
|
||||
if (pose == Pose.SLEEPING) return EntityDimensions.fixed(0.15f, 0.15f);
|
||||
if (pose == Pose.SLEEPING) return EntityDimensions.fixed(0.4f, 0.3f);
|
||||
if (pose == Pose.CROUCHING) return EntityDimensions.fixed(0.6f, 1.0f);
|
||||
return super.getDimensions(pose);
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getEyeHeight(Pose pose) {
|
||||
if (pose == Pose.STANDING && getPose() == Pose.SLEEPING) return 0.1f;
|
||||
return super.getEyeHeight(pose);
|
||||
}
|
||||
|
||||
public boolean occupyBed(BlockPos pos) {
|
||||
BlockState state = level().getBlockState(pos);
|
||||
if (state.getBlock() instanceof BedBlock) {
|
||||
if (!(state.getBlock() instanceof BedBlock)) return false;
|
||||
if (state.getValue(BedBlock.OCCUPIED)) return false;
|
||||
|
||||
Direction facing = state.getValue(BedBlock.FACING);
|
||||
BlockPos foot = state.getValue(BedBlock.PART) == BedPart.HEAD
|
||||
? pos.relative(facing.getOpposite())
|
||||
: pos;
|
||||
BlockPos head = foot.relative(facing);
|
||||
|
||||
BlockState footState = level().getBlockState(foot);
|
||||
if (footState.getBlock() instanceof BedBlock) {
|
||||
level().setBlock(foot, footState.setValue(BedBlock.OCCUPIED, true), 3);
|
||||
}
|
||||
BlockPos head = foot.relative(facing);
|
||||
BlockState headState = level().getBlockState(head);
|
||||
if (headState.getBlock() instanceof BedBlock) {
|
||||
level().setBlock(head, headState.setValue(BedBlock.OCCUPIED, true), 3);
|
||||
@@ -375,8 +251,6 @@ public class EllieEntity extends Animal implements GeoEntity {
|
||||
bedPos = foot;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void releaseBed() {
|
||||
if (bedPos != null) {
|
||||
@@ -401,18 +275,6 @@ public class EllieEntity extends Animal implements GeoEntity {
|
||||
return level().getBlockState(pos).isBed(level(), pos, null);
|
||||
}
|
||||
|
||||
public boolean isBedAtOrAdjacent(BlockPos pos) {
|
||||
if (pos.equals(bedPos)) return true;
|
||||
if (bedPos != null) {
|
||||
BlockState state = level().getBlockState(bedPos);
|
||||
if (state.getBlock() instanceof BedBlock) {
|
||||
BlockPos head = bedPos.relative(state.getValue(BedBlock.FACING));
|
||||
if (pos.equals(head)) return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setBedSleepPos(BlockPos pos) {
|
||||
BlockState state = level().getBlockState(pos);
|
||||
if (!(state.getBlock() instanceof BedBlock)) return;
|
||||
@@ -422,36 +284,54 @@ public class EllieEntity extends Animal implements GeoEntity {
|
||||
? pos
|
||||
: pos.relative(facing);
|
||||
|
||||
setPose(Pose.SLEEPING);
|
||||
setPos(headPos.getX() + 0.5, pos.getY() + 0.6875, headPos.getZ() + 0.5);
|
||||
setSleepingPos(headPos);
|
||||
float yRot = facing.toYRot();
|
||||
setYRot(yRot);
|
||||
yRotO = yRot;
|
||||
setYHeadRot(yRot);
|
||||
lastBedDir = facing;
|
||||
setSleeping(true);
|
||||
setPose(Pose.SLEEPING);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Direction getBedOrientation() {
|
||||
if (bedPos != null && isSleeping()) {
|
||||
BlockState state = level().getBlockState(bedPos);
|
||||
if (state.getBlock() instanceof BedBlock) {
|
||||
return state.getValue(BedBlock.FACING);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public Direction getLastBedDir() { return lastBedDir; }
|
||||
|
||||
public void wakeUp() {
|
||||
releaseBed();
|
||||
forgetBed();
|
||||
setSleeping(false);
|
||||
setPose(Pose.STANDING);
|
||||
navigation.stop();
|
||||
setDeltaMovement(getDeltaMovement().add(0, 0.15, 0));
|
||||
}
|
||||
|
||||
public void openDoorInFront() {
|
||||
for (int i = 0; i < 3; i++) {
|
||||
BlockPos checkPos = blockPosition().relative(getDirection(), 2 + i);
|
||||
BlockState state = level().getBlockState(checkPos);
|
||||
if (state.getBlock() instanceof DoorBlock) {
|
||||
if (!state.getValue(DoorBlock.OPEN)) {
