Commit Graph

121 Commits

Author SHA1 Message Date
SashegDev 6cbf8a6549 Fix 10: Add copied version jar to classpath for securejarhandler minecraft module
The copied version jar (1.20.1-forge-47.4.20.jar) is now on -cp so
securejarhandler can scan it and create the minecraft module. The jar
name does not match the ignoreList pattern forge- (starts with 1),
so it is included in the module layer. This ensures PreparableReloadListener
and other vanilla classes are findable in the minecraft module.
2026-07-13 16:05:28 +00:00
SashegDev d4b6ea081e fix: copy vanilla jar to versions/<versionId>/ for securejarhandler minecraft module
securejarhandler creates the minecraft module from versions/<versionId>/<versionId>.jar.
The Forge installer only creates the JSON there, not the jar. Without the jar,
securejarhandler cannot create the minecraft module, causing ClassNotFoundException
for PreparableReloadListener (a vanilla MC class expected in the minecraft module).

Fix: copy the vanilla version jar (e.g. versions/1.20.1/1.20.1.jar) to the
Forge version directory (e.g. versions/1.20.1-forge-47.4.20/1.20.1-forge-47.4.20.jar)
before launch. The jar is NOT put on -cp to prevent automatic module _1._20._1
from being created, which would conflict with the minecraft module (split-package).

Also removed patched forge client jar from -cp since securejarhandler excludes it
via -DignoreList (forge-* pattern).
2026-07-13 15:53:04 +00:00
SashegDev 96e68dab89 fix: use patched Forge client jar instead of vanilla version jar
Vanilla 1.20.1.jar on -cp creates automatic module _1._20._1 which
conflicts with Forge minecraft module. Use forge-*-client.jar from
libraries/ instead (contains all MC classes). Falls back to vanilla.
2026-07-13 15:37:20 +00:00
SashegDev e6a6392565 fix: dont intercept Forge -p, its a hardcoded bootstrap list not ${classpath}
Forge manifest -p is 8 hardcoded bootstrap JARs using ${library_directory},
not ${classpath}. Intercepting it replaced those with ALL libraries causing
duplicate module errors. Version jar stays on -cp only (not -p).
2026-07-13 14:37:31 +00:00
SashegDev 1efd283234 fix: split classpath from module path to prevent Forge split-package error
- Build two separate classpaths: modulePath (libraries only) and classpath (libraries + version jar)
- Intercept manifest -p to use modulePath (no version jar) preventing _1._20._1 vs minecraft module conflict
- Intercept manifest -cp to skip (our explicit -cp already added)
- Fix --version to use getVersionId() instead of instance.getName()
2026-07-13 14:24:25 +00:00
SashegDev 546652f44c fix: include version jar in classpath for Forge/NeoForge module resolution
The Minecraft client jar (version jar) contains all MC classes including
PreparableReloadListener. Forges
2026-07-13 14:02:20 +00:00
SashegDev 5c8e93fd95 fix: include net.minecraft libs in classpath for Forge module path resolution
Forge version.json uses -p ${classpath} to set the module path to the same
argfile as the classpath. Previously we filtered net.minecraft:* libs from the
classpath string, which meant they were absent from the module path too, causing
ClassNotFoundException for PreparableReloadListener and other MC classes.