|
||||
level().setBlock(checkPos, state.setValue(DoorBlock.OPEN, true), 3);
|
||||
lastOpenedDoor = checkPos;
|
||||
doorCloseTimer = 0;
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerControllers(AnimatableManager.ControllerRegistrar controllers) {
|
||||
controllers.add(new AnimationController<>(this, "main", 4, this::animationHandler));
|
||||
}
|
||||
|
||||
private <E extends GeoEntity> PlayState animationHandler(AnimationState<E> state) {
|
||||
int debugAnim = entityData.get(DATA_DEBUG_ANIM);
|
||||
if (debugAnim > 0 && debugAnim <= DEBUG_ANIMS.size()) {
|
||||
return state.setAndContinue(RawAnimation.begin().thenPlay(DEBUG_ANIMS.get(debugAnim - 1)));
|
||||
}
|
||||
|
||||
int idleAnim = entityData.get(DATA_IDLE_ANIM);
|
||||
if (idleAnim > 0) {
|
||||
String animName = switch (idleAnim) {
|
||||
@@ -492,10 +372,6 @@ public class EllieEntity extends Animal implements GeoEntity {
|
||||
if (fallTicks > 5) return RawAnimation.begin().thenPlay("fall");
|
||||
if (eating) return RawAnimation.begin().thenPlay("eat1");
|
||||
|
||||
if (entityData.get(DATA_TURNING_TIMER) > 0) {
|
||||
return RawAnimation.begin().thenPlay("turn").thenLoop(resolveTurnLoopName());
|
||||
}
|
||||
|
||||
if (tired) return moving
|
||||
? RawAnimation.begin().thenLoop("walkingsleepy")
|
||||
: RawAnimation.begin().thenLoop("idlesleepy");
|
||||
@@ -509,19 +385,6 @@ public class EllieEntity extends Animal implements GeoEntity {
|
||||
return RawAnimation.begin().thenLoop("idleins");
|
||||
}
|
||||
|
||||
private String resolveTurnLoopName() {
|
||||
boolean tired = entityData.get(DATA_TIRED);
|
||||
boolean inRain = entityData.get(DATA_IN_RAIN);
|
||||
boolean lowCeiling = entityData.get(DATA_UNDER_LOW_CEILING);
|
||||
boolean moving = entityData.get(DATA_MOVING);
|
||||
|
||||
if (tired) return moving ? "walkingsleepy" : "idlesleepy";
|
||||
if (inRain) return moving ? "walkingrain" : "idleconrain";
|
||||
if (lowCeiling) return moving ? "shiftwalking" : "shiftidle";
|
||||
if (moving) return "walkingsimple";
|
||||
return "idleins";
|
||||
}
|
||||
|
||||
@Override
|
||||
public AgeableMob getBreedOffspring(ServerLevel level, AgeableMob other) {
|
||||
return null;
|
||||
@@ -529,31 +392,6 @@ public class EllieEntity extends Animal implements GeoEntity {
|
||||
|
||||
@Override
|
||||
public InteractionResult mobInteract(Player player, InteractionHand hand) {
|
||||
ItemStack stack = player.getItemInHand(hand);
|
||||
boolean holdingStick = stack.is(Items.DEBUG_STICK);
|
||||
|
||||
if (holdingStick && player.isShiftKeyDown()) {
|
||||
if (!level().isClientSide) {
|
||||
int current = entityData.get(DATA_FOLLOW_TARGET);
|
||||
if (current == player.getId()) {
|
||||
entityData.set(DATA_FOLLOW_TARGET, 0);
|
||||
} else {
|
||||
entityData.set(DATA_FOLLOW_TARGET, player.getId());
|
||||
}
|
||||
}
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
|
||||
if (holdingStick) {
|
||||
if (!level().isClientSide) {
|
||||
int current = entityData.get(DATA_DEBUG_ANIM);
|
||||
int next = (current + 1) % (DEBUG_ANIMS.size() + 1);
|
||||
entityData.set(DATA_DEBUG_ANIM, next);
|
||||
debugAnimTimer = 200;
|
||||
}
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
|
||||
if (player.isShiftKeyDown()) return InteractionResult.PASS;
|
||||
|
||||
if (entityData.get(DATA_SLEEPING)) {
|
||||
@@ -571,24 +409,6 @@ public class EllieEntity extends Animal implements GeoEntity {
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hurt(DamageSource source, float amount) {
|
||||
if (source.getEntity() instanceof Player player) {
|
||||
ItemStack weapon = player.getMainHandItem();
|
||||
if (weapon.is(Items.DEBUG_STICK)) {
|
||||
if (!level().isClientSide) {
|
||||
int current = entityData.get(DATA_DEBUG_ANIM);
|
||||
if (current > 0) {
|
||||
entityData.set(DATA_DEBUG_ANIM, current);
|
||||
debugAnimTimer = 200;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return super.hurt(source, amount);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addAdditionalSaveData(CompoundTag tag) {
|
||||
super.addAdditionalSaveData(tag);
|
||||
@@ -602,12 +422,7 @@ public class EllieEntity extends Animal implements GeoEntity {
|
||||
super.readAdditionalSaveData(tag);
|
||||
ticksWithoutSleep = tag.getInt("TicksWithoutSleep");
|
||||
relationshipPoints = tag.getFloat("Relationship");
|
||||
if (tag.contains("BedPos")) {
|
||||
bedPos = BlockPos.of(tag.getLong("BedPos"));
|
||||
if (entityData.get(DATA_SLEEPING)) {
|
||||
needsSleepRestore = true;
|
||||
}
|
||||
}
|
||||
if (tag.contains("BedPos")) bedPos = BlockPos.of(tag.getLong("BedPos"));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -618,8 +433,6 @@ public class EllieEntity extends Animal implements GeoEntity {
|
||||
public boolean isTired() { return entityData.get(DATA_TIRED); }
|
||||
public boolean isInRain() { return entityData.get(DATA_IN_RAIN); }
|
||||
public boolean isUnderLowCeiling() { return entityData.get(DATA_UNDER_LOW_CEILING); }
|
||||
public boolean isDebugMode() { return entityData.get(DATA_DEBUG); }
|
||||
public String getDebugBrainString() { return entityData.get(DATA_DEBUG_BRAIN); }
|
||||
public void setBedPos(BlockPos pos) { this.bedPos = pos; }
|
||||
public BlockPos getBedPos() { return bedPos; }
|
||||
public float getRelationshipPoints() { return relationshipPoints; }
|
||||
@@ -627,7 +440,6 @@ public class EllieEntity extends Animal implements GeoEntity {
|
||||
this.relationshipPoints = Math.min(100, Math.max(0, this.relationshipPoints + amount));
|
||||
}
|
||||
public int getTicksWithoutSleep() { return ticksWithoutSleep; }
|
||||
public int getFollowTargetId() { return entityData.get(DATA_FOLLOW_TARGET); }
|
||||
public boolean isFollowingPlayer() { return entityData.get(DATA_FOLLOW_TARGET) > 0; }
|
||||
public int getDebugAnim() { return entityData.get(DATA_DEBUG_ANIM); }
|
||||
public boolean isDebugMode() { return debugMode; }
|
||||
public void toggleDebug() { this.debugMode = !debugMode; }
|
||||
}
|
||||
|
||||
@@ -1,18 +1,13 @@
|
||||
package me.sashegdev.fabled_hearts.entity.ellie;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import com.mojang.math.Axis;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.Font;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererProvider;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.entity.Pose;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import org.joml.Matrix4f;
|
||||
import software.bernie.geckolib.renderer.GeoEntityRenderer;
|
||||
|
||||
public class EllieRenderer extends GeoEntityRenderer<EllieEntity> {
|
||||
@@ -21,82 +16,35 @@ public class EllieRenderer extends GeoEntityRenderer<EllieEntity> {
|
||||
this.shadowRadius = 0.5f;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void applyRotations(EllieEntity entity, PoseStack poseStack, float tick, float yRot, float partialTick) {
|
||||
if (entity.getPose() == Pose.SLEEPING) {
|
||||
Direction bedDir = entity.getBedOrientation();
|
||||
if (bedDir != null) {
|
||||
poseStack.translate(
|
||||
-bedDir.getStepX() * 1.847,
|
||||
0.0F,
|
||||
-bedDir.getStepZ() * 1.847
|
||||
);
|
||||
poseStack.mulPose(Axis.YP.rotationDegrees(bedDir.toYRot()));
|
||||
poseStack.mulPose(Axis.XP.rotationDegrees(90.0F));
|
||||
poseStack.mulPose(Axis.ZP.rotationDegrees(180.0F));
|
||||
}
|
||||
return;
|
||||
}
|
||||
super.applyRotations(entity, poseStack, tick, yRot, partialTick);
|
||||
}
|
||||
|
||||
@Override
|
||||
public RenderType getRenderType(EllieEntity animatable, ResourceLocation texture,
|
||||
@Nullable MultiBufferSource bufferSource, float partialTick) {
|
||||