Now net.minecraft:* libs are included in the Forge classpath argfile so
securejarhandler can load them as modules.
2026-07-13 13:43:29 +00:00
SashegDev 1d069811e3 fix: Forge/NeoForge split-package ResolutionException — skip version jar on classpath, fix ${classpath} variable resolution 2026-07-13 13:32:34 +00:00
SashegDev 201269efea ForgeFix и новые фичи в интерфейсе 2026-07-13 13:16:51 +00:00
SashegDev 0d61ad1107 DevBlog №4 | массовый фикс JFX и фиксы связанные с самим лаунчером, добавление админ меню 2026-07-01 19:36:52 +00:00
SashegDev e49e630afe fix: автодетект --cli в Bootstrap, отображение локальных сборок в JFX, обработка ошибок установки и друзей 2026-06-30 13:44:26 +00:00
SashegDev 0a2b80ed06 fix: критичные баги — отсутствие auth на pack файлах, сломанный proxy fallback, race condition installInProgress, JSON парсинг, падение loadMetadata 2026-06-30 10:58:24 +00:00
SashegDev b493b3278b minor fixes 2026-06-07 16:36:50 +03:00
SashegDev ec7ef01760 иним чиним чиним чиним а так же новая система друзей и бутстраппера 2026-06-07 12:32:34 +00:00
SashegDev 166dbf8935 чиним cli + ui | Cli 99% готовность, UI примерно 70% 2026-05-24 18:38:16 +00:00
SashegDev 7014c4a455 fix: использовать java.exe вместо javaw.exe для отладки, inheritIO вместо ручного чтения 2026-05-11 12:21:29 +00:00
SashegDev d956bce921 fix: добавить UTF-8 параметры при запуске процессов и исправить обработку стрелок в ArrowMenu 2026-05-10 23:53:45 +00:00
SashegDev a765d064c4 чиним cli + ui..... ДА БЛЯ НУ СКОЛЬКО МОЖНО ТО А 2026-05-10 02:48:13 +00:00
SashegDev 1d5241075b ИНТЕРФЕЙС ФИКСЕСССС БЛЯЯЯ а так же фикс CLI 2026-05-10 01:46:38 +00:00
SashegDev 2c670b1103 попытка оптимизации и ДЖЛЫВОСШФРСЖДЛВОФЖДЛОВСМДЖЛФ ИНТЕРФЕЙС ФИКСЕСССС БЛЯЯЯ 2026-05-10 01:24:47 +00:00
SashegDev 389280f7f1 Fix: JFX launcher inherit console, no game output capture, SSE log optimization 2026-05-10 00:25:49 +00:00
SashegDev ee1e4fa8d2 Real-time log streaming via SSE 2026-05-10 00:05:10 +00:00
SashegDev e17b1d073a Launcher UI: MC/loader versions from server, split instances, console log sync, disable ZernMC for FREE 2026-05-09 23:55:08 +00:00
SashegDev a8f3ca5049 Launcher UI redesign + server mirror sync + file download optimization 2026-05-09 23:47:04 +00:00
SashegDev 59480217aa Server: generate meta.json for builds/ on startup for incremental updates 2026-05-08 18:51:15 +00:00
SashegDev 4697b16ab4 Bootstrap: incremental update via meta, server: fix file endpoint paths 2026-05-08 18:45:42 +00:00
SashegDev 099df80cc6 Pass launcher.server system property from Bootstrap to JFXLauncher 2026-05-08 18:38:18 +00:00
SashegDev 74cd5ffdf3 Assets: try meta download first, fallback to JAR extract 2026-05-08 18:37:24 +00:00
SashegDev 01668dd3bf Extract UI assets from JAR on first launch 2026-05-08 18:33:55 +00:00
SashegDev b2dbbac6ca Fix: NPE in AuthManager, game logs display in UI 2026-05-08 17:58:18 +00:00
SashegDev e32a057684 Fix: use vanilla classpath for modloaders (fabric/forge/neoforge), add JS debug logging 2026-05-08 17:50:33 +00:00
SashegDev d4dc35aac3 Debug: classpath for modloaders, game logs in UI 2026-05-08 17:43:12 +00:00
SashegDev 1e7231af57 Debug: add stdout/stderr capture, log game logs to console 2026-05-08 17:36:49 +00:00
SashegDev fd6e292d6e Add game log file writing, debug modloader launch 2026-05-08 17:23:38 +00:00
SashegDev 1e876ffe28 Clean up debug logging 2026-05-08 15:49:33 +00:00
SashegDev 2d515108f0 Debug: log server version response 2026-05-08 15:45:23 +00:00
SashegDev 13c9f67f6e Simplify: read version only from JAR manifest, remove .version file 2026-05-08 15:09:59 +00:00
SashegDev 659265c2f0 Fix version reading - fallback to JAR manifest, fix server version URL 2026-05-08 14:51:53 +00:00
SashegDev d8f189558a Fix Bootstrap to use bin/ directory properly
- Read version from bin/.version file (reliable, no JAR locking)
- Save version to bin/.version when downloading JAR
- Use getLauncherJar() for all JAR path references
- Create binDir in main()