@Nullable net.minecraft.client.renderer.MultiBufferSource bufferSource, float partialTick) {
|
||||
return RenderType.entityTranslucent(texture);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(EllieEntity entity, float entityYaw, float partialTick, PoseStack poseStack,
|
||||
MultiBufferSource bufferSource, int packedLight) {
|
||||
super.render(entity, entityYaw, partialTick, poseStack, bufferSource, packedLight);
|
||||
|
||||
if (entity.isDebugMode()) {
|
||||
renderBrainText(entity, poseStack, bufferSource, packedLight);
|
||||
protected void applyRotations(EllieEntity entity, PoseStack poseStack, float tick, float yRot, float partialTick) {
|
||||
if (entity.getPose() == Pose.SLEEPING) {
|
||||
Direction bedDir = entity.getBedOrientation();
|
||||
if (bedDir == null) bedDir = entity.getLastBedDir();
|
||||
if (bedDir != null) {
|
||||
float targetYRot = bedDir.toYRot();
|
||||
// North/South fix: model lies on side without this
|
||||
if (bedDir == Direction.NORTH || bedDir == Direction.SOUTH) {
|
||||
targetYRot += 180.0F;
|
||||
}
|
||||
float offset = 1.655F;
|
||||
poseStack.translate(
|
||||
-bedDir.getStepX() * offset,
|
||||
0.125F,
|
||||
-bedDir.getStepZ() * offset
|
||||
);
|
||||
poseStack.mulPose(Axis.YP.rotationDegrees(targetYRot));
|
||||
poseStack.mulPose(Axis.XP.rotationDegrees(90.0F));
|
||||
poseStack.mulPose(Axis.ZP.rotationDegrees(180.0F));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
private void renderBrainText(EllieEntity entity, PoseStack poseStack,
|
||||
MultiBufferSource bufferSource, int packedLight) {
|
||||
String brain = entity.getDebugBrainString();
|
||||
if (brain == null || brain.isEmpty()) return;
|
||||
|
||||
Font font = Minecraft.getInstance().font;
|
||||
String[] lines = brain.split("\\|");
|
||||
|
||||
poseStack.pushPose();
|
||||
float heightOffset = entity.getPose() == Pose.SLEEPING ? 1.8f : entity.getBbHeight() + 0.7f;
|
||||
poseStack.translate(0, heightOffset, 0);
|
||||
poseStack.mulPose(Minecraft.getInstance().getEntityRenderDispatcher().cameraOrientation());
|
||||
poseStack.scale(-0.025f, -0.025f, 0.025f);
|
||||
|
||||
int totalHeight = lines.length * (font.lineHeight + 2);
|
||||
int startY = -totalHeight / 2;
|
||||
|
||||
for (String line : lines) {
|
||||
int color = 0xFFFFFF;
|
||||
if (line.startsWith("Goal:")) color = 0x55FF55;
|
||||
else if (line.startsWith("Bed:")) color = 0xAAAAAA;
|
||||
else if (line.startsWith("Sleep:")) color = 0xFFFF55;
|
||||
else if (line.startsWith("Tired:")) color = 0xFFAA00;
|
||||
else if (line.startsWith("Move:")) color = 0x55FFFF;
|
||||
else if (line.startsWith("Pose:")) color = 0xFF55FF;
|
||||
else if (line.startsWith("LowCeil:")) color = 0xFF5555;
|
||||
else if (line.startsWith("Rel:")) color = 0xFF69B4;
|
||||
else if (line.startsWith("CrouchT:")) color = 0xAAAAAA;
|
||||
else if (line.startsWith("NavTo:")) color = 0x55FFAA;
|
||||
else if (line.startsWith("TurnT:")) color = 0xFFAAFF;
|
||||
|
||||
int width = font.width(line);
|
||||
int x = -width / 2;
|
||||
|
||||
Matrix4f matrix = poseStack.last().pose();
|
||||
font.drawInBatch(line, x, startY, color, false,
|
||||
matrix, bufferSource, Font.DisplayMode.SEE_THROUGH,
|
||||
0x40000000, packedLight);
|
||||
startY += font.lineHeight + 2;
|
||||
}
|
||||
|
||||
poseStack.popPose();
|
||||
super.applyRotations(entity, poseStack, tick, yRot, partialTick);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ public class ModEntities {
|
||||
|
||||
public static final RegistryObject<EntityType<EllieEntity>> ELLIE =
|
||||
ENTITIES.register("ellie", () -> EntityType.Builder.of(EllieEntity::new, MobCategory.CREATURE)
|
||||
.sized(0.6f, 2.5f)
|
||||
.sized(0.9f, 2.5f)
|
||||
.clientTrackingRange(64)
|
||||
.build("ellie"));
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user