- Remove build.version dependency completely
2026-05-08 13:17:30 +00:00
SashegDev 6f56012e3a Fix version reading from JAR manifest
- Read version from bin/.version file (reliable, no JAR locking issues)
- Save version to bin/.version when downloading JAR
- Remove complex JAR/ZIP reading code
- Use simple file-based version storage
2026-05-08 12:39:14 +00:00
SashegDev 3a0570e7da Remove build.version dependency
- Read version only from JAR manifest (Implementation-Version)
- Remove all VERSION_FILE references from Bootstrap
- Remove build.version from scanLocalFiles() and update methods
2026-05-08 12:15:43 +00:00
SashegDev 985abf7440 Fix: Bootstrap update and meta parsing
- Rewrite getLauncherMeta() to properly parse server meta response
- Change downloadUpdate() fallback to JAR-only (not ZIP) to avoid JRE lock issues
- Simplify downloadUpdateLegacy() to skip ZIP (which locks JRE files)
- Add handling for AccessDeniedException when updating locked files
- Improve error logging for meta parsing failures
2026-05-08 11:19:10 +00:00
SashegDev ec551ab2e3 Fix: Fabric loader launch and Bootstrap paths
- Add Fabric support in LaunchCommandBuilder.findVersionJson()
- Fix Bootstrap to properly use bin/ directory for launcher JAR
- Fix server.py to accept both ZernMC-win-*.zip and ZernMCLauncher-*.zip
- Add debug output for version.json resolution
2026-05-08 11:04:45 +00:00
SashegDev e5948b5337 Fix: Multiple launcher issues
- Fix CLI arrow keys: remove 50ms timeout in escape sequence handling (ArrowMenu, LoginMenu)
- Add network logs polling to UI via /api/logs endpoint
- Display user role in launcher header (AuthManager, AuthService, JFXLauncher, UI)
- Capture and display game logs in launcher via /api/game-logs endpoint
- Fix demo mode bug in VersionManifest.ruleMatches() - was incorrectly adding --demo flag
- Fix modloader launch: pass proper auth info (accessToken, uuid) from AuthManager
- Add game log capture in MinecraftLib and LaunchService
2026-05-08 10:11:49 +00:00
SashegDev 5a826c8511 Server: Add launcher version scanning on startup
- Scan versions/ directory and generate meta.json for each version
- Log progress: 'Scanning launcher versions...', 'Launcher meta ready: vX (Y files)'
- Meta cached in memory for faster access
2026-05-07 18:50:07 +00:00
SashegDev ce12854e1b Bootstrap: Add incremental update support via meta system
- Get server version from /launcher/meta (new method)
- Scan local files and calculate SHA256 hashes
- POST to /launcher/diff to get what files need update
- Download only changed files via /launcher/file/{version}/{path}
- Delete obsolete files
- Fallback to ZIP/JAR if meta system fails
- Works with legacy method as backup
2026-05-07 18:41:35 +00:00
SashegDev e566703332 Server: Add launcher meta system for incremental updates
- Create versions/ folder structure for new format builds
- Generate meta.json with SHA256 hashes for each file
- Add endpoints:
  - GET /launcher/meta - list all versions with meta
  - GET /launcher/meta/{version} - meta for specific version
  - POST /launcher/diff - get diff between local and server files
  - GET /launcher/file/{version}/{path} - download individual file
  - GET /launcher/download/zip/{version} - download full ZIP for new install
- Legacy builds (ZIP files) remain unchanged
2026-05-07 18:40:00 +00:00
SashegDev aaa19df5e4 Server: Default to 1 worker - better for file downloads
- Multiple workers cause contention and slow down large file downloads
- Single worker with async handles concurrent requests fine
2026-05-07 18:03:37 +00:00
SashegDev 0ee8077787 Server: Reduce rate limit log spam - periodic summary only
- Instead of logging every rate limit warning, now logs summary every 60s
- Shows: IP_blocked=X, rate_limited=Y
2026-05-07 17:56:46 +00:00
SashegDev fba944b4b8 Server: Add direct_passthrough for faster file serving
- FileResponse with direct_passthrough=True bypasses buffering
- Should improve file download speeds
2026-05-07 17:54:03 +00:00